Player Matchup

Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
InvaDD
Ah Muzen Cab
Gold I
Level 119
God Stats
19W - 6L
2,002 SR
Queue Stats
120W - 119L
1,744 MMR
Solo
Odin
Odin
Gold IV
Jezusdajoo
Odin
Gold IV
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,697 MMR
Solo
Cliodhna
Cliodhna
Gold I
Kebbing
Cliodhna
Gold I
Level 99
God Stats
12W - 9L
1,533 SR
Queue Stats
231W - 213L
1,685 MMR
Solo
Freya
Freya
Gold I
Milotic887
Freya
Gold I
Level 156
God Stats
7W - 4L
1,494 SR
Queue Stats
72W - 55L
1,771 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 93
1,606 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,685 SR
1,720 MMR
Ares
Ares
Platinum V
Jasonszb9
Ares
Platinum V
Level 160
God Stats
13W - 9L
1,462 SR
Queue Stats
224W - 215L
1,675 MMR
Solo
Hades
Hades
Platinum V
JoseSMT
Hades
Platinum V
Level 121
God Stats
61W - 50L
1,665 SR
Queue Stats
63W - 60L
1,743 MMR
Solo
Izanami
Izanami
Platinum IV
KuJo313
Izanami
Platinum IV
Level 148
God Stats
6W - 4L
1,796 SR
Queue Stats
755W - 764L
1,695 MMR
Solo
Eset
Eset
Platinum II
MacFarlane
Eset
Platinum II
Level 149
God Stats
3W - 2L
1,773 SR
Queue Stats
212W - 214L
1,971 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Undeprived
Hun Batz
Gold III
Level 118
God Stats
2W - 1L
1,727 SR
Queue Stats
129W - 140L
1,514 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 0
8,834
589
9,196
10,468
7,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
InvaDD
Ah Muzen Cab
14
4 / 1 / 7
8,910
594
11,373
8,774
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 3
7,728
515
4,879
12,630
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Kebbing
Cliodhna
13
5 / 1 / 4
8,459
564
11,662
12,589
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
14
1 / 1 / 3
8,515
568
4,712
9,561
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
NemesisAtlasKaliShiva

VS

Bans
NoxChernobogLancelotApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 4 / 3
7,777
518
8,063
15,104
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
JoseSMT
Hades
16
1 / 0 / 0
9,525
635
8,348
11,333
5,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
KuJo313
Izanami
13
2 / 2 / 2
7,716
514
6,606
10,805
4,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 0
7,302
487
5,197
11,549
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Undeprived
Hun Batz
10
0 / 4 / 1
6,279
419
3,616
13,872
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
6
6
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Ah Muzen Cab
InvaDD
Ah Muzen Cab
4
1
7
7.5
L
Ares
2
4
3
0.88
W
3
3
3
1.5
L
Hades
JoseSMT
Hades
1
0
0
1
W
Cliodhna
Kebbing
Cliodhna
5
1
4
7
L
Izanami
KuJo313
Izanami
2
2
2
1.5
L
1
5
0
0.2
W
Freya
1
1
3
2.5
L
Hun Batz
Undeprived
Hun Batz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
31,830
54,022
Taken
62,663
31,276
Mitigated
35,741
19,284
Healing
22,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,196
739
414
3,920
10,468
7,680
0
6,176
4,292
66,400
0
W
Ah Muzen Cab
InvaDD
Ah Muzen Cab
11,373
4,277
0
3,217
8,774
4,041
811
5,339
3,435
0
77,506
L
Ares
8,063
876
0
2,648
15,104
15,838
0
2,557
12,487
27,128
0
W
4,879
1,648
0
1,693
12,630
10,440
0
4,287
8,343
0
23,301
L
Hades
JoseSMT
Hades
8,348
1,159
0
9,185
11,333
5,837
540
5,667
5,271
87,743
0
W
Cliodhna
Kebbing
Cliodhna
11,662
2,613
0
3,258
12,589
5,007
0
3,582
9,007
0
56,772
L
Izanami
KuJo313
Izanami
6,606
5,175
0
3,877
10,805
4,446
312
3,260
7,501
0
65,956
L
5,197
300
555
2,186
11,549
4,455
0
1,209
10,322
67,307
0
W
Freya
4,712
1,698
0
6,782
9,561
4,108
360
2,792
6,769
73,004
0
L
Hun Batz
Undeprived
Hun Batz
3,616
566
0
4,310
13,872
5,165
0
664
13,174
0
35,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
38,599
499
Minions Killed
525
0
Camps Cleared
0
1,512,802
Distance Traveled
1,388,809
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,834
589
147
10
0
308,452
6
W
Ah Muzen Cab
8,910
594
124
8
0
288,751
5
L
Ares
7,777
518
35
2
0
278,531
3
W
Odin
7,728
515
36
2
0
292,101
7
L
Hades
9,525
635
181
12
0
285,320
0
W
Cliodhna
8,459
564
76
5
0
349,950
1
L
Izanami
7,716
514
118
8
0
271,533
5
L
Eset
7,302
487
123
8
0
258,876
4
W
Freya
8,515
568
116
8
0
273,548
1
L
Hun Batz
6,279
419
68
5
0
294,549
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role