Player Matchup

Hachiman
Hachiman
Arthuro_R2
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,332 Elo+
Party 4
Cthulhu
Cthulhu
Lucasfs283
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,473 Elo+
Party 2
Nemesis
Nemesis
ShinobuAkira
Nemesis
Level 67
God Stats
3W - 3L
1,619 SR
Queue Stats
39W - 46L
1,473 Elo+
Party 2
Freya
Freya
kyons666
Freya
Level 69
God Stats
1W - 3L
1,326 SR
Queue Stats
81W - 95L
1,347 Elo+
Party 4
Hades
Hades
pedro1239
Hades
Level 106
God Stats
3W - 4L
1,565 SR
Queue Stats
170W - 161L
1,494 Elo+
Solo
Team Averages
Level 61
1,502 SR
1,424 Elo+

VS

Team Averages
Level 71
1,575 SR
1,477 Elo+
Vamana
Vamana
LorD BraZuKa
Vamana
Level 80
God Stats
5W - 9L
1,331 SR
Queue Stats
165W - 196L
1,319 Elo+
Party 3
Discordia
Discordia
Tisco1
Discordia
Level 37
God Stats
23W - 22L
1,500 SR
Queue Stats
405W - 273L
1,626 Elo+
Party 1
Sol
Sol
gonzaMyM
Sol
Level 107
God Stats
11W - 4L
1,500 SR
Queue Stats
473W - 353L
1,620 Elo+
Party 1
Nemesis
Nemesis
lclaudiorl
Nemesis
Level 69
God Stats
3W - 5L
1,883 SR
Queue Stats
307W - 333L
1,436 Elo+
Solo
Bellona
Bellona
uaiold123
Bellona
Level 62
God Stats
14W - 7L
1,661 SR
Queue Stats
94W - 118L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arthuro_R2
Hachiman
9
0 / 8 / 4
6,520
343
4,409
13,658
4,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Lucasfs283
Cthulhu
9
2 / 8 / 0
7,450
392
5,063
22,344
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ShinobuAkira
Nemesis
15
5 / 7 / 2
9,424
496
12,512
20,688
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
kyons666
Freya
14
3 / 4 / 3
9,029
475
11,088
13,834
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
pedro1239
Hades
14
3 / 7 / 2
9,298
489
14,927
19,314
14,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 3 / 14
9,860
519
12,839
23,683
15,514
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
Tisco1
Discordia
16
4 / 2 / 5
10,821
570
6,172
10,209
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
24 / 1 / 4
13,375
704
31,948
20,532
9,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
lclaudiorl
Nemesis
17
5 / 4 / 12
11,057
582
11,930
20,888
9,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
uaiold123
Bellona
13
1 / 3 / 2
9,153
482
4,612
14,100
14,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
13
Kills
34
34
Deaths
13
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arthuro_R2
Hachiman
0
8
4
0.25
W
Vamana
0
3
14
2.33
L
Cthulhu
Lucasfs283
Cthulhu
2
8
0
0.25
L
Nemesis
ShinobuAkira
Nemesis
5
7
2
0.86
W
Discordia
Tisco1
Discordia
4
2
5
3.25
W
24
1
4
26
L
Freya
kyons666
Freya
3
4
3
1.13
W
Nemesis
lclaudiorl
Nemesis
5
4
12
2.75
L
Hades
pedro1239
Hades
3
7
2
0.57
W
Bellona
uaiold123
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,999
Damage
67,501
89,838
Taken
89,412
54,468
Mitigated
53,228
16,050
Healing
31,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arthuro_R2
Hachiman
4,409
3,219
0
2,103
13,658
4,889
0
8,121
5,537
0
19,634
W
Vamana
12,839
7,501
0
8,039
23,683
15,514
975
11,489
12,194
0
58,616
L
Cthulhu
Lucasfs283
Cthulhu
5,063
902
361
1,230
22,344
20,212
0
10,883
11,461
27,032
0
L
Nemesis
ShinobuAkira
Nemesis
12,512
7,447
0
1,839
20,688
8,854
0
6,617
14,071
0
88,044
W
Discordia
Tisco1
Discordia
6,172
740
0
1,618
10,209
4,413
424
5,771
4,438
77,570
0
W
31,948
15,075
0
14,415
20,532
9,634
7,004
4,629
15,903
117,055
14,783
L
Freya
kyons666
Freya
11,088
4,525
0
4,242
13,834
6,435
602
1,597
12,237
59,093
0
W
Nemesis
lclaudiorl
Nemesis
11,930
5,478
0
5,240
20,888
9,412
1,156
5,918
14,970
0
74,905
L
Hades
pedro1239
Hades
14,927
1,570
219
6,056
19,314
14,078
0
7,182
12,132
68,124
0
W
Bellona
uaiold123
Bellona
4,612
1,414
0
2,330
14,100
14,255
151
7,097
7,003
0
50,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,721
Gold Earned
54,266
377
Minions Killed
544
0
Camps Cleared
0
1,656,682
Distance Traveled
1,784,165
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,520
343
30
2
0
355,250
0
W
Vamana
9,860
519
76
4
0
379,150
1
L
Cthulhu
7,450
392
19
1
0
337,516
0
L
Nemesis
9,424
496
124
7
0
367,159
3
W
Discordia
10,821
570
134
7
0
344,450
4
W
Sol
13,375
704
147
8
0
355,975
5
L
Freya
9,029
475
96
5
0
301,913
0
W
Nemesis
11,057
582
112
6
0
388,450
7
L
Hades
9,298
489
108
6
0
294,844
2
W
Bellona
9,153
482
75
4
0
316,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role