Player Matchup

Freya
Freya
Silver I
 
Freya
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold IV
Classi
Achilles
Gold IV
Level 31
God Stats
40W - 4L
2,113 SR
Queue Stats
168W - 24L
1,775 MMR
Party 1
Hercules
Hercules
Gold IV
XHerculesSenpaiX
Hercules
Gold IV
Level 160
God Stats
4W - 0L
1,511 SR
Queue Stats
25W - 27L
1,722 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,708 SR
1,666 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,578 SR
1,664 MMR
Neith
Neith
Gold IV
GilbertDaPmp
Neith
Gold IV
Level 160
God Stats
106W - 114L
1,511 SR
Queue Stats
687W - 738L
1,580 MMR
Solo
Chaac
Chaac
Gold I
Holy Excinder
Chaac
Gold I
Level 122
God Stats
1W - 2L
1,437 SR
Queue Stats
25W - 22L
1,757 MMR
Party 2
Poseidon
Poseidon
Gold III
MexicanGhoul
Poseidon
Gold III
Level 144
God Stats
0W - 1L
1,787 SR
Queue Stats
27W - 28L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
5 / 0 / 9
10,562
812
13,599
12,698
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
Classi
Achilles
14
5 / 1 / 7
9,757
751
11,309
15,680
13,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
5 / 4 / 8
9,666
744
8,206
14,595
14,703
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabBaba YagaAtlasBacchusAres

VS

Bans
MedusaSobekBaron SamediKuzenboNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,629
664
11,526
8,036
3,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 2
7,585
583
8,945
17,894
13,734
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
MexicanGhoul
Poseidon
12
1 / 7 / 2
8,193
630
9,649
10,347
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
9
9.5
W
Achilles
Classi
Achilles
5
1
7
8.5
L
3
2
2
2
L
1
6
2
0.33
L
Poseidon
MexicanGhoul
Poseidon
1
7
2
0.29
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,114
Damage
30,120
42,973
Taken
36,277
34,333
Mitigated
21,893
15,973
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,599
4,665
0
8,207
12,698
5,782
1,044
3,839
8,859
63,328
0
W
Achilles
Classi
Achilles
11,309
4,559
0
5,119
15,680
13,848
1,869
2,638
13,042
0
34,563
L
11,526
1,918
323
1,861
8,036
3,903
0
1,890
6,146
0
38,309
L
8,945
1,206
0
2,352
17,894
13,734
0
7,561
10,333
0
19,278
L
Poseidon
MexicanGhoul
Poseidon
9,649
1,671
0
46
10,347
4,256
0
4,291
6,056
30,597
0
W
8,206
1,380
0
2,647
14,595
14,703
34
3,875
10,720
0
12,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
24,407
156
Minions Killed
131
9
Camps Cleared
3
705,065
Distance Traveled
707,412
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,562
812
110
8
5
241,731
2
W
Achilles
9,757
751
37
3
3
238,213
6
L
Neith
8,629
664
53
4
2
245,014
3
L
Chaac
7,585
583
18
1
1
246,227
6
L
Poseidon
8,193
630
60
5
0
216,171
4
W
Hercules
9,666
744
9
1
1
225,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role