Player Matchup

Scylla
Scylla
Bronze III
AbyssalCorpse
Scylla
Bronze III
Level 62
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 3L
1,342 MMR
Party 2
Sobek
Sobek
Bronze III
IM_NOT_SLIPPERY
Sobek
Bronze III
Level 62
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 3L
1,342 MMR
Party 2
Neith
Neith
Bronze III
IlGeminilx
Neith
Bronze III
Level 35
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 4L
1,342 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,375 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,561 SR
1,359 MMR
Poseidon
Poseidon
Gold V
JayeGatsby
Poseidon
Gold V
Level 108
God Stats
17W - 17L
1,634 SR
Queue Stats
75W - 85L
1,425 MMR
Party 1
Chiron
Chiron
Silver II
Ninjacloud23
Chiron
Silver II
Level 143
God Stats
5W - 2L
1,403 SR
Queue Stats
28W - 37L
1,277 MMR
Solo
Geb
Geb
Silver I
wilks211
Geb
Silver I
Level 142
God Stats
17W - 13L
1,646 SR
Queue Stats
88W - 90L
1,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,423
628
8,748
9,963
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 3 / 1
10,281
685
2,987
14,986
19,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
14
0 / 2 / 1
8,979
599
10,070
12,570
5,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CupidAtlasCerberusAresGilgamesh

VS

Bans
BastetLokiCharybdisOdinIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JayeGatsby
Poseidon
16
3 / 2 / 4
10,823
722
10,930
8,478
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
16
2 / 0 / 6
10,492
699
12,773
12,169
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 4
11,491
766
6,260
18,925
24,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
2
3
1
0.83
L
Neith
0
2
1
0.25
W
Poseidon
JayeGatsby
Poseidon
3
2
4
2.5
W
Chiron
2
0
6
5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
29,963
37,519
Taken
39,572
28,841
Mitigated
34,121
6,174
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,748
271
0
0
9,963
3,664
0
4,920
5,043
41,057
0
L
2,987
327
57
2,931
14,986
19,925
0
5,128
9,858
11,986
0
L
Neith
10,070
6,153
366
2,820
12,570
5,252
0
7,622
4,948
0
46,944
W
Poseidon
JayeGatsby
Poseidon
10,930
770
0
1,247
8,478
3,618
1,285
2,137
6,341
60,226
0
W
Chiron
12,773
4,013
1,764
4,686
12,169
5,908
1,604
5,128
7,041
0
60,368
W
6,260
354
395
6,343
18,925
24,595
287
5,246
13,679
13,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
32,806
151
Minions Killed
203
5
Camps Cleared
8
749,631
Distance Traveled
900,949
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,423
628
65
4
2
257,337
5
L
Sobek
10,281
685
8
1
0
246,147
3
L
Neith
8,979
599
78
5
3
246,147
1
W
Poseidon
10,823
722
109
7
5
297,719
1
W
Chiron
10,492
699
80
5
3
292,273
3
W
Geb
11,491
766
14
1
0
310,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role