Player Matchup

Jormungandr
Jormungandr
HIBANA SEMP
Jormungandr
Level 60
God Stats
2W - 1L
1,704 SR
Queue Stats
15W - 11L
1,581 Elo+
Party 2
Nox
Nox
JaylByrdz
Nox
Level 154
God Stats
1W - 2L
1,231 SR
Queue Stats
150W - 148L
1,532 Elo+
Solo
Khepri
Khepri
KingxLSD
Khepri
Level 127
God Stats
2W - 4L
1,323 SR
Queue Stats
900W - 909L
1,544 Elo+
Solo
Chiron
Chiron
Xasanak
Chiron
Level 123
God Stats
8W - 5L
1,591 SR
Queue Stats
321W - 285L
1,552 Elo+
Solo
Charybdis
Charybdis
oImprovised
Charybdis
Level 128
God Stats
2W - 0L
1,673 SR
Queue Stats
85W - 59L
1,625 Elo+
Party 2
Team Averages
Level 118
1,504 SR
1,567 Elo+

VS

Team Averages
Level 151
1,563 SR
1,486 Elo+
Neith
Neith
Badkarmaox
Neith
Level 160
God Stats
1W - 2L
1,613 SR
Queue Stats
172W - 169L
1,465 Elo+
Party 1
Medusa
Medusa
LuxDallas
Medusa
Level 160
God Stats
15W - 12L
1,625 SR
Queue Stats
1,106W - 1,185L
1,531 Elo+
Solo
Hercules
Hercules
STONEhengetinge
Hercules
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 342L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
maneve
Xbalanque
Level 129
God Stats
2W - 1L
1,719 SR
Queue Stats
391W - 386L
1,543 Elo+
Solo
Persephone
Persephone
nesquikee
Persephone
Level 146
God Stats
2W - 2L
1,357 SR
Queue Stats
223W - 246L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HIBANA SEMP
Jormungandr
18
7 / 3 / 13
13,048
725
12,082
25,335
34,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 3 / 14
11,578
643
8,450
14,319
9,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
KingxLSD
Khepri
20
3 / 2 / 16
13,281
738
8,321
24,849
40,058
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Xasanak
Chiron
20
9 / 4 / 15
12,889
716
25,626
19,127
11,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
oImprovised
Charybdis
20
9 / 1 / 15
13,760
764
37,008
29,445
21,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 5 / 4
10,346
575
17,271
18,111
8,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
LuxDallas
Medusa
20
3 / 3 / 7
11,974
665
26,287
13,857
7,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
18
2 / 7 / 9
10,860
603
12,657
26,427
27,117
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
maneve
Xbalanque
14
0 / 10 / 9
9,524
529
14,084
21,002
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
nesquikee
Persephone
18
3 / 5 / 4
11,475
638
21,355
16,772
6,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
45
30
Kills
12
13
Deaths
30
73
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
4
5
4
1.2
W
Jormungandr
HIBANA SEMP
Jormungandr
7
3
13
4.5
W
2
3
14
3
W
Khepri
KingxLSD
Khepri
3
2
16
5.5
L
Medusa
LuxDallas
Medusa
3
3
7
2.17
L
Hercules
2
7
9
0.93
W
Chiron
Xasanak
Chiron
9
4
15
4.13
L
Xbalanque
maneve
Xbalanque
0
10
9
0.45
L
Persephone
nesquikee
Persephone
3
5
4
1
W
Charybdis
oImprovised
Charybdis
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,487
Damage
91,654
113,075
Taken
96,169
116,726
Mitigated
58,141
48,415
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
17,271
6,570
1,334
5,735
18,111
8,317
0
4,343
13,768
0
27,642
W
Jormungandr
HIBANA SEMP
Jormungandr
12,082
689
812
3,999
25,335
34,321
349
3,945
21,108
28,641
0
W
8,450
253
3,227
1,943
14,319
9,274
770
2,007
12,179
18,417
0
W
Khepri
KingxLSD
Khepri
8,321
250
4,411
6,207
24,849
40,058
320
4,482
20,038
25,222
0
L
Medusa
LuxDallas
Medusa
26,287
7,450
3,472
2,491
13,857
7,179
0
5,054
8,803
0
60,778
L
Hercules
12,657
2,121
1,104
5,437
26,427
27,117
0
7,265
19,162
0
19,515
W
Chiron
Xasanak
Chiron
25,626
5,561
3,754
3,613
19,127
11,852
3,598
4,044
14,743
0
42,661
L
Xbalanque
maneve
Xbalanque
14,084
5,517
1,333
2,504
21,002
8,680
0
6,726
14,276
0
22,346
L
Persephone
nesquikee
Persephone
21,355
868
0
5,205
16,772
6,848
0
5,462
11,305
40,927
0
W
Charybdis
oImprovised
Charybdis
37,008
17,329
4,993
15,456
29,445
21,221
3,801
5,411
23,652
0
73,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,556
Gold Earned
54,179
188
Minions Killed
166
0
Camps Cleared
0
1,635,448
Distance Traveled
1,517,529
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,346
575
27
2
0
313,321
0
W
Jormungandr
13,048
725
19
1
0
332,818
0
W
Nox
11,578
643
27
2
0
299,242
0
W
Khepri
13,281
738
42
2
0
346,786
3
L
Medusa
11,974
665
56
3
0
329,050
3
L
Hercules
10,860
603
9
1
0
294,210
0
W
Chiron
12,889
716
18
1
0
303,951
2
L
Xbalanque
9,524
529
28
2
0
263,531
0
L
Persephone
11,475
638
46
3
0
317,417
1
W
Charybdis
13,760
764
82
5
0
352,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role