Player Matchup

Cliodhna
Cliodhna
Dawnlich
Cliodhna
Level 153
God Stats
8W - 5L
1,639 SR
Queue Stats
389W - 362L
1,572 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DrasticXtempZ
Morgan Le Fay
Level 157
God Stats
2W - 4L
1,303 SR
Queue Stats
517W - 450L
1,620 Elo+
Party 1
Xbalanque
Xbalanque
IDuckyOfAwesome
Xbalanque
Level 155
God Stats
24W - 14L
1,645 SR
Queue Stats
752W - 663L
1,541 Elo+
Party 1
Hercules
Hercules
Joementun
Hercules
Level 64
God Stats
22W - 37L
1,399 SR
Queue Stats
418W - 457L
1,521 Elo+
Party 1
Atlas
Atlas
SenPapiSensei
Atlas
Level 62
God Stats
5W - 5L
1,429 SR
Queue Stats
24W - 21L
1,557 Elo+
Party 1
Team Averages
Level 118
1,483 SR
1,562 Elo+

VS

Team Averages
Level 125
1,516 SR
1,504 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Fantasmagorical
Bakasura
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 165L
1,502 Elo+
Party 2
Nike
Nike
G1Godot
Nike
Level 84
God Stats
2W - 4L
1,402 SR
Queue Stats
180W - 164L
1,522 Elo+
Solo
Raijin
Raijin
TheMarinator
Raijin
Level 94
God Stats
5W - 4L
1,677 SR
Queue Stats
233W - 233L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dawnlich
Cliodhna
20
12 / 0 / 9
13,018
814
21,539
15,558
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
DrasticXtempZ
Morgan Le Fay
20
3 / 1 / 13
12,345
772
17,820
10,734
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
IDuckyOfAwesome
Xbalanque
20
7 / 3 / 14
13,224
827
24,639
17,989
8,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Joementun
Hercules
17
2 / 2 / 12
11,079
692
8,864
25,550
24,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 1 / 14
12,308
769
20,867
20,642
23,777
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
1 / 5 / 3
10,766
673
10,092
27,467
41,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
 
Anhur
14
0 / 7 / 1
8,996
562
5,007
11,209
4,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
18
3 / 9 / 1
11,106
694
16,393
23,300
16,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
G1Godot
Nike
19
2 / 3 / 4
11,514
720
12,950
25,096
23,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
17
1 / 6 / 1
10,557
660
17,017
19,266
9,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
30
Kills
7
7
Deaths
30
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
3
0.5
L
Anhur
 
Anhur
0
7
1
0.07
W
Cliodhna
Dawnlich
Cliodhna
12
0
9
16.5
W
Morgan Le Fay
DrasticXtempZ
Morgan Le Fay
3
1
13
9.5
L
Bakasura
3
9
1
0.39
L
Nike
G1Godot
Nike
2
3
4
1.33
W
Xbalanque
IDuckyOfAwesome
Xbalanque
7
3
14
4.67
W
Hercules
Joementun
Hercules
2
2
12
4
W
6
1
14
13
L
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,729
Damage
61,459
90,473
Taken
106,338
71,048
Mitigated
96,061
23,591
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,092
2,379
0
5,040
27,467
41,422
0
9,006
17,227
27,876
0
L
Anhur
 
Anhur
5,007
2,319
184
751
11,209
4,623
186
3,484
7,527
0
13,079
W
Cliodhna
Dawnlich
Cliodhna
21,539
3,598
0
7,513
15,558
9,200
1,020
4,294
10,490
0
47,607
W
Morgan Le Fay
DrasticXtempZ
Morgan Le Fay
17,820
2,212
0
1,566
10,734
5,678
1,699
2,527
7,897
66,667
0
L
Bakasura
16,393
7,446
0
2,027
23,300
16,799
0
6,595
15,983
0
34,092
L
Nike
G1Godot
Nike
12,950
1,678
0
519
25,096
23,770
0
8,666
15,662
0
45,911
W
Xbalanque
IDuckyOfAwesome
Xbalanque
24,639
15,021
0
6,298
17,989
8,385
7,950
2,862
13,948
0
90,900
W
Hercules
Joementun
Hercules
8,864
3,563
0
6,320
25,550
24,008
283
9,443
14,816
238
14,922
W
20,867
8,331
0
1,894
20,642
23,777
819
6,636
13,270
38,421
0
L
Raijin
17,017
1,233
0
140
19,266
9,447
0
9,817
9,071
53,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,974
Gold Earned
52,939
328
Minions Killed
279
0
Camps Cleared
0
1,757,630
Distance Traveled
1,383,281
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,766
673
31
2
0
309,891
1
L
Anhur
8,996
562
22
1
0
124,944
0
W
Cliodhna
13,018
814
46
3
0
394,872
0
W
Morgan Le Fay
12,345
772
121
8
0
315,645
4
L
Bakasura
11,106
694
39
2
0
300,930
1
L
Nike
11,514
720
80
5
0
366,619
2
W
Xbalanque
13,224
827
101
6
0
314,217
5
W
Hercules
11,079
692
14
1
0
366,979
1
W
Atlas
12,308
769
46
3
0
365,917
0
L
Raijin
10,557
660
107
7
0
280,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role