Player Matchup

Loki
Loki
Silver IV
JOTUN-DE-MIDGARD
Loki
Silver IV
Level 66
God Stats
6W - 4L
1,601 SR
Queue Stats
23W - 36L
924 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,601 SR
924 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 60
1,468 SR
778 MMR
Lancelot
Lancelot
Silver III
BroStavo
Lancelot
Silver III
Level 60
God Stats
3W - 1L
1,468 SR
Queue Stats
31W - 39L
778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
12,873
805
12,772
18,732
20,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BastetBakasuraSkadiChronosChaac

VS

Bans
FreyaUllrHe BoAh Muzen CabHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BroStavo
Lancelot
20
4 / 2 / 1
13,873
867
13,653
19,990
18,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
4
5
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BroStavo
Lancelot
4
2
1
2.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,772
Damage
13,653
18,732
Taken
19,990
20,371
Mitigated
18,565
1,770
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BroStavo
Lancelot
13,653
5,068
0
7,679
19,990
18,565
1,619
802
19,188
0
79,436
L
12,772
4,189
0
1,770
18,732
20,371
283
79
18,653
209
64,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,873
Gold Earned
13,873
107
Minions Killed
129
3
Camps Cleared
8
291,189
Distance Traveled
323,672
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,873
867
129
8
8
323,672
0
L
Loki
12,873
805
107
7
3
291,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role