Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DarkGamerXD
Tiamat
Level 37
God Stats
2W - 6L
1,291 SR
Queue Stats
8W - 18L
1,326 Elo+
Solo
Heimdallr
Heimdallr
NanacoQnaoComeCu
Heimdallr
Level 25
God Stats
0W - 2L
1,287 SR
Queue Stats
8W - 12L
1,350 Elo+
Party 3
Jormungandr
Jormungandr
PuddinnDeDolly
Jormungandr
Level 18
God Stats
4W - 3L
1,660 SR
Queue Stats
15W - 15L
1,416 Elo+
Party 3
Horus
Horus
biladero31
Horus
Level 89
God Stats
0W - 2L
1,287 SR
Queue Stats
28W - 29L
1,449 Elo+
Party 3
Team Averages
Level 62
1,405 SR
1,408 Elo+

VS

Team Averages
Level 84
1,632 SR
1,459 Elo+
Ullr
Ullr
 
Ullr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kirshimasan
Kuzenbo
Level 57
God Stats
7W - 2L
1,717 SR
Queue Stats
72W - 89L
1,442 Elo+
Party 1
Mulan
Mulan
Scaitrom
Mulan
Level 34
God Stats
6W - 0L
1,677 SR
Queue Stats
21W - 30L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
nakiiya
Jormungandr
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
542W - 513L
1,473 Elo+
Party 2
Bakasura
Bakasura
zGrimoIX
Bakasura
Level 89
God Stats
14W - 4L
1,767 SR
Queue Stats
592W - 553L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 2 / 0
6,330
396
1,981
6,654
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
12
0 / 5 / 3
7,219
451
6,279
11,636
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
11
0 / 4 / 2
6,856
429
6,646
10,989
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
PuddinnDeDolly
Jormungandr
14
4 / 2 / 2
8,754
547
7,813
10,930
8,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
12
3 / 2 / 1
7,518
470
7,206
13,848
9,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 1 / 2
8,699
544
5,324
8,542
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Kirshimasan
Kuzenbo
11
0 / 1 / 9
7,474
467
6,405
11,832
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Scaitrom
Mulan
12
1 / 2 / 6
7,815
488
6,671
12,011
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
nakiiya
Jormungandr
14
3 / 1 / 6
8,402
525
9,588
11,564
5,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
zGrimoIX
Bakasura
15
7 / 2 / 4
9,299
581
8,293
12,142
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
15
15
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
Ullr
 
Ullr
4
1
2
5
L
Tiamat
0
5
3
0.3
W
Kuzenbo
Kirshimasan
Kuzenbo
0
1
9
4.5
L
Heimdallr
0
4
2
0.25
L
Jormungandr
PuddinnDeDolly
Jormungandr
4
2
2
2.5
W
Mulan
Scaitrom
Mulan
1
2
6
2
L
Horus
3
2
1
1.75
W
Jormungandr
nakiiya
Jormungandr
3
1
6
6
W
Bakasura
zGrimoIX
Bakasura
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,925
Damage
36,281
54,057
Taken
56,091
32,357
Mitigated
37,734
10,879
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,981
285
0
762
6,654
2,648
0
1,144
5,061
36,632
0
W
Ullr
 
Ullr
5,324
1,266
0
2,590
8,542
3,156
1,239
830
7,712
0
59,632
L
Tiamat
6,279
927
0
2,260
11,636
7,193
490
5,419
5,958
58,045
0
W
Kuzenbo
Kirshimasan
Kuzenbo
6,405
2,923
0
2,111
11,832
14,405
81
4,644
7,188
21,988
0
L
Heimdallr
6,646
2,851
0
2,640
10,989
4,621
0
2,483
8,398
0
50,905
L
Jormungandr
PuddinnDeDolly
Jormungandr
7,813
3,069
0
1,394
10,930
8,017
371
3,117
7,122
55,654
0
W
Mulan
Scaitrom
Mulan
6,671
1,288
0
1,646
12,011
8,949
895
4,306
7,705
0
41,742
L
Horus
7,206
3,833
821
3,002
13,848
9,878
0
3,830
9,222
0
41,772
W
Jormungandr
nakiiya
Jormungandr
9,588
1,799
0
3,347
11,564
5,442
1,297
3,612
7,952
60,951
0
W
Bakasura
zGrimoIX
Bakasura
8,293
5,212
0
3,008
12,142
5,782
85
2,681
9,461
0
59,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,677
Gold Earned
41,689
398
Minions Killed
434
0
Camps Cleared
0
1,374,067
Distance Traveled
1,631,100
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,330
396
59
4
0
223,746
3
W
Ullr
8,699
544
97
6
0
300,109
3
L
Tiamat
7,219
451
101
6
0
277,371
6
W
Kuzenbo
7,474
467
29
2
0
313,254
4
L
Heimdallr
6,856
429
69
4
0
306,449
5
L
Jormungandr
8,754
547
104
7
0
226,188
0
W
Mulan
7,815
488
76
5
0
300,461
0
L
Horus
7,518
470
65
4
0
340,313
0
W
Jormungandr
8,402
525
119
7
0
338,632
1
W
Bakasura
9,299
581
113
7
0
378,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role