Player Matchup

Gilgamesh
Gilgamesh
Bakugo_RG34
Gilgamesh
Level 94
God Stats
0W - 1L
1,648 SR
Queue Stats
8W - 8L
1,555 Elo+
Solo
Arachne
Arachne
Superwaugh
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,279 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
shadyfarron
Morgan Le Fay
Level 17
God Stats
1W - 3L
1,354 SR
Queue Stats
6W - 13L
1,203 Elo+
Party 2
Team Averages
Level 64
1,501 SR
1,346 Elo+

VS

Team Averages
Level 141
1,439 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
darkgp2002
Horus
Level 127
God Stats
11W - 6L
1,504 SR
Queue Stats
340W - 256L
1,553 Elo+
Party 1
Scylla
Scylla
makiaknk
Scylla
Level 147
God Stats
1W - 1L
1,313 SR
Queue Stats
333W - 310L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bakugo_RG34
Gilgamesh
12
1 / 6 / 1
8,298
638
6,599
16,886
14,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Superwaugh
Arachne
12
3 / 4 / 0
8,713
670
7,239
14,516
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
shadyfarron
Morgan Le Fay
12
0 / 7 / 3
8,097
623
6,567
11,943
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 3 / 11
9,877
760
12,241
11,670
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
6 / 0 / 10
10,474
806
10,742
14,939
17,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
makiaknk
Scylla
15
6 / 1 / 10
9,740
749
13,434
6,517
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
17
17
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
3
11
3.5
L
Gilgamesh
Bakugo_RG34
Gilgamesh
1
6
1
0.25
L
Arachne
Superwaugh
Arachne
3
4
0
0.75
W
Horus
6
0
10
11
W
Scylla
makiaknk
Scylla
6
1
10
11
L
Morgan Le Fay
shadyfarron
Morgan Le Fay
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,405
Damage
36,417
43,345
Taken
33,126
27,385
Mitigated
26,579
5,820
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,241
4,416
0
1,774
11,670
6,263
1,265
2,620
9,050
0
50,900
L
Gilgamesh
Bakugo_RG34
Gilgamesh
6,599
2,100
952
1,673
16,886
14,446
0
4,325
12,561
0
25,328
L
Arachne
Superwaugh
Arachne
7,239
4,372
0
2,611
14,516
8,243
245
4,815
9,701
0
16,255
W
Horus
10,742
5,089
2,916
4,451
14,939
17,577
556
3,074
11,865
0
18,792
W
Scylla
makiaknk
Scylla
13,434
840
0
408
6,517
2,739
477
1,225
5,292
36,311
0
L
Morgan Le Fay
shadyfarron
Morgan Le Fay
6,567
800
0
584
11,943
4,696
0
4,634
7,309
24,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
30,091
95
Minions Killed
187
2
Camps Cleared
8
640,874
Distance Traveled
699,646
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,877
760
100
8
3
209,089
1
L
Gilgamesh
8,298
638
24
2
1
219,798
2
L
Arachne
8,713
670
27
2
1
227,845
2
W
Horus
10,474
806
29
2
1
239,770
4
W
Scylla
9,740
749
58
4
4
250,787
0
L
Morgan Le Fay
8,097
623
44
3
0
193,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role