Player Matchup

Ra
Ra
Im_Perfect_EL
Ra
Level 160
God Stats
14W - 9L
1,784 SR
Queue Stats
596W - 466L
1,650 Elo+
Party 1
Khepri
Khepri
Sometimes2880
Khepri
Level 105
God Stats
4W - 3L
1,675 SR
Queue Stats
18W - 28L
1,430 Elo+
Solo
Medusa
Medusa
l-SorrowNut-l
Medusa
Level 160
God Stats
3W - 0L
1,821 SR
Queue Stats
240W - 177L
1,642 Elo+
Party 1
Team Averages
Level 142
1,760 SR
1,574 Elo+

VS

Team Averages
Level 58
1,358 SR
1,065 Elo+
Charybdis
Charybdis
BlackOne9740
Charybdis
Level 49
God Stats
2W - 3L
1,567 SR
Queue Stats
3W - 37L
943 Elo+
Party 2
Ymir
Ymir
V-BuFFu-V
Ymir
Level 43
God Stats
0W - 1L
1,363 SR
Queue Stats
16W - 59L
1,133 Elo+
Party 2
Janus
Janus
YAZARDroyalz
Janus
Level 83
God Stats
0W - 2L
1,145 SR
Queue Stats
17W - 71L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
8,221
822
10,979
5,868
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 9
8,462
846
2,621
8,385
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 1 / 8
7,614
761
11,402
6,838
3,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackOne9740
Charybdis
10
1 / 3 / 0
6,019
602
5,164
7,686
3,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 4 / 1
6,243
624
2,954
13,356
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 4 / 0
5,988
599
5,091
8,637
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlackOne9740
Charybdis
1
3
0
0.33
W
6
0
5
8.5
W
2
0
9
6.5
L
Ymir
0
4
1
0.13
L
0
4
0
0
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
13,209
21,091
Taken
29,679
16,746
Mitigated
15,802
7,889
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlackOne9740
Charybdis
5,164
3,606
0
793
7,686
3,349
0
4,706
2,980
0
14,360
W
10,979
498
628
1,926
5,868
3,479
377
2,759
2,934
46,353
0
W
2,621
217
0
2,600
8,385
9,579
228
2,399
5,686
7,601
0
L
Ymir
2,954
1,007
0
1,518
13,356
9,534
0
6,199
7,157
6,520
0
L
5,091
115
0
230
8,637
2,919
0
2,841
5,796
22,715
0
W
11,402
6,363
0
2,735
6,838
3,688
1,224
2,470
4,248
0
29,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
18,250
132
Minions Killed
79
7
Camps Cleared
2
547,679
Distance Traveled
480,599
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,019
602
29
3
0
150,625
4
W
Ra
8,221
822
86
9
5
190,440
3
W
Khepri
8,462
846
12
1
0
174,623
1
L
Ymir
6,243
624
11
1
0
143,557
0
L
Janus
5,988
599
39
4
2
186,417
2
W
Medusa
7,614
761
34
3
2
182,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role