Player Matchup

Geb
Geb
Fett2915
Geb
Level 128
God Stats
1W - 1L
1,628 SR
Queue Stats
79W - 91L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
SunDingo
Kuzenbo
Level 89
God Stats
3W - 2L
1,591 SR
Queue Stats
157W - 168L
1,566 Elo+
Solo
Rama
Rama
TaliontheWraith
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,516 Elo+
Solo
Medusa
Medusa
Xempti0n6541
Medusa
Level 86
God Stats
1W - 1L
1,577 SR
Queue Stats
47W - 18L
1,670 Elo+
Party 2
Anhur
Anhur
otdtr
Anhur
Level 47
God Stats
0W - 1L
1,668 SR
Queue Stats
18W - 5L
1,789 Elo+
Party 2
Team Averages
Level 99
1,593 SR
1,624 Elo+

VS

Team Averages
Level 130
1,477 SR
1,548 Elo+
Ares
Ares
ANTI35
Ares
Level 122
God Stats
6W - 3L
1,575 SR
Queue Stats
318W - 331L
1,640 Elo+
Solo
Raijin
Raijin
Byiro
Raijin
Level 158
God Stats
1W - 0L
1,305 SR
Queue Stats
79W - 90L
1,579 Elo+
Solo
He Bo
He Bo
CiscoTheSav
He Bo
Level 145
God Stats
1W - 1L
1,776 SR
Queue Stats
46W - 64L
1,487 Elo+
Party 1
Agni
Agni
KidMij0
Agni
Level 67
God Stats
2W - 2L
1,367 SR
Queue Stats
82W - 87L
1,559 Elo+
Solo
Vamana
Vamana
WiLLYDiLLASQUiD
Vamana
Level 158
God Stats
2W - 2L
1,362 SR
Queue Stats
71W - 69L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,186
653
8,879
13,296
17,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
SunDingo
Kuzenbo
13
1 / 5 / 4
7,500
682
6,416
12,702
17,851
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 7
8,281
753
9,988
9,687
5,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
14
4 / 4 / 3
8,539
776
12,928
9,714
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
otdtr
Anhur
12
2 / 7 / 5
7,469
679
9,169
12,555
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ANTI35
Ares
17
4 / 1 / 18
9,165
833
5,739
17,424
17,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Byiro
Raijin
15
2 / 2 / 16
9,055
823
10,558
8,946
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 15
10,260
933
18,475
10,730
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Agni
KidMij0
Agni
15
2 / 3 / 17
8,891
808
10,632
10,275
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 1 / 10
9,292
845
9,651
10,681
6,538
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
8
Kills
25
25
Deaths
8
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ares
ANTI35
Ares
4
1
18
13
W
Raijin
Byiro
Raijin
2
2
16
5
W
10
1
15
17.5
L
0
5
6
0.6
W
Agni
KidMij0
Agni
2
3
17
3.5
L
Kuzenbo
SunDingo
Kuzenbo
1
5
4
0.6
L
1
4
7
1.13
W
7
1
10
12
L
Medusa
4
4
3
1.38
L
Anhur
otdtr
Anhur
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,380
Damage
55,055
57,954
Taken
58,056
51,667
Mitigated
40,760
11,550
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ANTI35
Ares
5,739
616
1,383
4,774
17,424
17,710
682
5,085
12,339
10,164
0
W
Raijin
Byiro
Raijin
10,558
1,291
1,844
909
8,946
5,076
1,087
3,569
5,377
33,459
0
W
18,475
326
980
2,274
10,730
5,841
1,162
3,111
7,619
28,845
0
L
8,879
827
1,142
1,301
13,296
17,503
0
10,262
3,034
18,608
0
W
Agni
KidMij0
Agni
10,632
1,191
1,032
1,010
10,275
5,595
370
1,517
8,758
20,718
0
L
Kuzenbo
SunDingo
Kuzenbo
6,416
1,882
452
667
12,702
17,851
0
9,481
3,221
10,914
0
L
9,988
5,436
1,614
1,562
9,687
5,139
0
7,937
1,750
0
21,545
W
9,651
2,745
2,339
3,943
10,681
6,538
1,157
2,013
8,668
0
15,665
L
Medusa
12,928
6,108
540
1,910
9,714
4,823
0
7,452
2,262
0
24,784
L
Anhur
otdtr
Anhur
9,169
5,540
918
1,444
12,555
6,351
0
10,272
2,283
0
13,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
46,663
93
Minions Killed
133
0
Camps Cleared
0
830,068
Distance Traveled
983,352
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,165
833
11
1
0
205,626
4
W
Raijin
9,055
823
61
6
0
201,762
5
W
He Bo
10,260
933
24
2
0
230,314
0
L
Geb
7,186
653
14
1
0
149,610
0
W
Agni
8,891
808
26
2
0
174,345
1
L
Kuzenbo
7,500
682
6
1
0
190,513
0
L
Rama
8,281
753
44
4
0
172,719
1
W
Vamana
9,292
845
11
1
0
171,305
0
L
Medusa
8,539
776
21
2
0
153,972
0
L
Anhur
7,469
679
8
1
0
163,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role