Player Matchup

Zeus
Zeus
GodsLion TVC
Zeus
Level 37
God Stats
10W - 7L
1,440 SR
Queue Stats
204W - 198L
1,288 Elo+
Solo
Thanatos
Thanatos
ImThatRedneck
Thanatos
Level 60
God Stats
5W - 9L
1,326 SR
Queue Stats
158W - 185L
1,258 Elo+
Party 1
Thor
Thor
OGEDDIE214
Thor
Level 14
God Stats
13W - 14L
1,219 SR
Queue Stats
91W - 133L
1,036 Elo+
Party 1
Xbalanque
Xbalanque
SugaryGolf16
Xbalanque
Level 65
God Stats
3W - 3L
1,574 SR
Queue Stats
376W - 384L
1,307 Elo+
Solo
Lancelot
Lancelot
WEEBBUUU
Lancelot
Level 40
God Stats
1W - 4L
1,377 SR
Queue Stats
9W - 14L
1,314 Elo+
Solo
Team Averages
Level 43
1,387 SR
1,241 Elo+

VS

Team Averages
Level 79
1,512 SR
1,276 Elo+
Artio
Artio
Dom-Doll
Artio
Level 28
God Stats
8W - 8L
1,462 SR
Queue Stats
107W - 140L
1,223 Elo+
Party 2
Chang'e
Chang'e
Freyasol
Chang'e
Level 69
God Stats
9W - 1L
1,772 SR
Queue Stats
153W - 160L
1,327 Elo+
Solo
Eset
Eset
Sub-Doll
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 186L
1,271 Elo+
Party 2
Arachne
Arachne
TheSlyOne101
Arachne
Level 62
God Stats
5W - 7L
1,418 SR
Queue Stats
51W - 62L
1,280 Elo+
Solo
Artemis
Artemis
W4L_Maj
Artemis
Level 106
God Stats
14W - 11L
1,410 SR
Queue Stats
77W - 84L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,224
522
4,170
5,083
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ImThatRedneck
Thanatos
7
1 / 4 / 1
4,853
485
3,734
7,629
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
4,423
442
1,332
5,076
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SugaryGolf16
Xbalanque
7
0 / 3 / 0
4,526
453
6,444
7,630
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
WEEBBUUU
Lancelot
9
0 / 2 / 2
5,055
506
3,623
8,614
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dom-Doll
Artio
8
1 / 0 / 3
5,018
502
2,669
7,369
5,791
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
Freyasol
Chang'e
10
2 / 0 / 0
6,271
627
2,861
4,506
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Eset
10
5 / 2 / 2
6,409
641
5,452
4,780
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TheSlyOne101
Arachne
9
1 / 1 / 4
5,730
573
3,058
8,037
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
W4L_Maj
Artemis
9
2 / 0 / 2
5,630
563
5,832
5,036
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
Dom-Doll
Artio
1
0
3
2.5
W
Chang'e
Freyasol
Chang'e
2
0
0
2
L
2
1
0
2
L
Thanatos
ImThatRedneck
Thanatos
1
4
1
0.38
L
0
1
0
0
W
Eset
5
2
2
3
L
Xbalanque
SugaryGolf16
Xbalanque
0
3
0
0
W
Arachne
TheSlyOne101
Arachne
1
1
4
3
W
Artemis
W4L_Maj
Artemis
2
0
2
3
L
Lancelot
WEEBBUUU
Lancelot
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
19,872
34,032
Taken
29,728
12,398
Mitigated
13,664
9,639
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dom-Doll
Artio
2,669
273
261
1,165
7,369
5,791
578
0
7,369
13,534
0
W
Chang'e
Freyasol
Chang'e
2,861
356
357
3,269
4,506
1,679
807
0
4,506
37,452
0
L
4,170
1,368
0
1,000
5,083
1,755
0
2,198
2,885
30,009
0
L
Thanatos
ImThatRedneck
Thanatos
3,734
1,203
0
3,755
7,629
3,205
0
2,867
4,762
0
21,224
L
1,332
337
0
805
5,076
1,820
0
1,370
3,706
0
9,341
W
Eset
5,452
374
171
295
4,780
1,605
280
2,072
2,708
25,904
0
L
Xbalanque
SugaryGolf16
Xbalanque
6,444
3,004
0
2,443
7,630
2,139
287
1,576
6,054
0
30,675
W
Arachne
TheSlyOne101
Arachne
3,058
1,945
0
1,279
8,037
3,061
552
2,098
5,939
0
24,959
W
Artemis
W4L_Maj
Artemis
5,832
2,996
385
1,770
5,036
1,528
1,042
0
5,036
0
28,600
L
Lancelot
WEEBBUUU
Lancelot
3,623
1,007
0
1,636
8,614
3,479
328
2,971
5,643
0
27,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
29,058
200
Minions Killed
211
0
Camps Cleared
0
909,229
Distance Traveled
970,889
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,018
502
21
2
0
184,567
1
W
Chang'e
6,271
627
66
7
0
185,642
3
L
Zeus
5,224
522
63
6
0
173,315
0
L
Thanatos
4,853
485
37
4
0
202,670
0
L
Thor
4,423
442
11
1
0
165,994
0
W
Eset
6,409
641
48
5
0
204,267
0
L
Xbalanque
4,526
453
42
4
0
163,174
0
W
Arachne
5,730
573
43
4
0
224,462
0
W
Artemis
5,630
563
33
3
0
171,951
0
L
Lancelot
5,055
506
47
5
0
204,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role