Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nikola951753
Danzaburou
Level 103
God Stats
18W - 13L
1,624 SR
Queue Stats
117W - 119L
1,518 Elo+
Solo
Nemesis
Nemesis
Optomaton
Nemesis
Level 119
God Stats
9W - 11L
1,410 SR
Queue Stats
274W - 303L
1,403 Elo+
Solo
Nu Wa
Nu Wa
Warcito
Nu Wa
Level 97
God Stats
6W - 4L
1,387 SR
Queue Stats
31W - 26L
1,459 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,476 Elo+

VS

Team Averages
Level 118
1,415 SR
1,447 Elo+
Agni
Agni
HHHHHAN
Agni
Level 109
God Stats
3W - 5L
1,136 SR
Queue Stats
663W - 692L
1,382 Elo+
Solo
Nemesis
Nemesis
LeoniaJi
Nemesis
Level 129
God Stats
0W - 1L
1,308 SR
Queue Stats
505W - 608L
1,475 Elo+
Party 1
Eset
Eset
cerslays
Eset
Level 152
God Stats
4W - 5L
1,608 SR
Queue Stats
518W - 559L
1,484 Elo+
Party 1
Atlas
Atlas
oF TraqZ
Atlas
Level 136
God Stats
2W - 3L
1,305 SR
Queue Stats
517W - 619L
1,476 Elo+
Party 1
Neith
Neith
q8smooker
Neith
Level 63
God Stats
2W - 1L
1,719 SR
Queue Stats
10W - 10L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 0 / 0
7,338
734
3,470
5,270
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
 
Cthulhu
9
4 / 1 / 4
6,213
621
5,590
9,077
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Nikola951753
Danzaburou
11
5 / 1 / 3
6,799
680
5,282
6,297
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Optomaton
Nemesis
10
1 / 0 / 2
5,635
564
2,745
7,808
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Warcito
Nu Wa
10
1 / 1 / 3
6,057
606
4,570
4,130
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
HHHHHAN
Agni
10
2 / 2 / 0
5,974
597
4,680
4,732
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LeoniaJi
Nemesis
8
0 / 3 / 2
5,276
528
3,854
8,471
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
7
1 / 3 / 1
5,185
519
2,413
8,335
5,083
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
oF TraqZ
Atlas
8
0 / 2 / 0
4,755
476
2,897
8,730
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
q8smooker
Neith
9
0 / 3 / 1
5,286
529
1,817
5,443
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Cthulhu
 
Cthulhu
4
1
4
6
L
Agni
HHHHHAN
Agni
2
2
0
1
L
Nemesis
LeoniaJi
Nemesis
0
3
2
0.33
W
Danzaburou
Nikola951753
Danzaburou
5
1
3
6.5
W
Nemesis
Optomaton
Nemesis
1
0
2
2
W
Nu Wa
Warcito
Nu Wa
1
1
3
2.5
L
Eset
1
3
1
0.5
L
Atlas
oF TraqZ
Atlas
0
2
0
0
L
Neith
q8smooker
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
15,661
32,582
Taken
35,711
15,430
Mitigated
14,933
11,239
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,470
364
0
1,000
5,270
1,900
0
2,143
2,875
60,347
0
W
Cthulhu
 
Cthulhu
5,590
705
97
2,510
9,077
7,001
0
2,547
6,425
18,919
0
L
Agni
HHHHHAN
Agni
4,680
850
0
998
4,732
1,869
0
2,766
1,798
36,106
0
L
Nemesis
LeoniaJi
Nemesis
3,854
1,972
0
3,270
8,471
2,719
0
2,247
6,066
0
27,402
W
Danzaburou
Nikola951753
Danzaburou
5,282
2,243
0
3,263
6,297
2,199
1,354
732
5,525
0
40,436
W
Nemesis
Optomaton
Nemesis
2,745
1,038
0
3,816
7,808
2,890
0
1,811
5,849
0
33,433
W
Nu Wa
Warcito
Nu Wa
4,570
741
0
553
4,130
1,440
672
1,990
1,918
36,778
0
L
Eset
2,413
255
130
1,447
8,335
5,083
0
3,811
4,423
13,361
0
L
Atlas
oF TraqZ
Atlas
2,897
833
0
1,570
8,730
3,750
0
2,832
5,697
26,139
0
L
Neith
q8smooker
Neith
1,817
1,211
0
1,378
5,443
1,512
1,638
1,306
4,097
0
31,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
26,476
382
Minions Killed
247
0
Camps Cleared
0
1,015,578
Distance Traveled
947,290
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,338
734
132
13
0
220,964
4
W
Cthulhu
6,213
621
24
2
0
207,989
3
L
Agni
5,974
597
67
7
0
188,583
3
L
Nemesis
5,276
528
62
6
0
210,193
2
W
Danzaburou
6,799
680
72
7
0
168,565
0
W
Nemesis
5,635
564
79
8
0
238,350
1
W
Nu Wa
6,057
606
75
8
0
179,710
1
L
Eset
5,185
519
17
2
0
179,334
3
L
Atlas
4,755
476
51
5
0
185,152
0
L
Neith
5,286
529
50
5
0
184,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role