Player Matchup

Baron Samedi
Baron Samedi
AliG_799
Baron Samedi
Level 17
God Stats
10W - 17L
1,443 SR
Queue Stats
28W - 34L
1,445 Elo+
Party 1
Chernobog
Chernobog
CatMayonnaise
Chernobog
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
81W - 77L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
Dark Vesperia
Gilgamesh
Level 157
God Stats
5W - 10L
1,418 SR
Queue Stats
148W - 119L
1,586 Elo+
Party 2
Khepri
Khepri
TheLivingSkittl
Khepri
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Lancelot
Lancelot
bahbaGMBH-boRz
Lancelot
Level 88
God Stats
2W - 5L
1,334 SR
Queue Stats
31W - 35L
1,456 Elo+
Party 1
Team Averages
Level 87
1,439 SR
1,523 Elo+

VS

Team Averages
Level 90
1,571 SR
1,431 Elo+
Hun Batz
Hun Batz
DarkHikarii
Hun Batz
Level 109
God Stats
7W - 5L
1,599 SR
Queue Stats
211W - 208L
1,498 Elo+
Party 3
Lancelot
Lancelot
Darkar50K
Lancelot
Level 109
God Stats
81W - 64L
1,558 SR
Queue Stats
547W - 531L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
Red Priest 00
Kukulkan
Level 117
God Stats
48W - 47L
1,533 SR
Queue Stats
114W - 115L
1,304 Elo+
Solo
Artio
Artio
Soduma
Artio
Level 48
God Stats
15W - 10L
1,699 SR
Queue Stats
156W - 190L
1,407 Elo+
Party 3
Heimdallr
Heimdallr
TPanter
Heimdallr
Level 67
God Stats
16W - 19L
1,465 SR
Queue Stats
482W - 492L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AliG_799
Baron Samedi
19
2 / 4 / 10
13,107
410
19,326
22,943
15,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
CatMayonnaise
Chernobog
20
14 / 4 / 9
19,055
595
42,356
40,214
26,108
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Dark Vesperia
Gilgamesh
20
5 / 6 / 12
16,360
511
19,044
38,892
39,653
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 3 / 17
14,343
448
7,840
30,061
39,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
20
8 / 3 / 13
16,274
509
27,376
39,954
62,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkHikarii
Hun Batz
19
3 / 9 / 12
13,860
433
23,617
35,959
19,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Darkar50K
Lancelot
19
4 / 4 / 13
13,677
427
35,325
29,305
39,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Red Priest 00
Kukulkan
20
9 / 6 / 3
16,720
523
33,098
19,715
12,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Soduma
Artio
18
1 / 5 / 16
13,329
417
8,184
37,632
58,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
TPanter
Heimdallr
20
3 / 6 / 5
14,131
442
22,755
30,191
18,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
69
30
Kills
20
20
Deaths
30
61
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AliG_799
Baron Samedi
2
4
10
1.75
W
Chernobog
CatMayonnaise
Chernobog
14
4
9
4.63
W
Gilgamesh
Dark Vesperia
Gilgamesh
5
6
12
1.83
L
Hun Batz
DarkHikarii
Hun Batz
3
9
12
1
L
Lancelot
Darkar50K
Lancelot
4
4
13
2.63
L
Kukulkan
Red Priest 00
Kukulkan
9
6
3
1.75
L
Artio
Soduma
Artio
1
5
16
1.8
L
Heimdallr
TPanter
Heimdallr
3
6
5
0.92
W
1
3
17
3.17
W
Lancelot
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,942
Damage
122,979
172,064
Taken
152,802
182,971
Mitigated
147,854
65,554
Healing
38,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AliG_799
Baron Samedi
19,326
1,457
5,220
6,213
22,943
15,774
1,038
7,341
15,602
101,956
0
W
Chernobog
CatMayonnaise
Chernobog
42,356
26,550
0
17,703
40,214
26,108
3,603
6,701
33,513
0
220,625
W
Gilgamesh
Dark Vesperia
Gilgamesh
19,044
5,490
0
14,283
38,892
39,653
1,013
8,815
30,077
0
157,514
L
Hun Batz
DarkHikarii
Hun Batz
23,617
8,188
0
9,755
35,959
19,363
1,238
6,918
28,901
0
135,404
L
Lancelot
Darkar50K
Lancelot
35,325
3,513
0
7,873
29,305
39,248
457
6,797
22,438
0
110,879
L
Kukulkan
Red Priest 00
Kukulkan
33,098
1,356
0
2,739
19,715
12,670
1,985
2,341
17,374
147,236
0
L
Artio
Soduma
Artio
8,184
2,049
3,024
8,141
37,632
58,084
291
8,679
28,953
33,655
0
L
Heimdallr
TPanter
Heimdallr
22,755
10,598
0
7,333
30,191
18,489
1,631
3,263
26,928
0
137,910
W
7,840
892
0
5,308
30,061
39,389
293
14,292
15,769
39,736
0
W
Lancelot
27,376
2,596
814
16,013
39,954
62,047
1,272
9,027
30,927
0
130,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,139
Gold Earned
71,717
782
Minions Killed
713
0
Camps Cleared
0
3,069,789
Distance Traveled
2,835,604
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,107
410
123
4
0
562,852
5
W
Chernobog
19,055
595
254
8
0
668,695
3
W
Gilgamesh
16,360
511
181
6
0
585,097
1
L
Hun Batz
13,860
433
147
5
0
548,081
1
L
Lancelot
13,677
427
129
4
0
627,343
0
L
Kukulkan
16,720
523
221
7
0
559,363
2
L
Artio
13,329
417
43
1
0
567,370
4
L
Heimdallr
14,131
442
173
5
0
533,447
2
W
Khepri
14,343
448
60
2
0
627,602
2
W
Lancelot
16,274
509
164
5
0
625,543
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role