Player Matchup

Horus
Horus
I TML Zonic
Horus
Level 76
God Stats
4W - 2L
1,708 SR
Queue Stats
167W - 182L
1,463 Elo+
Party 1
Tiamat
Tiamat
KillerHarkness
Tiamat
Level 114
God Stats
3W - 1L
1,444 SR
Queue Stats
71W - 78L
1,451 Elo+
Solo
Vamana
Vamana
MJ 0R LBJ
Vamana
Level 100
God Stats
13W - 16L
1,699 SR
Queue Stats
259W - 278L
1,484 Elo+
Party 1
Bacchus
Bacchus
WH0GAREZ104
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
XXSuperB15XX
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 196L
1,501 Elo+
Solo
Team Averages
Level 97
1,570 SR
1,480 Elo+

VS

Team Averages
Level 104
1,509 SR
1,423 Elo+
Olorun
Olorun
 
Olorun
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Guachu21
Chaac
Level 105
God Stats
41W - 37L
1,599 SR
Queue Stats
160W - 187L
1,396 Elo+
Solo
Chang'e
Chang'e
Nurse Juicy88
Chang'e
Level 68
God Stats
22W - 16L
1,506 SR
Queue Stats
220W - 223L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
mazipan90
Guan Yu
Level 143
God Stats
3W - 2L
1,285 SR
Queue Stats
279W - 292L
1,430 Elo+
Solo
Camazotz
Camazotz
xxBLOCKWIZARDxx
Camazotz
Level 63
God Stats
2W - 0L
1,655 SR
Queue Stats
91W - 91L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,071
438
16,371
24,396
27,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
0 / 5 / 4
9,681
421
14,085
19,439
14,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
MJ 0R LBJ
Vamana
14
5 / 5 / 3
9,699
422
13,968
26,968
12,902
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
WH0GAREZ104
Bacchus
15
3 / 1 / 6
10,054
437
10,578
22,663
31,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
XXSuperB15XX
Heimdallr
17
6 / 9 / 4
10,851
472
19,148
22,228
10,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
4 / 7 / 8
12,109
526
19,516
24,690
11,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Guachu21
Chaac
18
6 / 1 / 4
12,443
541
17,078
20,675
24,806
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
19
6 / 2 / 9
12,544
545
28,085
15,761
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
mazipan90
Guan Yu
16
4 / 3 / 11
12,199
530
14,673
32,672
46,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
16
3 / 3 / 9
10,494
456
8,817
23,717
9,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
15
Kills
23
23
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
7
8
1.14
W
Chaac
Guachu21
Chaac
6
1
4
8
L
1
3
3
0.83
L
0
5
4
0.4
L
Vamana
MJ 0R LBJ
Vamana
5
5
3
1.3
W
Chang'e
6
2
9
5.25
L
Bacchus
WH0GAREZ104
Bacchus
3
1
6
6
L
Heimdallr
XXSuperB15XX
Heimdallr
6
9
4
0.89
W
Guan Yu
mazipan90
Guan Yu
4
3
11
3.17
W
Camazotz
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,150
Damage
88,169
115,694
Taken
117,515
95,937
Mitigated
100,485
31,886
Healing
56,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
19,516
10,937
1,381
10,937
24,690
11,808
5,076
4,785
19,905
112,008
0
W
Chaac
Guachu21
Chaac
17,078
2,887
0
6,747
20,675
24,806
1,044
1,889
18,786
0
95,891
L
16,371
7,365
1,790
9,226
24,396
27,306
0
7,114
17,282
0
75,053
L
14,085
1,638
0
4,689
19,439
14,337
90
6,909
12,530
84,495
0
L
Vamana
MJ 0R LBJ
Vamana
13,968
6,215
522
9,210
26,968
12,902
0
8,398
18,570
0
69,917
W
Chang'e
28,085
710
7,275
8,324
15,761
7,525
596
4,802
10,959
106,950
0
L
Bacchus
WH0GAREZ104
Bacchus
10,578
2,169
0
3,457
22,663
31,286
0
11,434
11,229
34,419
0
L
Heimdallr
XXSuperB15XX
Heimdallr
19,148
8,246
0
2,992
22,228
10,106
1,590
13,746
8,482
0
82,875
W
Guan Yu
mazipan90
Guan Yu
14,673
2,143
3,110
8,659
32,672
46,928
0
9,083
23,589
0
55,728
W
Camazotz
8,817
2,969
0
10,534
23,717
9,418
553
4,610
19,107
0
53,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,356
Gold Earned
59,789
438
Minions Killed
630
0
Camps Cleared
0
2,091,846
Distance Traveled
2,379,408
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,109
526
153
7
0
422,872
0
W
Chaac
12,443
541
152
7
0
443,771
0
L
Horus
10,071
438
102
4
0
439,336
0
L
Tiamat
9,681
421
118
5
0
349,103
0
L
Vamana
9,699
422
78
3
0
448,130
1
W
Chang'e
12,544
545
192
8
0
486,300
4
L
Bacchus
10,054
437
44
2
0
469,823
4
L
Heimdallr
10,851
472
96
4
0
385,454
3
W
Guan Yu
12,199
530
58
3
0
483,036
4
W
Camazotz
10,494
456
75
3
0
543,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role