Player Matchup

Chaac
Chaac
KingBeet7228
Chaac
Level 37
God Stats
16W - 8L
1,634 SR
Queue Stats
43W - 36L
1,491 Elo+
Solo
Jormungandr
Jormungandr
WovenAsmodeus
Jormungandr
Level 81
God Stats
2W - 1L
1,558 SR
Queue Stats
161W - 172L
1,406 Elo+
Party 2
Discordia
Discordia
blcccc
Discordia
Level 29
God Stats
10W - 9L
1,362 SR
Queue Stats
133W - 133L
1,406 Elo+
Party 2
Ymir
Ymir
dinauris998
Ymir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 41L
1,279 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
drscreamm
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 32L
1,341 Elo+
Solo
Team Averages
Level 59
1,511 SR
1,385 Elo+

VS

Team Averages
Level 69
1,409 SR
1,446 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Niki_Testa
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 117L
1,372 Elo+
Solo
Izanami
Izanami
YBG Johnny
Izanami
Level 15
God Stats
4W - 2L
1,314 SR
Queue Stats
20W - 17L
1,561 Elo+
Party 1
Janus
Janus
YBG Turtle
Janus
Level 89
God Stats
2W - 4L
1,460 SR
Queue Stats
239W - 229L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
YaPPaZ
Amaterasu
Level 45
God Stats
1W - 3L
1,273 SR
Queue Stats
13W - 26L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,674
542
8,909
9,473
7,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
WovenAsmodeus
Jormungandr
13
6 / 0 / 2
8,300
519
13,805
10,233
4,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
blcccc
Discordia
12
3 / 3 / 0
7,295
456
3,645
6,472
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 4
7,000
438
3,376
7,649
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
drscreamm
Ah Muzen Cab
11
1 / 2 / 3
6,789
424
8,357
10,240
3,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 2 / 1
6,867
429
2,612
11,569
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
5,732
358
3,657
9,376
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
YBG Johnny
Izanami
13
1 / 2 / 2
7,488
468
8,586
12,497
4,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
13
2 / 3 / 2
7,980
499
6,704
9,718
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
YaPPaZ
Amaterasu
15
0 / 0 / 0
7,916
495
5,456
12,854
9,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
5
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
1
1.25
W
0
0
0
0
L
0
3
1
0.17
W
Jormungandr
WovenAsmodeus
Jormungandr
6
0
2
7
L
Izanami
YBG Johnny
Izanami
1
2
2
1
L
Janus
2
3
2
1
L
Amaterasu
YaPPaZ
Amaterasu
0
0
0
0
W
Discordia
blcccc
Discordia
3
3
0
1
W
0
0
4
2
W
Ah Muzen Cab
drscreamm
Ah Muzen Cab
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
27,015
44,067
Taken
56,014
23,516
Mitigated
27,737
8,284
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,612
657
0
4,156
11,569
4,401
0
4,420
7,149
0
34,107
W
8,909
1,406
0
2,794
9,473
7,339
0
0
9,473
0
76,944
L
3,657
278
0
1,477
9,376
5,788
0
3,124
6,252
11,626
0
W
Jormungandr
WovenAsmodeus
Jormungandr
13,805
3,556
352
1,446
10,233
4,022
374
2,512
7,509
56,438
0
L
Izanami
YBG Johnny
Izanami
8,586
6,876
0
6,045
12,497
4,434
0
5,635
6,862
0
71,841
L
Janus
6,704
372
0
1,573
9,718
3,528
0
7,366
2,352
56,969
0
L
Amaterasu
YaPPaZ
Amaterasu
5,456
2,298
0
7,398
12,854
9,586
0
281
12,573
0
63,173
W
Discordia
blcccc
Discordia
3,645
79
0
0
6,472
2,514
0
2,605
3,671
48,976
0
W
3,376
363
0
1,503
7,649
5,781
216
2,120
5,473
11,616
0
W
Ah Muzen Cab
drscreamm
Ah Muzen Cab
8,357
3,645
0
2,189
10,240
3,860
195
2,610
7,580
0
53,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,058
Gold Earned
35,983
411
Minions Killed
463
0
Camps Cleared
0
1,452,893
Distance Traveled
1,404,491
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,867
429
74
5
0
319,803
3
W
Chaac
8,674
542
141
9
0
261,899
6
L
Ares
5,732
358
19
1
0
178,604
2
W
Jormungandr
8,300
519
85
5
0
337,726
1
L
Izanami
7,488
468
130
8
0
270,051
5
L
Janus
7,980
499
114
7
0
327,752
2
L
Amaterasu
7,916
495
126
8
0
308,281
5
W
Discordia
7,295
456
85
5
0
283,424
1
W
Ymir
7,000
438
14
1
0
300,087
4
W
Ah Muzen Cab
6,789
424
86
5
0
269,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role