Player Matchup

Hun Batz
Hun Batz
CoachT6214
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 260L
1,350 Elo+
Party 1
Charybdis
Charybdis
FruityJones18
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 82L
1,329 Elo+
Party 2
Xing Tian
Xing Tian
MonkeeMayhem
Xing Tian
Level 29
God Stats
11W - 7L
1,657 SR
Queue Stats
47W - 70L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
SeantheSheep605
Sun Wukong
Level 34
God Stats
29W - 33L
1,504 SR
Queue Stats
218W - 231L
1,307 Elo+
Party 1
Thoth
Thoth
xXDUSTXx 142
Thoth
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 372L
1,302 Elo+
Party 1
Team Averages
Level 56
1,532 SR
1,321 Elo+

VS

Team Averages
Level 39
1,534 SR
1,275 Elo+
Nemesis
Nemesis
Ivaansp_
Nemesis
Level 24
God Stats
2W - 5L
1,304 SR
Queue Stats
4W - 9L
1,279 Elo+
Party 3
Bacchus
Bacchus
KingJoseth
Bacchus
Level 68
God Stats
5W - 2L
1,726 SR
Queue Stats
59W - 81L
1,255 Elo+
Solo
Medusa
Medusa
Padisha7
Medusa
Level 29
God Stats
3W - 4L
1,462 SR
Queue Stats
33W - 51L
1,295 Elo+
Party 3
Mulan
Mulan
dylangj17
Mulan
Level 30
God Stats
7W - 7L
1,488 SR
Queue Stats
33W - 60L
1,237 Elo+
Party 3
Baron Samedi
Baron Samedi
znnaS
Baron Samedi
Level 45
God Stats
8W - 8L
1,688 SR
Queue Stats
61W - 77L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoachT6214
Hun Batz
13
1 / 4 / 3
8,064
448
8,940
19,288
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
FruityJones18
Charybdis
12
1 / 6 / 0
7,007
389
8,056
15,903
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
MonkeeMayhem
Xing Tian
11
0 / 5 / 0
6,373
354
3,871
23,313
16,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SeantheSheep605
Sun Wukong
15
0 / 3 / 1
8,726
485
11,315
20,006
15,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
2 / 5 / 0
8,130
452
6,017
11,624
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ivaansp_
Nemesis
17
9 / 1 / 3
10,331
574
10,575
13,091
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
KingJoseth
Bacchus
14
3 / 0 / 9
9,486
527
8,737
12,034
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Padisha7
Medusa
15
7 / 1 / 4
9,398
522
22,201
11,219
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
dylangj17
Mulan
17
1 / 0 / 4
10,752
597
16,526
19,804
16,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
znnaS
Baron Samedi
15
3 / 3 / 3
9,503
528
10,685
13,811
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
23
23
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CoachT6214
Hun Batz
1
4
3
0.63
L
Charybdis
FruityJones18
Charybdis
1
6
0
0.17
W
Nemesis
Ivaansp_
Nemesis
9
1
3
10.5
W
Bacchus
KingJoseth
Bacchus
3
0
9
7.5
L
Xing Tian
MonkeeMayhem
Xing Tian
0
5
0
0
W
Medusa
Padisha7
Medusa
7
1
4
9
L
Sun Wukong
SeantheSheep605
Sun Wukong
0
3
1
0.17
W
Mulan
dylangj17
Mulan
1
0
4
3
L
2
5
0
0.4
W
Baron Samedi
znnaS
Baron Samedi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
68,724
90,134
Taken
69,959
51,810
Mitigated
50,774
21,228
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CoachT6214
Hun Batz
8,940
2,889
0
5,174
19,288
8,777
0
4,789
14,499
0
59,795
L
Charybdis
FruityJones18
Charybdis
8,056
4,991
0
3,658
15,903
5,738
128
4,259
11,644
0
47,606
W
Nemesis
Ivaansp_
Nemesis
10,575
6,460
0
1,056
13,091
5,929
943
1,269
11,822
0
74,454
W
Bacchus
KingJoseth
Bacchus
8,737
1,174
262
3,209
12,034
15,073
492
3,070
8,635
30,491
0
L
Xing Tian
MonkeeMayhem
Xing Tian
3,871
537
0
5,010
23,313
16,329
115
4,331
18,982
21,946
0
W
Medusa
Padisha7
Medusa
22,201
10,525
0
4,025
11,219
5,396
2,644
2,099
9,120
0
79,757
L
Sun Wukong
SeantheSheep605
Sun Wukong
11,315
2,900
0
7,056
20,006
15,933
0
230
19,776
0
74,153
W
Mulan
dylangj17
Mulan
16,526
2,285
0
12,324
19,804
16,735
738
0
19,804
0
96,286
L
6,017
351
0
330
11,624
5,033
813
5,813
5,811
59,177
0
W
Baron Samedi
znnaS
Baron Samedi
10,685
487
240
4,270
13,811
7,641
256
3,450
10,361
66,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,300
Gold Earned
49,470
402
Minions Killed
531
0
Camps Cleared
0
1,588,609
Distance Traveled
1,665,935
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,064
448
94
5
0
344,514
2
L
Charybdis
7,007
389
70
4
0
287,048
0
W
Nemesis
10,331
574
112
6
0
369,475
0
W
Bacchus
9,486
527
44
2
0
321,428
4
L
Xing Tian
6,373
354
23
1
0
313,903
1
W
Medusa
9,398
522
99
6
0
319,008
1
L
Sun Wukong
8,726
485
134
7
0
336,047
0
W
Mulan
10,752
597
175
10
0
318,174
0
L
Thoth
8,130
452
81
5
0
307,097
2
W
Baron Samedi
9,503
528
101
6
0
337,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role