Player Matchup

Cthulhu
Cthulhu
Silver II
Andresinhou
Cthulhu
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,570 MMR
Party 2
Ymir
Ymir
Gold V
Diazucho
Ymir
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,619 MMR
Party 2
Athena
Athena
Silver II
gonzalo_assassin
Athena
Silver II
Level 116
God Stats
1W - 0L
1,345 SR
Queue Stats
4W - 2L
1,570 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,448 SR
1,586 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,645 SR
1,592 MMR
Fenrir
Fenrir
Bronze V
Goldeen Ryujin
Fenrir
Bronze V
Level 83
God Stats
1W - 3L
1,647 SR
Queue Stats
6W - 9L
1,650 MMR
Party 1
Jing Wei
Jing Wei
Silver IV
GoldeenSusanoo
Jing Wei
Silver IV
Level 88
God Stats
0W - 1L
1,556 SR
Queue Stats
6W - 10L
1,632 MMR
Party 1
Chronos
Chronos
Bronze III
John_1909
Chronos
Bronze III
Level 114
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 5L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andresinhou
Cthulhu
17
3 / 5 / 6
12,566
698
14,963
20,024
25,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
4 / 2 / 5
13,717
762
15,775
21,575
30,738
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 6 / 5
13,026
724
13,731
27,560
24,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
MerlinAtlasKukulkanAh Muzen CabHeimdallr

VS

Bans
AresChaacGuan YuZeusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 5
13,414
745
13,450
26,107
42,288
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
18
8 / 5 / 4
13,815
768
27,114
24,927
14,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
John_1909
Chronos
7
0 / 1 / 1
8,971
498
1,355
4,487
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
13
13
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andresinhou
Cthulhu
3
5
6
1.2
W
Ymir
4
2
5
3.25
L
5
4
5
1.88
L
Jing Wei
8
5
4
2
L
Chronos
John_1909
Chronos
0
1
1
0.5
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,469
Damage
41,919
69,159
Taken
55,521
80,945
Mitigated
58,947
9,057
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andresinhou
Cthulhu
14,963
747
834
2,068
20,024
25,739
203
910
19,114
46,203
0
W
Ymir
15,775
3,183
372
4,001
21,575
30,738
1,133
390
20,987
48,233
0
L
13,450
1,463
289
2,400
26,107
42,288
0
20,150
5,957
487
38,167
L
Jing Wei
27,114
18,098
0
5,255
24,927
14,028
0
20,705
4,222
0
84,179
L
Chronos
John_1909
Chronos
1,355
536
0
250
4,487
2,631
0
4,361
126
6,208
650
W
13,731
4,282
0
1,782
27,560
24,468
553
676
26,734
41,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
36,200
183
Minions Killed
155
9
Camps Cleared
7
1,010,222
Distance Traveled
744,469
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,566
698
49
3
4
327,989
0
W
Ymir
13,717
762
83
5
1
311,571
0
L
Fenrir
13,414
745
45
3
1
349,448
2
L
Jing Wei
13,815
768
99
6
4
341,158
1
L
Chronos
8,971
498
11
1
2
53,863
1
W
Athena
13,026
724
51
3
4
370,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role