Player Matchup

Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
FelipeNeduro69
Chronos
Level 50
God Stats
1W - 0L
1,798 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MrPeanutbutter4
Arachne
Level 137
God Stats
1W - 0L
1,651 SR
Queue Stats
9W - 7L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
joc_andres1995
Tsukuyomi
Level 144
God Stats
1W - 0L
1,551 SR
Queue Stats
16W - 22L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
sebaareily
Heimdallr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,422 Elo+
Party 1
Team Averages
Level 112
1,600 SR
1,510 Elo+

VS

Team Averages
Level 95
1,477 SR
1,460 Elo+
Bakasura
Bakasura
Caamron
Bakasura
Level 119
God Stats
0W - 1L
1,143 SR
Queue Stats
113W - 132L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
ENM_Syk
Erlang Shen
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,372 Elo+
Party 2
Khepri
Khepri
Hikanjoten
Khepri
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 165L
1,429 Elo+
Solo
Merlin
Merlin
aidiammia
Merlin
Level 105
God Stats
1W - 2L
1,739 SR
Queue Stats
33W - 44L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
elite_diesel_ftw
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
2 / 7 / 13
10,885
680
8,307
22,736
28,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 7 / 12
12,536
784
27,531
23,135
11,672
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 10 / 7
11,685
730
9,815
21,119
12,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
joc_andres1995
Tsukuyomi
20
9 / 6 / 13
13,391
837
23,336
18,776
10,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
sebaareily
Heimdallr
20
5 / 6 / 16
12,643
790
19,139
18,674
10,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Caamron
Bakasura
17
4 / 7 / 19
11,086
693
9,499
19,170
13,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
ENM_Syk
Erlang Shen
18
6 / 6 / 18
10,800
675
14,786
27,241
30,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Hikanjoten
Khepri
19
5 / 5 / 25
11,762
735
7,608
18,121
25,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
aidiammia
Merlin
17
3 / 7 / 17
10,623
664
17,443
13,998
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
elite_diesel_ftw
Danzaburou
20
16 / 4 / 13
13,871
867
29,619
23,186
15,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
126
29
Kills
34
36
Deaths
29
61
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
7
13
1.21
L
Bakasura
Caamron
Bakasura
4
7
19
1.93
L
Erlang Shen
ENM_Syk
Erlang Shen
6
6
18
2.5
W
9
7
12
2.14
L
Khepri
Hikanjoten
Khepri
5
5
25
3.5
W
4
10
7
0.75
L
Merlin
aidiammia
Merlin
3
7
17
1.64
L
Danzaburou
elite_diesel_ftw
Danzaburou
16
4
13
5.63
W
Tsukuyomi
joc_andres1995
Tsukuyomi
9
6
13
2.58
W
Heimdallr
sebaareily
Heimdallr
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,128
Damage
78,955
104,440
Taken
101,716
74,121
Mitigated
93,229
31,716
Healing
31,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,307
368
2,986
4,895
22,736
28,905
219
6,234
16,248
13,344
0
L
Bakasura
Caamron
Bakasura
9,499
5,878
1,831
4,402
19,170
13,517
260
5,854
13,173
0
14,324
L
Erlang Shen
ENM_Syk
Erlang Shen
14,786
4,915
561
9,551
27,241
30,832
620
11,884
14,940
0
21,330
W
27,531
13,350
520
6,102
23,135
11,672
4,927
3,928
19,163
42,966
0
L
Khepri
Hikanjoten
Khepri
7,608
304
450
977
18,121
25,711
245
8,011
9,969
15,787
0
W
9,815
6,241
305
5,307
21,119
12,745
1,202
4,980
15,925
0
24,189
L
Merlin
aidiammia
Merlin
17,443
425
1,114
1,030
13,998
7,592
0
1,845
12,089
33,295
0
L
Danzaburou
elite_diesel_ftw
Danzaburou
29,619
14,927
2,014
10,026
23,186
15,577
1,001
7,116
15,707
0
62,904
W
Tsukuyomi
joc_andres1995
Tsukuyomi
23,336
7,909
27
5,541
18,776
10,079
850
6,012
12,740
0
40,771
W
Heimdallr
sebaareily
Heimdallr
19,139
6,214
1,970
4,063
18,674
10,720
1,594
3,897
14,637
0
49,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,140
Gold Earned
58,142
171
Minions Killed
182
0
Camps Cleared
0
1,396,623
Distance Traveled
1,471,636
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,885
680
13
1
0
267,890
0
L
Bakasura
11,086
693
20
1
0
268,640
0
L
Erlang Shen
10,800
675
25
2
0
327,914
0
W
Chronos
12,536
784
30
2
0
253,259
0
L
Khepri
11,762
735
28
2
0
267,248
4
W
Arachne
11,685
730
36
2
0
289,285
0
L
Merlin
10,623
664
24
2
0
293,870
0
L
Danzaburou
13,871
867
85
5
0
313,964
0
W
Tsukuyomi
13,391
837
33
2
0
301,592
3
W
Heimdallr
12,643
790
59
4
0
284,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role