Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Blycon
Hercules
Level 39
God Stats
4W - 1L
1,691 SR
Queue Stats
29W - 26L
1,546 Elo+
Party 2
Pele
Pele
JeskaIshaiJeskai
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,560 Elo+
Party 2
Team Averages
Level 66
1,564 SR
1,536 Elo+

VS

Team Averages
Level 18
1,541 SR
1,464 Elo+
Kali
Kali
Atrozities
Kali
Level 15
God Stats
36W - 30L
1,521 SR
Queue Stats
65W - 61L
1,500 Elo+
Party 1
King Arthur
King Arthur
Rhythmzz
King Arthur
Level 32
God Stats
7W - 7L
1,600 SR
Queue Stats
41W - 49L
1,459 Elo+
Party 1
Apollo
Apollo
Slugger123x
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 1 / 14
9,378
782
11,527
9,728
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Blycon
Hercules
14
8 / 1 / 12
9,899
825
7,184
11,486
15,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 1 / 12
10,372
864
19,381
17,525
9,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,420
618
6,137
11,760
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Rhythmzz
King Arthur
12
2 / 7 / 1
8,181
682
17,030
19,129
18,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
10
0 / 9 / 2
7,019
585
6,130
14,050
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
3
3
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
14
11
L
1
6
1
0.25
W
Hercules
Blycon
Hercules
8
1
12
14
W
10
1
12
16
L
King Arthur
Rhythmzz
King Arthur
2
7
1
0.36
L
Apollo
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
29,297
38,739
Taken
44,939
29,664
Mitigated
30,415
12,857
Healing
1,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,527
1,202
323
3,632
9,728
5,162
557
87
9,641
38,122
0
L
6,137
1,823
0
780
11,760
5,956
0
2,383
9,377
0
12,126
W
Hercules
Blycon
Hercules
7,184
2,486
356
2,098
11,486
15,332
153
42
11,444
0
15,957
W
19,381
5,984
0
6,448
17,525
9,170
818
81
17,444
0
55,729
L
King Arthur
Rhythmzz
King Arthur
17,030
2,304
0
10
19,129
18,786
0
6,077
13,052
0
36,939
L
Apollo
6,130
3,120
0
712
14,050
5,673
0
3,472
10,578
0
13,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
22,620
162
Minions Killed
60
8
Camps Cleared
2
718,708
Distance Traveled
545,552
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,378
782
58
5
4
229,474
2
L
Kali
7,420
618
6
1
0
199,376
0
W
Hercules
9,899
825
21
2
4
233,036
1
W
Pele
10,372
864
83
7
0
256,198
1
L
King Arthur
8,181
682
36
3
2
201,247
1
L
Apollo
7,019
585
18
2
0
144,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role