Player Matchup

Odin
Odin
C4PIT0_ML
Odin
Level 48
God Stats
10W - 16L
1,562 SR
Queue Stats
350W - 345L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
ELPERFORADERO
Cu Chulainn
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,397 Elo+
Party 2
Izanami
Izanami
Generations890
Izanami
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SANTIMO2K
Morgan Le Fay
Level 61
God Stats
6W - 9L
1,427 SR
Queue Stats
117W - 148L
1,343 Elo+
Party 3
Ymir
Ymir
ascenciom6
Ymir
Level 54
God Stats
5W - 3L
1,668 SR
Queue Stats
15W - 17L
1,429 Elo+
Party 2
Team Averages
Level 62
1,531 SR
1,410 Elo+

VS

Team Averages
Level 62
1,468 SR
1,339 Elo+
Chaac
Chaac
DroPz WizZard
Chaac
Level 66
God Stats
2W - 1L
1,532 SR
Queue Stats
189W - 196L
1,468 Elo+
Solo
Arachne
Arachne
MadMirian
Arachne
Level 68
God Stats
1W - 1L
1,313 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 1
King Arthur
King Arthur
Verrael
King Arthur
Level 66
God Stats
70W - 66L
1,497 SR
Queue Stats
133W - 149L
1,434 Elo+
Solo
Anubis
Anubis
matheusis1
Anubis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,264 Elo+
Solo
Neith
Neith
ohjly
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
1 / 2 / 1
12,195
452
11,990
21,015
31,408
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ELPERFORADERO
Cu Chulainn
17
6 / 5 / 4
12,260
454
20,214
26,393
17,830
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 4
11,690
433
6,654
13,689
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SANTIMO2K
Morgan Le Fay
20
9 / 5 / 2
13,197
489
21,393
19,534
9,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 7
11,553
428
6,460
20,496
25,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
11,796
437
6,681
19,288
22,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
MadMirian
Arachne
20
10 / 2 / 4
14,490
537
21,497
28,462
13,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Verrael
King Arthur
20
4 / 0 / 6
12,936
479
17,932
22,216
21,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
matheusis1
Anubis
18
1 / 9 / 5
12,687
470
17,864
20,623
11,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
ohjly
Neith
19
0 / 7 / 4
11,526
427
6,070
14,698
6,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
20
Kills
16
16
Deaths
21
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
1
2
1
0.75
W
1
3
7
1.5
L
Cu Chulainn
ELPERFORADERO
Cu Chulainn
6
5
4
1.6
L
2
3
4
1.33
W
Arachne
MadMirian
Arachne
10
2
4
6
L
Morgan Le Fay
SANTIMO2K
Morgan Le Fay
9
5
2
2
W
King Arthur
Verrael
King Arthur
4
0
6
7
L
2
1
7
5.5
W
Anubis
matheusis1
Anubis
1
9
5
0.39
W
Neith
ohjly
Neith
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,711
Damage
70,044
101,127
Taken
105,287
90,558
Mitigated
76,129
20,313
Healing
36,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
11,990
1,808
0
3,055
21,015
31,408
1,517
2,273
18,742
0
96,336
W
6,681
1,297
0
5,310
19,288
22,273
387
3,967
15,321
0
39,718
L
Cu Chulainn
ELPERFORADERO
Cu Chulainn
20,214
4,862
0
3,729
26,393
17,830
266
8,112
18,281
0
112,180
L
6,654
4,892
0
3,691
13,689
6,083
4,108
1,413
12,276
0
78,590
W
Arachne
MadMirian
Arachne
21,497
16,850
0
11,523
28,462
13,973
1,273
5,170
23,292
0
147,244
L
Morgan Le Fay
SANTIMO2K
Morgan Le Fay
21,393
2,827
0
5,816
19,534
9,645
33
3,944
15,590
120,782
0
W
King Arthur
Verrael
King Arthur
17,932
1,137
0
9,455
22,216
21,470
62
4,979
17,237
0
87,425
L
6,460
1,172
698
3,324
20,496
25,592
31
2,122
18,374
41,969
0
W
Anubis
matheusis1
Anubis
17,864
284
465
8,537
20,623
11,599
3,385
6,074
14,549
102,832
0
W
Neith
ohjly
Neith
6,070
1,934
0
1,165
14,698
6,814
2,018
7,663
7,035
0
56,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,895
Gold Earned
63,435
689
Minions Killed
584
0
Camps Cleared
0
2,255,923
Distance Traveled
2,323,283
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,195
452
162
6
0
504,344
4
W
Chaac
11,796
437
46
2
0
528,540
8
L
Cu Chulainn
12,260
454
161
6
0
483,854
1
L
Izanami
11,690
433
142
5
0
368,137
1
W
Arachne
14,490
537
163
6
0
555,600
9
L
Morgan Le Fay
13,197
489
160
6
0
498,867
2
W
King Arthur
12,936
479
129
5
0
465,381
1
L
Ymir
11,553
428
64
2
0
400,721
4
W
Anubis
12,687
470
161
6
0
417,389
4
W
Neith
11,526
427
85
3
0
356,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role