Player Matchup

Chronos
Chronos
EatonBeavor
Chronos
Level 155
God Stats
4W - 7L
1,288 SR
Queue Stats
390W - 407L
1,494 Elo+
Solo
Skadi
Skadi
LizardKing0730
Skadi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,539 Elo+
Solo
Neith
Neith
RickeyW
Neith
Level 88
God Stats
2W - 1L
1,555 SR
Queue Stats
38W - 36L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
Sa1ko
Ah Puch
Level 146
God Stats
1W - 0L
1,789 SR
Queue Stats
33W - 33L
1,590 Elo+
Party 2
Chiron
Chiron
yoted
Chiron
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,753 Elo+
Solo
Team Averages
Level 130
1,526 SR
1,595 Elo+

VS

Team Averages
Level 113
1,626 SR
1,511 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KingMaz92
Tiamat
Level 156
God Stats
13W - 12L
1,540 SR
Queue Stats
359W - 263L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
ReZzTaR
Cthulhu
Level 104
God Stats
9W - 4L
1,821 SR
Queue Stats
299W - 226L
1,535 Elo+
Party 1
Sol
Sol
Tiffins26
Sol
Level 88
God Stats
14W - 14L
1,553 SR
Queue Stats
640W - 617L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
shamefuleye166
Ne Zha
Level 127
God Stats
11W - 6L
1,715 SR
Queue Stats
347W - 266L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EatonBeavor
Chronos
16
2 / 2 / 24
10,486
807
8,468
15,379
16,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 3 / 14
11,418
878
12,377
12,421
5,559
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
RickeyW
Neith
14
0 / 3 / 20
9,324
717
6,283
9,907
4,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
Sa1ko
Ah Puch
18
4 / 2 / 24
10,756
827
18,735
15,418
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
yoted
Chiron
19
14 / 2 / 14
11,866
913
21,553
13,337
6,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 6 / 3
9,465
728
8,208
12,568
6,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
KingMaz92
Tiamat
15
2 / 7 / 3
9,547
734
10,431
13,996
13,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ReZzTaR
Cthulhu
16
1 / 4 / 5
9,073
698
11,836
16,885
20,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 4
8,002
616
8,976
13,598
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 9 / 2
9,084
699
13,229
15,365
7,932
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
27
30
Kills
10
12
Deaths
30
96
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
6
3
0.58
W
Chronos
EatonBeavor
Chronos
2
2
24
7
L
Tiamat
KingMaz92
Tiamat
2
7
3
0.5
W
10
3
14
5.67
L
Cthulhu
ReZzTaR
Cthulhu
1
4
5
0.88
W
Neith
RickeyW
Neith
0
3
20
3.33
W
Ah Puch
Sa1ko
Ah Puch
4
2
24
8
L
1
4
4
0.75
L
4
9
2
0.56
W
Chiron
yoted
Chiron
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,416
Damage
52,680
66,462
Taken
72,412
39,865
Mitigated
54,313
33,124
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,208
3,224
213
791
12,568
6,426
0
5,641
6,927
0
22,722
W
Chronos
EatonBeavor
Chronos
8,468
2,303
4,064
5,924
15,379
16,766
1,143
6,145
9,234
25,662
0
L
Tiamat
KingMaz92
Tiamat
10,431
204
1,242
1,629
13,996
13,930
0
5,339
8,657
18,798
0
W
12,377
3,885
1,686
2,760
12,421
5,559
3,922
6,021
6,400
0
34,028
L
Cthulhu
ReZzTaR
Cthulhu
11,836
86
1,369
1,512
16,885
20,137
0
6,930
9,955
25,192
0
W
Neith
RickeyW
Neith
6,283
2,021
487
2,314
9,907
4,271
1,361
4,814
5,093
0
13,931
W
Ah Puch
Sa1ko
Ah Puch
18,735
511
1,187
8,871
15,418
6,879
1,296
6,702
8,716
34,468
0
L
8,976
1,369
871
4,705
13,598
5,888
249
5,983
7,615
21,378
0
L
13,229
1,436
260
1,286
15,365
7,932
0
3,310
12,055
0
24,920
W
Chiron
yoted
Chiron
21,553
8,215
2,195
3,636
13,337
6,390
1,484
7,561
5,776
0
36,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,850
Gold Earned
45,171
151
Minions Killed
148
0
Camps Cleared
0
1,248,454
Distance Traveled
1,028,400
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,465
728
47
4
0
207,804
0
W
Chronos
10,486
807
30
2
0
258,466
0
L
Tiamat
9,547
734
15
1
0
185,370
0
W
Skadi
11,418
878
39
3
0
256,390
0
L
Cthulhu
9,073
698
32
2
0
222,375
0
W
Neith
9,324
717
17
1
0
222,575
0
W
Ah Puch
10,756
827
31
2
0
272,148
1
L
Sol
8,002
616
39
3
0
237,679
0
L
Ne Zha
9,084
699
15
1
0
175,172
0
W
Chiron
11,866
913
34
3
0
238,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role