Player Matchup

Sol
Sol
JTuuc
Sol
Level 63
God Stats
21W - 20L
1,602 SR
Queue Stats
239W - 247L
1,528 Elo+
Party 1
Achilles
Achilles
Mr SaWse
Achilles
Level 48
God Stats
5W - 10L
1,346 SR
Queue Stats
89W - 75L
1,467 Elo+
Party 1
Ymir
Ymir
Nxgi
Ymir
Level 12
God Stats
38W - 21L
1,595 SR
Queue Stats
38W - 23L
1,540 Elo+
Party 1
Team Averages
Level 41
1,514 SR
1,512 Elo+

VS

Team Averages
Level 45
1,563 SR
1,185 Elo+
Odin
Odin
VIKING-SKOL
Odin
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 40L
1,126 Elo+
Party 2
Hades
Hades
VoiiCeZz-
Hades
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,126 Elo+
Party 2
Thanatos
Thanatos
floydlw77
Thanatos
Level 40
God Stats
1W - 1L
1,688 SR
Queue Stats
4W - 10L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JTuuc
Sol
12
5 / 4 / 6
7,991
799
10,548
9,547
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Mr SaWse
Achilles
14
8 / 3 / 5
9,232
923
10,246
7,843
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Nxgi
Ymir
12
0 / 2 / 12
8,201
820
4,616
10,331
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,098
810
3,426
12,326
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
VoiiCeZz-
Hades
13
6 / 2 / 2
8,073
807
8,112
9,901
5,734
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
floydlw77
Thanatos
10
2 / 8 / 1
7,008
701
4,157
9,177
3,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
9
9
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
JTuuc
Sol
5
4
6
2
W
Achilles
Mr SaWse
Achilles
8
3
5
3.5
W
Ymir
Nxgi
Ymir
0
2
12
3
L
1
3
7
1.5
L
Hades
VoiiCeZz-
Hades
6
2
2
3.5
L
Thanatos
floydlw77
Thanatos
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,410
Damage
15,695
27,721
Taken
31,404
20,975
Mitigated
20,009
6,180
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
JTuuc
Sol
10,548
4,692
0
2,654
9,547
4,087
774
3,201
6,346
38,208
4,190
W
Achilles
Mr SaWse
Achilles
10,246
1,880
171
1,189
7,843
7,216
0
2,769
5,074
0
21,538
W
Ymir
Nxgi
Ymir
4,616
1,133
122
2,044
10,331
9,672
276
2,531
7,800
9,317
0
L
3,426
1,739
307
2,520
12,326
10,289
0
4,688
7,453
0
14,241
L
Hades
VoiiCeZz-
Hades
8,112
374
365
2,839
9,901
5,734
0
4,470
5,216
23,029
0
L
Thanatos
floydlw77
Thanatos
4,157
587
0
2,455
9,177
3,986
0
4,791
4,222
0
11,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
23,179
102
Minions Killed
73
6
Camps Cleared
5
553,600
Distance Traveled
493,258
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,991
799
63
6
6
162,715
3
W
Achilles
9,232
923
29
3
0
206,262
1
W
Ymir
8,201
820
10
1
0
184,623
0
L
Odin
8,098
810
20
2
3
173,876
0
L
Hades
8,073
807
40
4
1
163,348
0
L
Thanatos
7,008
701
13
1
1
156,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role