Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
braklin
Gilgamesh
Silver IV
Level 103
God Stats
0W - 4L
1,358 SR
Queue Stats
75W - 93L
822 MMR
Solo
Merlin
Merlin
Bronze II
pimpred8o8
Merlin
Bronze II
Level 157
God Stats
6W - 19L
1,353 SR
Queue Stats
181W - 290L
307 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,404 SR
876 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,430 SR
1,225 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze I
 
Ah Muzen Cab
Bronze I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Bronze III
Elpapu012
Bellona
Bronze III
Level 67
God Stats
1W - 1L
1,325 SR
Queue Stats
7W - 15L
1,086 MMR
Party 1
Anubis
Anubis
Bronze I
ePiiC Rico
Anubis
Bronze I
Level 89
God Stats
3W - 2L
1,465 SR
Queue Stats
10W - 21L
1,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 5 / 8
12,169
676
9,958
27,531
37,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
braklin
Gilgamesh
17
7 / 5 / 7
12,607
700
22,037
24,452
18,564
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
pimpred8o8
Merlin
19
5 / 6 / 7
12,938
719
11,056
13,664
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaAresAtlasBaron SamediBastet

VS

Bans
CthulhuXing TianNeithHou YiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
9 / 7 / 4
13,693
761
22,829
20,424
8,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Elpapu012
Bellona
20
7 / 0 / 8
13,857
770
17,775
15,827
15,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ePiiC Rico
Anubis
15
0 / 8 / 11
11,368
632
13,720
15,841
8,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
15
Kills
16
16
Deaths
15
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
8
1.4
W
Ah Muzen Cab
 
Ah Muzen Cab
9
7
4
1.57
W
Bellona
Elpapu012
Bellona
7
0
8
11
L
Gilgamesh
braklin
Gilgamesh
7
5
7
2.1
W
Anubis
ePiiC Rico
Anubis
0
8
11
0.69
L
Merlin
pimpred8o8
Merlin
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,051
Damage
54,324
65,647
Taken
52,092
61,804
Mitigated
32,978
14,937
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,958
1,556
3,451
7,756
27,531
37,152
168
7,097
19,793
19,858
0
W
Ah Muzen Cab
 
Ah Muzen Cab
22,829
10,338
265
4,214
20,424
8,945
3,416
9,382
11,042
0
65,282
W
Bellona
Elpapu012
Bellona
17,775
6,780
302
4,218
15,827
15,861
212
7,958
7,869
0
59,245
L
Gilgamesh
braklin
Gilgamesh
22,037
7,657
0
2,493
24,452
18,564
738
6,535
17,563
0
57,252
W
Anubis
ePiiC Rico
Anubis
13,720
1,565
18
3,360
15,841
8,172
370
4,216
11,625
29,774
0
L
Merlin
pimpred8o8
Merlin
11,056
704
160
1,077
13,664
6,088
747
739
12,885
51,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
38,918
191
Minions Killed
192
5
Camps Cleared
8
878,190
Distance Traveled
906,740
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,169
676
28
2
1
291,892
9
W
Ah Muzen Cab
13,693
761
75
4
3
291,491
2
W
Bellona
13,857
770
74
4
5
377,192
5
L
Gilgamesh
12,607
700
55
3
1
306,459
0
W
Anubis
11,368
632
43
2
0
238,057
1
L
Merlin
12,938
719
108
6
3
279,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role