Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Booty killer193
Chaac
Level 64
God Stats
27W - 23L
1,487 SR
Queue Stats
142W - 124L
1,480 Elo+
Party 1
Ymir
Ymir
DRIFTKING347231
Ymir
Level 46
God Stats
5W - 13L
1,252 SR
Queue Stats
83W - 78L
1,439 Elo+
Party 1
Chronos
Chronos
HealthGawth
Chronos
Level 89
God Stats
10W - 6L
1,707 SR
Queue Stats
200W - 246L
1,404 Elo+
Party 2
Set
Set
WIGSPLITTR
Set
Level 27
God Stats
2W - 0L
1,760 SR
Queue Stats
51W - 72L
1,340 Elo+
Party 2
Team Averages
Level 66
1,541 SR
1,433 Elo+

VS

Team Averages
Level 83
1,420 SR
1,425 Elo+
Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Helix_stipes
Shiva
Level 32
God Stats
4W - 10L
1,151 SR
Queue Stats
104W - 125L
1,377 Elo+
Party 3
Olorun
Olorun
burtonlatture853
Olorun
Level 85
God Stats
0W - 3L
1,715 SR
Queue Stats
143W - 158L
1,389 Elo+
Party 3
Artemis
Artemis
napsack27
Artemis
Level 105
God Stats
0W - 2L
1,232 SR
Queue Stats
273W - 268L
1,428 Elo+
Solo
Ares
Ares
xIXLokiXIx
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 2 / 3
8,598
573
13,416
12,691
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 0
8,737
582
8,139
11,874
6,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 1 / 8
8,527
568
7,366
14,622
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chronos
HealthGawth
Chronos
15
4 / 1 / 1
8,865
591
10,330
13,328
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

2
0 / 0 / 0
3,387
226
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 0
7,120
475
6,050
12,263
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
6,355
424
6,347
10,601
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 3 / 1
7,154
477
6,564
8,849
3,616
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
napsack27
Artemis
10
2 / 5 / 1
6,520
435
11,344
13,861
5,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 3
5,718
381
6,452
14,225
7,655
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
4
4
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
3
4.75
L
Ymir
 
Ymir
2
2
0
1
W
2
0
0
2
W
3
1
8
7
W
Chronos
HealthGawth
Chronos
4
1
1
4.5
L
0
2
0
0
W
0
0
0
0
L
0
3
1
0.17
L
Artemis
napsack27
Artemis
2
5
1
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,251
Damage
36,757
52,515
Taken
59,799
36,358
Mitigated
29,245
19,802
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,416
6,286
0
5,229
12,691
6,730
1,318
5,087
7,604
0
59,947
L
Ymir
 
Ymir
6,050
772
0
4,682
12,263
6,370
0
3,276
8,987
48,409
0
W
8,139
2,533
0
7,944
11,874
6,712
2,313
1,790
9,322
0
60,453
W
7,366
1,866
0
1,142
14,622
16,897
302
4,995
9,627
31,688
0
W
Chronos
HealthGawth
Chronos
10,330
5,437
0
5,487
13,328
6,019
4,386
7,194
6,134
67,678
0
L
6,347
1,174
0
4,397
10,601
6,383
0
0
10,601
0
36,423
W
0
0
0
0
0
0
0
0
0
0
0
L
6,564
4,209
0
2,912
8,849
3,616
0
7,347
1,502
50,058
0
L
Artemis
napsack27
Artemis
11,344
6,129
0
5,091
13,861
5,221
0
3,521
10,340
0
39,533
L
6,452
51
0
2,471
14,225
7,655
0
3,552
10,673
20,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
32,867
357
Minions Killed
309
0
Camps Cleared
0
1,070,654
Distance Traveled
1,328,002
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,598
573
98
7
0
255,244
0
L
Ymir
7,120
475
91
6
0
291,858
0
W
Chaac
8,737
582
111
7
0
260,425
0
W
Ymir
8,527
568
36
2
0
261,344
0
W
Chronos
8,865
591
112
7
0
293,641
1
L
Shiva
6,355
424
57
4
0
273,700
0
W
Set
3,387
226
0
0
0
0
0
L
Olorun
7,154
477
86
6
0
274,037
0
L
Artemis
6,520
435
55
4
0
236,955
3
L
Ares
5,718
381
20
1
0
251,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role