Player Matchup

Heimdallr
Heimdallr
CordingNebula85
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 3
Ao Kuang
Ao Kuang
DeweyDanger
Ao Kuang
Level 42
God Stats
7W - 11L
1,412 SR
Queue Stats
60W - 76L
1,397 Elo+
Party 3
Bakasura
Bakasura
Dreamrot
Bakasura
Level 17
God Stats
6W - 8L
1,440 SR
Queue Stats
15W - 24L
1,369 Elo+
Party 1
Anubis
Anubis
Run1c
Anubis
Level 86
God Stats
7W - 2L
1,897 SR
Queue Stats
152W - 162L
1,524 Elo+
Party 3
Horus
Horus
xXMrBeeXx
Horus
Level 53
God Stats
10W - 8L
1,616 SR
Queue Stats
159W - 177L
1,477 Elo+
Party 1
Team Averages
Level 53
1,573 SR
1,496 Elo+

VS

Team Averages
Level 56
1,567 SR
1,484 Elo+
King Arthur
King Arthur
 
King Arthur
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Daniel364
Heimdallr
Level 127
God Stats
14W - 13L
1,596 SR
Queue Stats
340W - 365L
1,480 Elo+
Solo
Jormungandr
Jormungandr
Lidarcis
Jormungandr
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,411 Elo+
Party 2
Nemesis
Nemesis
douthi22
Nemesis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Agni
Agni
gregasx
Agni
Level 14
God Stats
2W - 0L
1,737 SR
Queue Stats
13W - 7L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CordingNebula85
Heimdallr
13
0 / 4 / 1
7,429
413
4,211
10,446
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
DeweyDanger
Ao Kuang
13
5 / 3 / 2
8,567
476
8,190
16,047
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Dreamrot
Bakasura
16
1 / 2 / 2
9,080
504
11,252
28,879
28,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Run1c
Anubis
14
4 / 4 / 3
8,755
486
12,288
13,754
8,053
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
xXMrBeeXx
Horus
11
0 / 1 / 4
7,696
428
4,637
12,618
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 1 / 2
9,785
544
21,226
17,806
16,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Daniel364
Heimdallr
16
2 / 0 / 5
9,672
537
11,543
11,581
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Lidarcis
Jormungandr
12
2 / 2 / 3
8,243
458
5,282
12,266
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
douthi22
Nemesis
11
0 / 4 / 1
6,977
388
2,918
12,742
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
gregasx
Agni
15
7 / 4 / 1
9,342
519
10,112
11,267
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
14
14
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
2
4
L
Heimdallr
CordingNebula85
Heimdallr
0
4
1
0.13
W
Heimdallr
Daniel364
Heimdallr
2
0
5
4.5
L
Ao Kuang
DeweyDanger
Ao Kuang
5
3
2
2
L
Bakasura
Dreamrot
Bakasura
1
2
2
1
W
Jormungandr
Lidarcis
Jormungandr
2
2
3
1.75
L
Anubis
Run1c
Anubis
4
4
3
1.38
W
Nemesis
douthi22
Nemesis
0
4
1
0.13
W
Agni
gregasx
Agni
7
4
1
1.88
L
Horus
xXMrBeeXx
Horus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,578
Damage
51,081
81,744
Taken
65,662
59,408
Mitigated
39,869
33,503
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,226
2,938
0
1,674
17,806
16,701
0
3,795
12,403
0
89,007
L
Heimdallr
CordingNebula85
Heimdallr
4,211
2,550
0
1,743
10,446
4,634
0
1,394
9,052
0
47,001
W
Heimdallr
Daniel364
Heimdallr
11,543
5,261
0
6,236
11,581
4,963
1,224
1,713
9,868
0
91,950
L
Ao Kuang
DeweyDanger
Ao Kuang
8,190
1,997
0
5,845
16,047
6,945
49
2,063
13,984
58,470
0
L
Bakasura
Dreamrot
Bakasura
11,252
7,606
0
14,827
28,879
28,541
0
1,861
27,018
0
63,071
W
Jormungandr
Lidarcis
Jormungandr
5,282
2,193
0
2,391
12,266
10,371
148
4,388
7,548
32,079
0
L
Anubis
Run1c
Anubis
12,288
788
0
5,175
13,754
8,053
248
5,665
8,089
62,347
0
W
Nemesis
douthi22
Nemesis
2,918
1,294
0
816
12,742
4,076
90
3,272
9,315
0
51,198
W
Agni
gregasx
Agni
10,112
948
0
785
11,267
3,758
0
7,310
3,757
48,460
0
L
Horus
xXMrBeeXx
Horus
4,637
2,547
1,047
4,866
12,618
11,235
0
4,411
8,207
0
26,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
44,019
474
Minions Killed
451
0
Camps Cleared
0
1,672,179
Distance Traveled
1,690,332
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,785
544
141
8
0
337,775
3
L
Heimdallr
7,429
413
98
5
0
353,076
0
W
Heimdallr
9,672
537
138
8
0
349,007
0
L
Ao Kuang
8,567
476
92
5
0
368,879
2
L
Bakasura
9,080
504
159
9
0
373,510
6
W
Jormungandr
8,243
458
36
2
0
316,040
6
L
Anubis
8,755
486
91
5
0
266,308
3
W
Nemesis
6,977
388
65
4
0
339,189
0
W
Agni
9,342
519
71
4
0
348,321
3
L
Horus
7,696
428
34
2
0
310,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role