Player Matchup

Medusa
Medusa
Gold I
BlueSqualo
Medusa
Gold I
Level 109
God Stats
102W - 81L
1,603 SR
Queue Stats
249W - 329L
1,779 MMR
Party 2
Mulan
Mulan
Gold V
Evil_Twin_Rich
Mulan
Gold V
Level 109
God Stats
48W - 55L
1,473 SR
Queue Stats
699W - 865L
1,262 MMR
Party 2
Hera
Hera
Silver I
Geo_Killed_Me
Hera
Silver I
Level 106
God Stats
6W - 4L
1,631 SR
Queue Stats
43W - 56L
1,313 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,569 SR
1,452 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,576 SR
1,502 MMR
Charybdis
Charybdis
Gold II
DaVision6669
Charybdis
Gold II
Level 68
God Stats
2W - 8L
1,445 SR
Queue Stats
44W - 60L
1,542 MMR
Solo
Sylvanus
Sylvanus
Gold III
Hawkeye_PRODIGY
Sylvanus
Gold III
Level 145
God Stats
4W - 4L
1,526 SR
Queue Stats
264W - 226L
1,382 MMR
Party 1
Athena
Athena
Platinum V
Staragian
Athena
Platinum V
Level 129
God Stats
1W - 3L
1,756 SR
Queue Stats
210W - 177L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlueSqualo
Medusa
18
8 / 3 / 4
13,255
780
22,132
16,156
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 8
11,063
651
12,363
21,814
18,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 4 / 9
11,798
694
16,415
12,676
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ShivaAtlasAchillesLancelotBastet

VS

Bans
Ah Muzen CabBaron SamediAresPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaVision6669
Charybdis
17
7 / 6 / 2
12,220
719
17,414
17,246
8,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
17
4 / 3 / 7
11,478
675
8,998
19,336
26,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Staragian
Athena
16
2 / 5 / 9
12,341
726
12,280
24,327
29,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
14
Kills
13
13
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
BlueSqualo
Medusa
8
3
4
3.33
L
Charybdis
DaVision6669
Charybdis
7
6
2
1.33
W
2
6
8
1
W
4
4
9
2.13
L
Sylvanus
4
3
7
2.5
L
Athena
Staragian
Athena
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,910
Damage
38,692
50,646
Taken
60,909
30,580
Mitigated
64,680
6,386
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BlueSqualo
Medusa
22,132
10,493
393
956
16,156
6,863
2,248
10,257
5,899
0
62,313
L
Charybdis
DaVision6669
Charybdis
17,414
10,057
0
3,613
17,246
8,379
266
3,465
13,781
0
57,788
W
12,363
1,715
276
2,456
21,814
18,456
453
5,404
16,410
0
33,114
W
16,415
2,375
138
2,167
12,676
5,261
592
5,490
7,186
36,380
0
L
Sylvanus
8,998
1,695
2,462
4,628
19,336
26,305
381
6,456
12,880
21,565
4,319
L
Athena
Staragian
Athena
12,280
3,573
0
3,306
24,327
29,996
152
6,932
17,395
37,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
36,039
179
Minions Killed
171
6
Camps Cleared
6
856,202
Distance Traveled
809,584
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,255
780
82
5
2
290,516
5
L
Charybdis
12,220
719
98
6
2
230,327
2
W
Mulan
11,063
651
45
3
2
268,363
6
W
Hera
11,798
694
52
3
2
297,323
4
L
Sylvanus
11,478
675
35
2
2
268,764
6
L
Athena
12,341
726
38
2
2
310,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role