Player Matchup

Gilgamesh
Gilgamesh
Bronze I
FTB Snickers
Gilgamesh
Bronze I
Level 144
God Stats
0W - 1L
1,898 SR
Queue Stats
8W - 16L
1,132 MMR
Solo
Freya
Freya
Silver III
ISACOD117
Freya
Silver III
Level 122
God Stats
14W - 8L
1,389 SR
Queue Stats
92W - 101L
1,210 MMR
Solo
Bacchus
Bacchus
Silver IV
Puffpuffpasss01
Bacchus
Silver IV
Level 91
God Stats
4W - 2L
1,859 SR
Queue Stats
15W - 42L
1,105 MMR
Party 1
Fenrir
Fenrir
Silver I
SpitfireJFR
Fenrir
Silver I
Level 116
God Stats
27W - 33L
1,442 SR
Queue Stats
184W - 185L
1,165 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Vaporial Neko
Ah Muzen Cab
Silver IV
Level 99
God Stats
1W - 1L
1,786 SR
Queue Stats
6W - 14L
1,239 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,675 SR
1,170 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,525 SR
1,171 MMR
Kukulkan
Kukulkan
Gold V
Amazing Mike99
Kukulkan
Gold V
Level 154
God Stats
1W - 5L
1,500 SR
Queue Stats
275W - 283L
1,199 MMR
Solo
Izanami
Izanami
Silver I
Notorious__virk
Izanami
Silver I
Level 109
God Stats
13W - 9L
1,522 SR
Queue Stats
149W - 162L
1,127 MMR
Solo
Atlas
Atlas
Silver II
SH311833
Atlas
Silver II
Level 143
God Stats
7W - 6L
1,506 SR
Queue Stats
98W - 108L
1,111 MMR
Solo
Mulan
Mulan
Gold V
Skuankyro
Mulan
Gold V
Level 108
God Stats
23W - 19L
1,622 SR
Queue Stats
295W - 293L
1,268 MMR
Solo
Nemesis
Nemesis
Silver I
ThatKidTray707
Nemesis
Silver I
Level 158
God Stats
1W - 2L
1,473 SR
Queue Stats
108W - 108L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FTB Snickers
Gilgamesh
17
0 / 10 / 1
10,741
413
9,624
24,769
22,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
ISACOD117
Freya
15
0 / 5 / 3
10,423
401
7,924
19,097
9,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 7 / 2
9,867
380
9,809
19,963
30,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
19
5 / 6 / 1
12,434
478
14,718
28,295
15,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Vaporial Neko
Ah Muzen Cab
20
7 / 8 / 3
13,495
519
22,437
26,338
12,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LancelotChaacBastetKali

VS

Bans
ArachnePoseidonAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
7 / 0 / 6
14,979
576
20,759
14,298
8,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 8 / 11
14,591
561
15,857
23,745
10,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
SH311833
Atlas
18
3 / 0 / 13
14,084
542
11,506
34,452
48,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Skuankyro
Mulan
20
12 / 1 / 6
17,735
682
27,001
29,408
32,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 4 / 4
13,596
523
12,866
24,224
12,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
13
Kills
36
36
Deaths
13
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
0
6
10
L
Gilgamesh
FTB Snickers
Gilgamesh
0
10
1
0.05
L
Freya
ISACOD117
Freya
0
5
3
0.3
W
6
8
11
1.44
L
1
7
2
0.29
W
Atlas
SH311833
Atlas
3
0
13
9.5
W
Mulan
Skuankyro
Mulan
12
1
6
15
L
Fenrir
5
6
1
0.92
W
8
4
4
2.5
L
Ah Muzen Cab
Vaporial Neko
Ah Muzen Cab
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,512
Damage
87,989
118,462
Taken
126,127
89,396
Mitigated
111,734
26,420
Healing
43,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
20,759
2,659
0
4,646
14,298
8,809
2,686
5,208
9,090
137,740
0
L
Gilgamesh
FTB Snickers
Gilgamesh
9,624
3,170
0
3,696
24,769
22,528
990
4,094
20,675
0
81,315
L
Freya
ISACOD117
Freya
7,924
2,924
0
5,980
19,097
9,104
0
4,236
14,861
68,897
0
W
15,857
11,745
0
4,684
23,745
10,051
8,075
3,064
20,681
0
107,032
L
9,809
693
597
1,922
19,963
30,095
0
5,954
14,009
31,473
0
W
Atlas
SH311833
Atlas
11,506
5,293
4,394
11,821
34,452
48,019
2,011
5,829
28,623
52,975
0
W
Mulan
Skuankyro
Mulan
27,001
4,860
0
15,487
29,408
32,562
1,156
1,907
27,501
0
167,295
L
Fenrir
14,718
2,261
0
9,154
28,295
15,001
0
7,467
20,828
0
104,895
W
12,866
5,847
0
2,026
24,224
12,293
1,975
2,854
21,370
0
124,312
L
Ah Muzen Cab
Vaporial Neko
Ah Muzen Cab
22,437
9,188
523
4,548
26,338
12,668
657
10,514
15,824
0
124,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,960
Gold Earned
74,985
573
Minions Killed
841
0
Camps Cleared
0
2,115,783
Distance Traveled
2,448,225
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,979
576
195
8
0
503,533
5
L
Gilgamesh
10,741
413
112
4
0
428,979
0
L
Freya
10,423
401
106
4
0
342,876
5
W
Izanami
14,591
561
186
7
0
449,492
4
L
Bacchus
9,867
380
26
1
0
466,527
1
W
Atlas
14,084
542
68
3
0
461,110
6
W
Mulan
17,735
682
267
10
0
502,558
4
L
Fenrir
12,434
478
156
6
0
486,713
10
W
Nemesis
13,596
523
125
5
0
531,532
8
L
Ah Muzen Cab
13,495
519
173
7
0
390,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role