Player Matchup

Thoth
Thoth
Alpaca 9998206
Thoth
Level 68
God Stats
2W - 5L
1,268 SR
Queue Stats
265W - 455L
1,194 Elo+
Party 2
Aphrodite
Aphrodite
Ghedesouls
Aphrodite
Level 68
God Stats
3W - 8L
1,273 SR
Queue Stats
351W - 578L
1,206 Elo+
Party 2
Rama
Rama
fr3dy krug3r329
Rama
Level 113
God Stats
13W - 14L
1,383 SR
Queue Stats
85W - 121L
1,349 Elo+
Solo
Team Averages
Level 83
1,308 SR
1,250 Elo+

VS

Team Averages
Level 77
1,441 SR
1,224 Elo+
Discordia
Discordia
D3Audi
Discordia
Level 122
God Stats
130W - 138L
1,444 SR
Queue Stats
343W - 464L
1,353 Elo+
Solo
Ares
Ares
Yortemire
Ares
Level 61
God Stats
5W - 3L
1,310 SR
Queue Stats
46W - 116L
1,145 Elo+
Party 1
Fenrir
Fenrir
colegotti
Fenrir
Level 48
God Stats
7W - 6L
1,570 SR
Queue Stats
56W - 117L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
8,842
804
7,464
9,952
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Ghedesouls
Aphrodite
11
0 / 5 / 4
7,281
662
5,033
10,775
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 2
7,723
702
5,932
12,586
5,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D3Audi
Discordia
14
5 / 1 / 9
9,107
828
16,524
7,330
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
1 / 1 / 12
7,882
717
4,106
9,017
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
colegotti
Fenrir
13
9 / 4 / 4
9,135
830
9,311
12,179
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
15
15
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Discordia
D3Audi
Discordia
5
1
9
9.5
L
Aphrodite
Ghedesouls
Aphrodite
0
5
4
0.4
W
Ares
1
1
12
7
W
Fenrir
colegotti
Fenrir
9
4
4
2.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,429
Damage
29,941
33,313
Taken
28,526
14,561
Mitigated
16,259
9,686
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,464
611
0
250
9,952
4,050
15
6,036
3,262
25,944
0
W
Discordia
D3Audi
Discordia
16,524
218
0
510
7,330
2,934
617
3,606
3,600
41,112
0
L
Aphrodite
Ghedesouls
Aphrodite
5,033
838
2,818
4,433
10,775
5,356
0
5,833
4,504
15,477
0
W
Ares
4,106
153
520
485
9,017
6,050
520
4,452
4,434
11,528
0
W
Fenrir
colegotti
Fenrir
9,311
1,399
0
711
12,179
7,275
472
4,306
7,675
0
19,858
L
5,932
5,197
551
1,634
12,586
5,155
355
7,807
4,195
0
16,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,846
Gold Earned
26,124
109
Minions Killed
109
5
Camps Cleared
3
554,507
Distance Traveled
669,206
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,842
804
55
5
5
193,431
3
W
Discordia
9,107
828
73
7
0
225,624
1
L
Aphrodite
7,281
662
34
3
0
193,478
4
W
Ares
7,882
717
15
1
2
218,480
1
W
Fenrir
9,135
830
21
2
1
225,102
2
L
Rama
7,723
702
20
2
0
167,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role