Player Matchup

Scylla
Scylla
SpiritusLux
Scylla
Level 126
God Stats
1W - 2L
1,384 SR
Queue Stats
153W - 136L
1,398 Elo+
Solo
Neith
Neith
VictorGamer9508
Neith
Level 102
God Stats
0W - 2L
1,422 SR
Queue Stats
43W - 54L
1,364 Elo+
Solo
Thoth
Thoth
applehead0223
Thoth
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 170L
1,383 Elo+
Solo
Bastet
Bastet
elasticbaby007
Bastet
Level 28
God Stats
1W - 2L
1,690 SR
Queue Stats
138W - 169L
1,299 Elo+
Solo
Tyr
Tyr
xN3GxR0N1NJAx
Tyr
Level 23
God Stats
1W - 1L
1,708 SR
Queue Stats
18W - 53L
1,307 Elo+
Solo
Team Averages
Level 81
1,541 SR
1,350 Elo+

VS

Team Averages
Level 122
1,387 SR
1,359 Elo+
Anhur
Anhur
GunSmoke05
Anhur
Level 124
God Stats
1W - 3L
1,292 SR
Queue Stats
135W - 149L
1,298 Elo+
Solo
Nu Wa
Nu Wa
RafinhaSidney
Nu Wa
Level 102
God Stats
9W - 3L
1,415 SR
Queue Stats
313W - 338L
1,401 Elo+
Party 1
Medusa
Medusa
Tabi4Real
Medusa
Level 98
God Stats
4W - 2L
1,339 SR
Queue Stats
104W - 114L
1,369 Elo+
Solo
Ne Zha
Ne Zha
Yagzinha
Ne Zha
Level 128
God Stats
2W - 5L
1,389 SR
Queue Stats
277W - 303L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
original__alien
Kukulkan
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 118L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 3
6,865
687
7,982
7,578
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 2
8,495
850
7,682
12,527
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 5 / 1
7,384
738
4,691
7,699
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
6,928
693
3,961
6,766
2,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 2
6,235
624
2,556
8,766
7,738
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 3 / 9
8,302
830
5,385
9,340
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 1 / 10
8,472
847
8,852
5,209
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Tabi4Real
Medusa
16
4 / 0 / 8
9,016
902
8,678
6,828
3,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Yagzinha
Ne Zha
15
2 / 2 / 12
8,462
846
8,058
9,038
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
7 / 0 / 4
9,641
964
9,627
4,868
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
17
17
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
3
9
1.83
W
3
1
10
8
L
Scylla
0
3
3
0.5
W
Medusa
Tabi4Real
Medusa
4
0
8
8
L
3
4
2
1
W
Ne Zha
Yagzinha
Ne Zha
2
2
12
4
L
2
5
1
0.5
L
1
2
2
1
W
Kukulkan
7
0
4
9
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
40,600
43,336
Taken
35,283
22,172
Mitigated
16,723
12,406
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,385
1,795
514
1,511
9,340
4,259
1,150
4,679
4,661
0
13,164
W
8,852
3,504
699
335
5,209
2,227
1,261
1,498
3,711
16,841
0
L
Scylla
7,982
98
302
1,528
7,578
3,009
0
3,596
3,982
20,503
0
W
Medusa
Tabi4Real
Medusa
8,678
2,504
3,760
3,219
6,828
3,391
781
2,473
4,355
0
16,383
L
7,682
3,066
496
4,794
12,527
5,539
0
3,658
8,869
0
30,074
W
Ne Zha
Yagzinha
Ne Zha
8,058
1,372
2,759
1,992
9,038
4,488
0
2,406
6,632
0
17,632
L
4,691
408
576
482
7,699
3,038
0
3,059
4,640
20,374
0
L
3,961
1,695
360
1,611
6,766
2,848
0
3,985
2,781
0
6,056
W
Kukulkan
9,627
641
1,914
1,165
4,868
2,358
1,108
1,617
3,251
26,487
0
L
2,556
327
1,114
1,143
8,766
7,738
0
4,181
4,585
0
5,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
43,893
123
Minions Killed
131
0
Camps Cleared
0
930,436
Distance Traveled
1,067,193
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,302
830
33
3
0
170,407
0
W
Nu Wa
8,472
847
23
2
0
198,872
0
L
Scylla
6,865
687
27
3
0
192,493
2
W
Medusa
9,016
902
10
1
0
260,765
4
L
Neith
8,495
850
54
5
0
173,583
0
W
Ne Zha
8,462
846
21
2
0
215,094
0
L
Thoth
7,384
738
32
3
0
178,170
1
L
Bastet
6,928
693
3
0
0
218,438
0
W
Kukulkan
9,641
964
44
4
0
222,055
4
L
Tyr
6,235
624
7
1
0
167,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role