Player Matchup

Hachiman
Hachiman
Birdo007
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,700 Elo+
Party 2
Athena
Athena
KrauseyJunior
Athena
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,351 Elo+
Party 2
Lancelot
Lancelot
TheSnowNinjas3
Lancelot
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 148L
1,356 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,469 Elo+

VS

Team Averages
Level 71
1,619 SR
1,379 Elo+
Scylla
Scylla
Debreziner_01
Scylla
Level 118
God Stats
6W - 2L
1,653 SR
Queue Stats
229W - 164L
1,509 Elo+
Party 1
Anhur
Anhur
IAkiraToriyamaI
Anhur
Level 13
God Stats
6W - 1L
1,566 SR
Queue Stats
47W - 42L
1,320 Elo+
Party 1
Bellona
Bellona
Jah_hubi
Bellona
Level 82
God Stats
12W - 10L
1,639 SR
Queue Stats
95W - 75L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Birdo007
Hachiman
10
0 / 7 / 2
7,643
546
2,416
10,731
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 2
9,095
650
7,741
16,953
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
15
4 / 7 / 2
10,081
720
11,449
16,733
8,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
11,117
794
17,421
7,448
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 11
9,601
686
9,422
9,762
3,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Jah_hubi
Bellona
15
5 / 4 / 12
10,107
722
9,808
12,037
11,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
18
18
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Birdo007
Hachiman
0
7
2
0.14
W
10
1
8
14
W
3
1
11
8.5
W
Bellona
Jah_hubi
Bellona
5
4
12
2.75
L
2
4
2
0.75
L
Lancelot
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
36,651
44,417
Taken
29,247
27,160
Mitigated
18,429
3,068
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Birdo007
Hachiman
2,416
1,648
0
615
10,731
4,406
0
3,623
6,946
0
15,229
W
17,421
928
0
500
7,448
2,707
922
2,368
5,080
45,917
0
W
9,422
5,094
0
1,746
9,762
3,751
1,478
1,823
7,939
0
28,889
W
Bellona
Jah_hubi
Bellona
9,808
3,836
758
1,500
12,037
11,971
696
4,209
7,828
0
25,482
L
7,741
1,844
0
706
16,953
14,517
0
5,957
10,742
13,512
0
L
Lancelot
11,449
1,723
0
1,747
16,733
8,237
204
7,172
9,248
0
47,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
30,825
118
Minions Killed
148
1
Camps Cleared
11
698,511
Distance Traveled
738,440
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,643
546
24
2
0
200,126
0
W
Scylla
11,117
794
69
5
5
263,798
1
W
Anhur
9,601
686
46
3
1
239,867
0
W
Bellona
10,107
722
33
2
5
234,775
1
L
Athena
9,095
650
16
1
1
243,837
1
L
Lancelot
10,081
720
78
6
0
254,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role