Player Matchup

Medusa
Medusa
Gold I
BlueSqualo
Medusa
Gold I
Level 109
God Stats
102W - 81L
1,594 SR
Queue Stats
249W - 329L
1,755 MMR
Solo
Chaac
Chaac
Gold V
Evil_Twin_Rich
Chaac
Gold V
Level 109
God Stats
60W - 40L
1,593 SR
Queue Stats
699W - 865L
1,238 MMR
Solo
Olorun
Olorun
Silver I
Geo_Killed_Me
Olorun
Silver I
Level 106
God Stats
2W - 1L
1,353 SR
Queue Stats
43W - 56L
1,289 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,513 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,639 SR
1,163 MMR
Jing Wei
Jing Wei
Platinum III
 
Jing Wei
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
AneSenbaRed
Geb
Silver V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 174L
697 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
AneSenbaWhite
Baron Samedi
Silver II
Level 146
God Stats
0W - 3L
1,918 SR
Queue Stats
75W - 109L
1,292 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlueSqualo
Medusa
16
12 / 2 / 4
11,272
939
23,464
12,175
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 10
8,997
750
9,586
14,954
10,197
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 11
8,985
749
12,438
11,959
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ShivaAh Muzen CabAchillesBastetAtlas

VS

Bans
AresAthenaOdinCerberusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 5 / 4
7,443
620
6,692
14,341
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 1
9,164
764
9,660
21,957
28,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
AneSenbaWhite
Baron Samedi
12
1 / 8 / 4
7,652
638
8,783
15,676
7,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
5
5
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
4
0.4
L
4
3
1
1.5
L
Baron Samedi
AneSenbaWhite
Baron Samedi
1
8
4
0.38
W
Medusa
BlueSqualo
Medusa
12
2
4
7
W
2
1
10
7
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,488
Damage
25,135
39,088
Taken
51,974
21,821
Mitigated
41,459
11,887
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,692
4,761
0
321
14,341
5,182
0
3,172
11,169
0
21,231
L
9,660
892
532
2,968
21,957
28,490
0
5,542
16,415
21,774
0
L
Baron Samedi
AneSenbaWhite
Baron Samedi
8,783
0
1,867
3,366
15,676
7,787
0
1,938
13,738
24,296
0
W
Medusa
BlueSqualo
Medusa
23,464
11,743
0
1,130
12,175
5,644
2,204
5,100
6,875
0
56,439
W
9,586
1,198
0
4,623
14,954
10,197
313
5,612
9,128
0
37,876
W
12,438
6,358
1,168
4,966
11,959
5,980
582
7,591
4,040
25,142
3,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,254
Gold Earned
24,259
147
Minions Killed
102
7
Camps Cleared
3
699,846
Distance Traveled
678,224
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,443
620
31
3
2
209,097
5
L
Geb
9,164
764
24
2
0
266,886
3
L
Baron Samedi
7,652
638
47
4
1
202,241
1
W
Medusa
11,272
939
58
5
1
227,964
5
W
Chaac
8,997
750
50
4
3
254,146
6
W
Olorun
8,985
749
39
3
3
217,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role