Player Matchup

Janus
Janus
By0ptic_YT
Janus
Level 108
God Stats
1W - 1L
1,743 SR
Queue Stats
29W - 39L
1,474 Elo+
Solo
Neith
Neith
FizzRunner101
Neith
Level 155
God Stats
0W - 1L
2,038 SR
Queue Stats
14W - 18L
1,445 Elo+
Party 3
Gilgamesh
Gilgamesh
GallopingGoose9
Gilgamesh
Level 66
God Stats
2W - 3L
1,758 SR
Queue Stats
218W - 190L
1,590 Elo+
Party 2
Bacchus
Bacchus
UnknownReigñ
Bacchus
Level 140
God Stats
5W - 8L
1,242 SR
Queue Stats
181W - 154L
1,596 Elo+
Party 2
King Arthur
King Arthur
allMightyToast0
King Arthur
Level 157
God Stats
5W - 11L
1,610 SR
Queue Stats
407W - 465L
1,463 Elo+
Party 3
Team Averages
Level 125
1,678 SR
1,513 Elo+

VS

Team Averages
Level 87
1,512 SR
1,521 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AirBilly
Medusa
Level 109
God Stats
3W - 7L
1,366 SR
Queue Stats
288W - 258L
1,529 Elo+
Party 1
Loki
Loki
Kidocean
Loki
Level 118
God Stats
6W - 7L
1,624 SR
Queue Stats
281W - 237L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
PrettyBunny3961
Kukulkan
Level 127
God Stats
22W - 9L
1,569 SR
Queue Stats
219W - 217L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Squibzy
Cthulhu
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 4 / 2
8,636
455
5,493
11,168
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 5
9,297
489
10,447
11,046
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
GallopingGoose9
Gilgamesh
13
4 / 3 / 1
8,495
447
6,310
15,993
10,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
12
2 / 7 / 8
8,414
443
6,599
17,549
16,281
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
allMightyToast0
King Arthur
14
0 / 4 / 0
8,630
454
11,534
19,153
20,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 0 / 4
9,489
499
13,516
16,447
24,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
AirBilly
Medusa
14
4 / 5 / 5
9,045
476
7,882
13,157
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
18
9 / 1 / 4
10,629
559
12,688
15,392
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
6 / 2 / 5
11,308
595
13,304
8,095
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Squibzy
Cthulhu
13
1 / 3 / 7
8,376
441
6,022
12,496
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
21
21
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
4
3
W
Medusa
AirBilly
Medusa
4
5
5
1.3
L
Janus
2
4
2
0.75
L
3
3
5
1.83
L
Gilgamesh
GallopingGoose9
Gilgamesh
4
3
1
1.5
W
Loki
9
1
4
11
W
Kukulkan
6
2
5
4.25
W
Cthulhu
Squibzy
Cthulhu
1
3
7
1.5
L
Bacchus
2
7
8
0.86
L
King Arthur
allMightyToast0
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
53,412
74,909
Taken
65,587
57,041
Mitigated
53,444
12,612
Healing
17,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,516
1,306
366
7,568
16,447
24,851
97
55
16,392
0
70,338
W
Medusa
AirBilly
Medusa
7,882
4,459
0
2,670
13,157
5,327
0
2,902
10,203
0
59,128
L
Janus
5,493
483
0
785
11,168
4,786
0
5,017
6,151
65,994
0
L
10,447
3,639
0
2,576
11,046
4,829
0
3,051
7,995
0
70,411
L
Gilgamesh
GallopingGoose9
Gilgamesh
6,310
2,184
0
4,429
15,993
10,758
0
3,598
12,287
0
53,795
W
Loki
12,688
4,692
0
5,242
15,392
6,413
144
2,593
12,693
0
87,318
W
Kukulkan
13,304
1,783
0
1,428
8,095
3,777
83
2,355
5,624
107,571
0
W
Cthulhu
Squibzy
Cthulhu
6,022
655
0
522
12,496
13,076
0
3,863
8,583
36,662
0
L
Bacchus
6,599
1,200
0
3,402
17,549
16,281
0
7,660
9,889
30,179
0
L
King Arthur
allMightyToast0
King Arthur
11,534
1,376
0
1,420
19,153
20,387
0
0
18,055
0
74,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,472
Gold Earned
48,847
471
Minions Killed
554
0
Camps Cleared
0
1,723,002
Distance Traveled
1,833,696
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,489
499
114
6
0
367,659
2
W
Medusa
9,045
476
80
4
0
311,753
0
L
Janus
8,636
455
119
6
0
337,505
6
L
Neith
9,297
489
115
6
0
327,915
6
L
Gilgamesh
8,495
447
84
4
0
374,519
5
W
Loki
10,629
559
119
6
0
436,601
3
W
Kukulkan
11,308
595
190
10
0
362,614
6
W
Cthulhu
8,376
441
51
3
0
355,069
0
L
Bacchus
8,414
443
32
2
0
337,513
3
L
King Arthur
8,630
454
121
6
0
345,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role