Player Matchup

Bacchus
Bacchus
Samsmeagol
Bacchus
Level 45
God Stats
12W - 18L
1,336 SR
Queue Stats
36W - 44L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
Swxtyy
Gilgamesh
Level 38
God Stats
34W - 12L
1,712 SR
Queue Stats
67W - 49L
1,562 Elo+
Party 2
Yu Huang
Yu Huang
TheNiceMartian
Yu Huang
Level 115
God Stats
3W - 2L
1,339 SR
Queue Stats
113W - 86L
1,568 Elo+
Party 2
Team Averages
Level 66
1,462 SR
1,489 Elo+

VS

Team Averages
Level 88
1,357 SR
1,321 Elo+
Odin
Odin
FramboiseFRUI
Odin
Level 76
God Stats
2W - 5L
1,342 SR
Queue Stats
7W - 21L
1,290 Elo+
Party 1
Awilix
Awilix
MindPsyche
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,372 Elo+
Solo
Hel
Hel
SlayerT
Hel
Level 61
God Stats
0W - 2L
1,229 SR
Queue Stats
5W - 19L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Samsmeagol
Bacchus
16
4 / 1 / 11
12,282
819
7,611
13,409
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Swxtyy
Gilgamesh
14
2 / 1 / 13
10,921
728
12,681
15,396
12,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
18
10 / 0 / 4
11,948
797
28,297
9,013
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,521
568
4,346
17,992
10,095
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
MindPsyche
Awilix
13
0 / 8 / 2
8,719
581
7,525
18,182
8,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
14
2 / 6 / 0
9,362
624
12,993
19,079
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
2
2
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Awilix
MindPsyche
Awilix
0
8
2
0.13
W
Bacchus
Samsmeagol
Bacchus
4
1
11
9.5
L
Hel
2
6
0
0.33
W
Gilgamesh
Swxtyy
Gilgamesh
2
1
13
8.5
W
Yu Huang
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,589
Damage
24,864
37,818
Taken
55,253
36,131
Mitigated
26,795
6,813
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,346
1,991
0
0
17,992
10,095
0
12,669
5,323
0
9,175
L
Awilix
MindPsyche
Awilix
7,525
2,499
0
1,490
18,182
8,799
0
10,816
7,366
0
34,378
W
Bacchus
Samsmeagol
Bacchus
7,611
677
0
2,822
13,409
19,551
289
4,537
8,872
11,981
0
L
Hel
12,993
222
3,313
6,401
19,079
7,901
0
13,293
5,786
46,128
0
W
Gilgamesh
Swxtyy
Gilgamesh
12,681
3,413
735
1,526
15,396
12,071
515
5,813
9,583
0
30,645
W
Yu Huang
28,297
3,442
124
1,606
9,013
4,509
1,455
3,207
5,806
85,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
26,602
162
Minions Killed
150
8
Camps Cleared
6
920,276
Distance Traveled
819,558
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,521
568
12
1
1
291,752
4
L
Awilix
8,719
581
61
4
4
260,122
5
W
Bacchus
12,282
819
6
0
0
330,177
2
L
Hel
9,362
624
77
5
1
267,684
0
W
Gilgamesh
10,921
728
34
2
4
305,308
3
W
Yu Huang
11,948
797
122
8
4
284,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role