Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CarlosOliver
Odin
Level 159
God Stats
1W - 0L
1,840 SR
Queue Stats
74W - 64L
1,568 Elo+
Party 1
Yu Huang
Yu Huang
XxlDestroyerxX
Yu Huang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,468 Elo+
Solo
Zeus
Zeus
dedebs
Zeus
Level 106
God Stats
3W - 1L
1,266 SR
Queue Stats
68W - 93L
1,353 Elo+
Solo
Team Averages
Level 133
1,521 SR
1,478 Elo+

VS

Team Averages
Level 77
1,500 SR
1,477 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DestructordeDIOS
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
ELHoMBreCACA
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,554 Elo+
Solo
Hou Yi
Hou Yi
JupiterApple
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,283 Elo+
Solo
Izanami
Izanami
OctaLpz
Izanami
Level 141
God Stats
6W - 3L
1,500 SR
Queue Stats
224W - 210L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 8
7,193
1,028
4,329
8,973
6,805
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
 
Zhong Kui
10
1 / 3 / 7
6,724
961
5,531
6,600
3,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 10
6,817
974
2,363
8,798
7,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
14
5 / 1 / 5
7,796
1,114
6,855
4,258
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
dedebs
Zeus
13
4 / 0 / 7
7,540
1,077
6,547
3,391
1,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 5 / 2
6,852
979
3,835
8,049
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 2
6,228
890
3,496
9,528
11,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
ELHoMBreCACA
Kuzenbo
6
0 / 0 / 1
4,844
692
677
1,147
1,368
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
12
2 / 2 / 3
6,272
896
3,451
4,811
2,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
OctaLpz
Izanami
12
1 / 1 / 4
6,354
908
4,032
3,485
1,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
12
Kills
8
8
Deaths
13
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
8
6
W
Zhong Kui
 
Zhong Kui
1
3
7
1.5
L
Janus
 
Janus
4
5
2
1
W
0
3
10
1.67
L
1
5
2
0.4
L
Kuzenbo
ELHoMBreCACA
Kuzenbo
0
0
1
0.5
L
Hou Yi
2
2
3
1.75
L
Izanami
OctaLpz
Izanami
1
1
4
3
W
Yu Huang
5
1
5
7.5
W
Zeus
dedebs
Zeus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
15,491
32,020
Taken
27,020
21,363
Mitigated
20,561
10,800
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,329
644
450
1,684
8,973
6,805
677
2,494
6,479
138
10,916
W
Zhong Kui
 
Zhong Kui
5,531
1,468
704
472
6,600
3,897
1,307
1,792
4,808
8,826
0
L
Janus
 
Janus
3,835
299
584
1,059
8,049
3,383
0
4,977
3,072
8,074
0
W
2,363
762
1,634
1,180
8,798
7,396
14
1,822
6,976
25
4,333
L
3,496
180
0
840
9,528
11,787
0
6,994
2,534
5,187
0
L
Kuzenbo
ELHoMBreCACA
Kuzenbo
677
356
0
513
1,147
1,368
0
883
264
680
0
L
Hou Yi
3,451
1,625
459
708
4,811
2,256
0
3,813
998
0
8,787
L
Izanami
OctaLpz
Izanami
4,032
1,529
374
969
3,485
1,767
0
2,429
1,056
0
18,791
W
Yu Huang
6,855
542
1,180
866
4,258
2,010
638
725
3,533
18,779
0
W
Zeus
dedebs
Zeus
6,547
1,047
1,689
941
3,391
1,255
1,429
1,175
2,216
17,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
30,550
72
Minions Killed
56
0
Camps Cleared
0
670,520
Distance Traveled
515,598
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,193
1,028
14
2
0
128,266
0
W
Zhong Kui
6,724
961
7
1
0
126,286
2
L
Janus
6,852
979
12
2
0
120,073
1
W
Odin
6,817
974
4
1
0
136,757
0
L
Cabrakan
6,228
890
3
0
0
110,961
0
L
Kuzenbo
4,844
692
0
0
0
35,145
0
L
Hou Yi
6,272
896
8
1
0
122,352
0
L
Izanami
6,354
908
33
5
0
127,067
0
W
Yu Huang
7,796
1,114
23
3
0
147,921
4
W
Zeus
7,540
1,077
24
3
0
131,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role