Player Matchup

Baron Samedi
Baron Samedi
DoubleJanusXL
Baron Samedi
Level 153
God Stats
4W - 0L
1,618 SR
Queue Stats
170W - 158L
1,539 Elo+
Party 1
Khepri
Khepri
Schnauzze
Khepri
Level 156
God Stats
34W - 30L
1,648 SR
Queue Stats
1,097W - 1,073L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
Sem1589
Heimdallr
Level 158
God Stats
27W - 17L
1,550 SR
Queue Stats
1,043W - 965L
1,581 Elo+
Party 1
Rama
Rama
XtilaX
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ОSАКОGGВЕТ
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,463 Elo+
Party 1
Team Averages
Level 128
1,563 SR
1,532 Elo+

VS

Team Averages
Level 111
1,537 SR
1,476 Elo+
Hou Yi
Hou Yi
Always394
Hou Yi
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 99L
1,460 Elo+
Party 3
Eset
Eset
DasMetu96
Eset
Level 123
God Stats
0W - 1L
1,704 SR
Queue Stats
77W - 59L
1,533 Elo+
Party 2
Khepri
Khepri
GeronimoGang
Khepri
Level 68
God Stats
2W - 2L
1,494 SR
Queue Stats
60W - 57L
1,496 Elo+
Solo
Raijin
Raijin
Gloww23
Raijin
Level 63
God Stats
1W - 2L
1,483 SR
Queue Stats
42W - 47L
1,458 Elo+
Party 3
Cupid
Cupid
SinekValesy
Cupid
Level 152
God Stats
0W - 4L
1,503 SR
Queue Stats
206W - 192L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoubleJanusXL
Baron Samedi
18
4 / 3 / 24
11,236
749
19,216
13,148
10,150
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
Schnauzze
Khepri
18
1 / 4 / 26
10,307
687
8,130
19,740
25,665
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Sem1589
Heimdallr
20
17 / 3 / 14
13,644
910
34,842
17,141
12,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
XtilaX
Rama
17
4 / 3 / 17
10,773
718
7,908
10,034
5,514
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 20
11,442
763
18,763
19,829
19,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Always394
Hou Yi
20
12 / 5 / 2
12,830
855
21,384
20,649
10,907
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
15
0 / 9 / 7
9,726
648
15,397
16,157
8,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
17
2 / 6 / 11
10,692
713
6,486
23,710
28,393
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Gloww23
Raijin
17
1 / 5 / 5
9,839
656
9,598
17,754
8,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 5
9,763
651
10,239
16,650
7,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
46
31
Kills
16
17
Deaths
31
101
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Always394
Hou Yi
12
5
2
2.6
L
Eset
0
9
7
0.39
W
Baron Samedi
DoubleJanusXL
Baron Samedi
4
3
24
5.33
L
Khepri
2
6
11
1.25
L
Raijin
Gloww23
Raijin
1
5
5
0.7
W
Khepri
Schnauzze
Khepri
1
4
26
3.5
W
Heimdallr
Sem1589
Heimdallr
17
3
14
8
L
1
6
5
0.58
W
Rama
XtilaX
Rama
4
3
17
4.17
W
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,859
Damage
63,104
79,892
Taken
94,920
74,074
Mitigated
64,377
24,889
Healing
24,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Always394
Hou Yi
21,384
11,288
234
3,333
20,649
10,907
1,628
9,537
11,112
0
35,987
L
Eset
15,397
1,422
2,141
1,385
16,157
8,434
172
8,749
7,408
31,223
0
W
Baron Samedi
DoubleJanusXL
Baron Samedi
19,216
1,645
7,739
3,926
13,148
10,150
1,762
5,458
7,690
36,563
0
L
Khepri
6,486
353
1,926
2,131
23,710
28,393
336
9,524
14,186
9,940
0
L
Raijin
Gloww23
Raijin
9,598
1,210
1,910
2,605
17,754
8,730
535
8,397
9,357
25,182
0
W
Khepri
Schnauzze
Khepri
8,130
458
0
993
19,740
25,665
51
6,247
13,493
14,617
0
W
Heimdallr
Sem1589
Heimdallr
34,842
15,839
2,083
2,067
17,141
12,786
2,345
8,022
9,119
0
58,486
L
10,239
3,918
5,755
3,464
16,650
7,913
1,655
9,902
6,748
0
28,262
W
Rama
XtilaX
Rama
7,908
5,885
1,363
1,006
10,034
5,514
3,493
4,384
5,650
0
23,758
W
18,763
2,941
0
5,712
19,829
19,959
1,188
7,370
12,459
41,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,402
Gold Earned
52,850
150
Minions Killed
148
0
Camps Cleared
0
1,311,730
Distance Traveled
1,349,760
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,830
855
42
3
0
239,283
0
L
Eset
9,726
648
25
2
0
232,091
0
W
Baron Samedi
11,236
749
32
2
0
279,532
1
L
Khepri
10,692
713
10
1
0
349,696
0
L
Raijin
9,839
656
31
2
0
272,437
0
W
Khepri
10,307
687
6
0
0
270,736
0
W
Heimdallr
13,644
910
37
2
0
272,530
0
L
Cupid
9,763
651
40
3
0
256,253
0
W
Rama
10,773
718
32
2
0
241,030
0
W
Zhong Kui
11,442
763
43
3
0
247,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role