Player Matchup

He Bo
He Bo
Nighthawk_1517
He Bo
Level 69
God Stats
111W - 113L
1,438 SR
Queue Stats
153W - 162L
1,304 Elo+
Party 1
The Morrigan
The Morrigan
Otaviobz
The Morrigan
Level 74
God Stats
60W - 67L
1,484 SR
Queue Stats
263W - 289L
1,366 Elo+
Solo
Mulan
Mulan
bowserjunn
Mulan
Level 69
God Stats
23W - 5L
1,733 SR
Queue Stats
250W - 258L
1,349 Elo+
Solo
Thor
Thor
dyin_breed3
Thor
Level 124
God Stats
8W - 6L
1,546 SR
Queue Stats
158W - 173L
1,328 Elo+
Solo
Cabrakan
Cabrakan
zxToxiicc
Cabrakan
Level 69
God Stats
18W - 12L
1,581 SR
Queue Stats
203W - 196L
1,407 Elo+
Party 1
Team Averages
Level 81
1,556 SR
1,351 Elo+

VS

Team Averages
Level 61
1,464 SR
1,408 Elo+
Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BunkerGnat59876
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Pele
Pele
Leafeon315
Pele
Level 110
God Stats
5W - 1L
1,437 SR
Queue Stats
146W - 156L
1,418 Elo+
Party 3
Merlin
Merlin
NukedNukem
Merlin
Level 27
God Stats
12W - 10L
1,465 SR
Queue Stats
57W - 66L
1,303 Elo+
Party 2
Erlang Shen
Erlang Shen
dxshwn_
Erlang Shen
Level 82
God Stats
8W - 7L
1,419 SR
Queue Stats
77W - 81L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
9,719
463
8,332
13,018
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Otaviobz
The Morrigan
18
5 / 3 / 7
11,662
555
12,769
13,699
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
20
14 / 1 / 8
13,083
623
24,093
20,476
20,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 11
10,535
502
11,072
20,626
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
zxToxiicc
Cabrakan
17
7 / 3 / 7
11,375
542
7,397
21,232
29,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 8 / 6
10,963
522
11,298
20,699
9,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 6 / 3
10,295
490
7,448
13,450
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 7 / 5
10,255
488
14,007
22,034
9,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
NukedNukem
Merlin
16
8 / 4 / 6
11,355
541
19,521
11,493
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
dxshwn_
Erlang Shen
16
1 / 6 / 2
9,912
472
8,441
22,034
11,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
31
Kills
21
21
Deaths
31
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
8
6
1
L
2
6
3
0.58
L
5
7
5
1.07
W
2
8
5
0.56
L
Merlin
NukedNukem
Merlin
8
4
6
2.75
W
The Morrigan
Otaviobz
The Morrigan
5
3
7
2.83
W
Mulan
14
1
8
18
L
Erlang Shen
dxshwn_
Erlang Shen
1
6
2
0.33
W
3
6
11
1.42
W
Cabrakan
zxToxiicc
Cabrakan
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,663
Damage
60,715
89,051
Taken
89,710
69,329
Mitigated
40,112
26,252
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,298
6,822
135
3,787
20,699
9,128
1,650
9,025
11,674
0
83,806
L
7,448
680
0
2,445
13,450
4,844
376
5,927
7,523
82,871
0
L
14,007
2,964
196
5,407
22,034
9,252
0
5,863
16,171
0
83,119
W
8,332
541
0
1,336
13,018
4,874
996
3,772
9,246
55,227
0
L
Merlin
NukedNukem
Merlin
19,521
1,578
0
634
11,493
5,510
270
4,206
7,287
66,100
0
W
The Morrigan
Otaviobz
The Morrigan
12,769
2,955
253
3,187
13,699
6,230
761
5,910
7,789
90,384
0
W
Mulan
24,093
3,653
0
10,782
20,476
20,050
1,385
4,579
15,897
0
79,990
L
Erlang Shen
dxshwn_
Erlang Shen
8,441
3,768
0
6,631
22,034
11,378
598
3,477
18,557
0
79,260
W
11,072
2,205
0
4,730
20,626
8,610
0
3,699
16,927
0
79,927
W
Cabrakan
zxToxiicc
Cabrakan
7,397
1,169
410
5,554
21,232
29,565
374
9,009
12,223
30,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
52,780
500
Minions Killed
591
0
Camps Cleared
0
1,790,497
Distance Traveled
1,736,634
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,963
522
108
5
0
319,645
0
L
Thoth
10,295
490
148
7
0
321,627
2
L
Pele
10,255
488
111
5
0
410,016
2
W
He Bo
9,719
463
79
4
0
275,249
1
L
Merlin
11,355
541
95
5
0
325,520
0
W
The Morrigan
11,662
555
143
7
0
375,970
0
W
Mulan
13,083
623
132
6
0
374,053
6
L
Erlang Shen
9,912
472
129
6
0
359,826
2
W
Thor
10,535
502
106
5
0
359,867
1
W
Cabrakan
11,375
542
40
2
0
405,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role