Player Matchup

Ullr
Ullr
Faihl
Ullr
Level 47
God Stats
1W - 2L
1,274 SR
Queue Stats
34W - 51L
1,371 Elo+
Party 1
Anubis
Anubis
Helqe
Anubis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
L1ghtTempest
Cthulhu
Level 42
God Stats
5W - 11L
1,391 SR
Queue Stats
68W - 71L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
TShirt1441
Sun Wukong
Level 43
God Stats
7W - 11L
1,427 SR
Queue Stats
26W - 27L
1,403 Elo+
Party 1
Fenrir
Fenrir
Wingman14414301
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,400 Elo+
Party 1
Team Averages
Level 38
1,418 SR
1,347 Elo+

VS

Team Averages
Level 45
1,642 SR
1,550 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Gurkis222
Janus
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 110L
1,371 Elo+
Solo
Bakasura
Bakasura
RivaIFrost73
Bakasura
Level 115
God Stats
18W - 9L
1,577 SR
Queue Stats
224W - 132L
1,633 Elo+
Party 2
Guan Yu
Guan Yu
TheresaMay3674
Guan Yu
Level 23
God Stats
8W - 6L
1,801 SR
Queue Stats
106W - 53L
1,669 Elo+
Party 2
Izanami
Izanami
lkjones5555
Izanami
Level 11
God Stats
8W - 0L
1,834 SR
Queue Stats
43W - 32L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Faihl
Ullr
9
1 / 0 / 0
5,295
530
3,512
4,513
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Helqe
Anubis
8
0 / 3 / 1
4,709
471
1,034
5,767
2,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
L1ghtTempest
Cthulhu
8
0 / 2 / 1
5,172
517
4,707
8,380
3,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TShirt1441
Sun Wukong
10
0 / 0 / 1
5,582
558
4,750
6,181
2,292
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 4 / 0
4,876
488
2,189
8,108
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 1 / 2
5,086
509
1,933
5,098
2,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Gurkis222
Janus
10
5 / 0 / 1
6,127
613
4,745
4,169
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RivaIFrost73
Bakasura
10
3 / 0 / 1
6,161
616
5,245
7,176
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 0
5,192
519
2,606
6,996
4,107
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
lkjones5555
Izanami
9
1 / 1 / 1
5,076
508
3,856
7,487
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
9
9
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Ullr
Faihl
Ullr
1
0
0
1
W
Janus
Gurkis222
Janus
5
0
1
5.5
L
Anubis
Helqe
Anubis
0
3
1
0.17
L
Cthulhu
L1ghtTempest
Cthulhu
0
2
1
0.25
W
Bakasura
RivaIFrost73
Bakasura
3
0
1
3.5
L
Sun Wukong
TShirt1441
Sun Wukong
0
0
1
0.5
W
0
0
0
0
L
1
4
0
0.25
W
Izanami
lkjones5555
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,192
Damage
18,385
32,949
Taken
30,926
12,309
Mitigated
12,180
9,673
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,933
414
1,139
1,404
5,098
2,286
168
1,040
4,058
12,418
0
L
Ullr
Faihl
Ullr
3,512
407
0
460
4,513
1,409
1,219
401
3,902
0
35,436
W
Janus
Gurkis222
Janus
4,745
635
0
800
4,169
1,155
273
1,088
3,081
34,545
0
L
Anubis
Helqe
Anubis
1,034
106
0
864
5,767
2,378
0
2,137
2,879
24,183
0
L
Cthulhu
L1ghtTempest
Cthulhu
4,707
377
1,006
2,628
8,380
3,324
341
1,486
6,879
26,610
0
W
Bakasura
RivaIFrost73
Bakasura
5,245
3,833
0
1,648
7,176
2,444
0
1,437
5,739
0
41,818
L
Sun Wukong
TShirt1441
Sun Wukong
4,750
1,113
0
1,947
6,181
2,292
0
56
5,900
0
37,789
W
2,606
285
103
3,171
6,996
4,107
0
0
6,996
0
27,972
L
2,189
399
0
2,768
8,108
2,906
0
2,159
5,528
0
19,706
W
Izanami
lkjones5555
Izanami
3,856
2,509
0
2,966
7,487
2,188
0
2,176
5,311
0
37,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
27,642
251
Minions Killed
298
0
Camps Cleared
0
956,885
Distance Traveled
983,646
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,086
509
17
2
0
157,041
1
L
Ullr
5,295
530
68
7
0
192,959
2
W
Janus
6,127
613
74
7
0
203,434
2
L
Anubis
4,709
471
38
4
0
162,421
0
L
Cthulhu
5,172
517
38
4
0
182,618
0
W
Bakasura
6,161
616
91
9
0
247,532
0
L
Sun Wukong
5,582
558
63
6
0
207,954
3
W
Guan Yu
5,192
519
47
5
0
196,544
0
L
Fenrir
4,876
488
44
4
0
210,933
2
W
Izanami
5,076
508
69
7
0
179,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role