Player Matchup

Heimdallr
Heimdallr
FudgeTasty
Heimdallr
Level 127
God Stats
0W - 2L
1,248 SR
Queue Stats
127W - 159L
1,456 Elo+
Party 2
Ra
Ra
RedDevilDifford
Ra
Level 19
God Stats
4W - 2L
1,816 SR
Queue Stats
27W - 30L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
Scoopsie
Jormungandr
Level 117
God Stats
2W - 2L
1,581 SR
Queue Stats
113W - 141L
1,458 Elo+
Party 2
Team Averages
Level 88
1,549 SR
1,450 Elo+

VS

Team Averages
Level 34
1,435 SR
1,478 Elo+
Kali
Kali
Atrozities
Kali
Level 15
God Stats
36W - 30L
1,490 SR
Queue Stats
65W - 61L
1,481 Elo+
Party 1
King Arthur
King Arthur
Rhythmzz
King Arthur
Level 32
God Stats
7W - 7L
1,314 SR
Queue Stats
41W - 49L
1,412 Elo+
Party 1
Scylla
Scylla
zacmanx
Scylla
Level 56
God Stats
5W - 0L
1,500 SR
Queue Stats
42W - 28L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FudgeTasty
Heimdallr
11
2 / 5 / 0
7,757
646
6,829
12,632
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 1
7,334
611
6,063
8,931
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Scoopsie
Jormungandr
11
0 / 5 / 1
7,378
615
10,315
14,372
10,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,869
739
4,583
10,319
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Rhythmzz
King Arthur
15
9 / 1 / 7
10,061
838
14,694
16,954
16,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
zacmanx
Scylla
15
5 / 0 / 9
9,635
803
13,631
7,002
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Heimdallr
FudgeTasty
Heimdallr
2
5
0
0.4
L
0
6
1
0.08
W
King Arthur
Rhythmzz
King Arthur
9
1
7
12.5
L
Jormungandr
Scoopsie
Jormungandr
0
5
1
0.1
W
Scylla
zacmanx
Scylla
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,207
Damage
32,908
35,935
Taken
34,275
20,689
Mitigated
24,391
3,323
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,583
1,335
0
3,675
10,319
4,944
666
4,662
5,325
0
12,094
L
Heimdallr
FudgeTasty
Heimdallr
6,829
2,061
0
626
12,632
6,691
0
2,478
10,154
0
24,211
L
6,063
572
464
792
8,931
3,934
0
2,710
6,221
26,646
0
W
King Arthur
Rhythmzz
King Arthur
14,694
2,564
0
1,686
16,954
16,502
259
7,074
9,438
0
39,453
L
Jormungandr
Scoopsie
Jormungandr
10,315
1,796
147
1,294
14,372
10,064
0
8,959
5,413
19,994
0
W
Scylla
zacmanx
Scylla
13,631
1,316
0
1,421
7,002
2,945
651
3,710
2,770
43,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,469
Gold Earned
28,565
119
Minions Killed
132
4
Camps Cleared
8
672,840
Distance Traveled
820,706
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,869
739
9
1
1
271,404
2
L
Heimdallr
7,757
646
40
3
2
233,841
6
L
Ra
7,334
611
56
5
2
208,133
4
W
King Arthur
10,061
838
46
4
3
280,377
3
L
Jormungandr
7,378
615
23
2
0
230,866
2
W
Scylla
9,635
803
77
6
4
268,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role