Player Matchup

Hou Yi
Hou Yi
CLEMSdu24520
Hou Yi
Level 109
God Stats
2W - 0L
1,694 SR
Queue Stats
39W - 51L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
CurseOvOHeaven
Zhong Kui
Level 148
God Stats
2W - 2L
1,377 SR
Queue Stats
174W - 236L
1,411 Elo+
Solo
Charybdis
Charybdis
JUICEY647
Charybdis
Level 143
God Stats
5W - 3L
1,727 SR
Queue Stats
326W - 350L
1,484 Elo+
Solo
Hel
Hel
Lavvy420
Hel
Level 109
God Stats
5W - 8L
1,352 SR
Queue Stats
152W - 175L
1,404 Elo+
Solo
Ymir
Ymir
Luisrojas10O
Ymir
Level 105
God Stats
2W - 0L
1,248 SR
Queue Stats
77W - 73L
1,477 Elo+
Solo
Team Averages
Level 123
1,480 SR
1,442 Elo+

VS

Team Averages
Level 99
1,552 SR
1,349 Elo+
Susano
Susano
GLHF ShaZam47
Susano
Level 153
God Stats
5W - 4L
1,275 SR
Queue Stats
261W - 281L
1,480 Elo+
Party 1
Sol
Sol
ItsMeGonzo10
Sol
Level 86
God Stats
2W - 1L
1,763 SR
Queue Stats
75W - 84L
1,435 Elo+
Party 1
Ullr
Ullr
SwampyDeer
Ullr
Level 113
God Stats
1W - 1L
1,724 SR
Queue Stats
71W - 72L
1,460 Elo+
Solo
Yemoja
Yemoja
TuskedOsprey
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,209 Elo+
Solo
Hera
Hera
l Ripster l
Hera
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
17 / 1 / 5
17,453
831
26,985
19,048
10,100
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
CurseOvOHeaven
Zhong Kui
20
5 / 2 / 11
13,383
637
27,663
20,602
14,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
JUICEY647
Charybdis
18
1 / 8 / 11
11,997
571
14,566
28,660
13,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 3 / 12
12,285
585
6,153
18,769
10,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 2 / 14
12,219
582
13,083
42,640
33,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 6
13,008
619
26,283
23,380
12,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

20
3 / 2 / 10
12,947
617
23,753
18,750
10,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 9
12,875
613
22,330
24,189
12,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
17
0 / 5 / 9
10,971
522
4,672
17,993
19,547
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 6 / 7
12,473
594
30,837
14,840
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
24
Kills
16
16
Deaths
25
53
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
17
1
5
19.5
W
Zhong Kui
CurseOvOHeaven
Zhong Kui
5
2
11
5.25
L
6
8
6
1.13
L
3
2
10
4
W
Charybdis
JUICEY647
Charybdis
1
8
11
0.81
W
1
3
12
2.33
W
0
2
14
3.5
L
5
4
9
2.38
L
Yemoja
0
5
9
0.9
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,450
Damage
107,875
129,719
Taken
99,152
81,698
Mitigated
61,935
80,151
Healing
40,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
26,985
12,401
5,431
3,505
19,048
10,100
2,832
6,858
12,190
0
77,051
W
Zhong Kui
CurseOvOHeaven
Zhong Kui
27,663
1,667
3,535
6,616
20,602
14,264
1,822
6,125
14,477
45,374
0
L
26,283
3,796
1,192
3,185
23,380
12,514
0
10,798
12,582
0
38,247
L
23,753
11,489
2,005
8,748
18,750
10,101
2,436
10,700
8,050
58,596
0
W
Charybdis
JUICEY647
Charybdis
14,566
5,418
2,855
5,590
28,660
13,425
1,961
15,683
12,977
0
36,662
W
6,153
249
21,340
9,253
18,769
10,483
937
10,361
8,408
24,581
0
W
13,083
1,136
4,003
18,023
42,640
33,426
521
20,235
22,405
34,311
0
L
22,330
10,655
2,365
10,033
24,189
12,454
1,265
10,950
13,239
0
38,140
L
Yemoja
4,672
748
10,937
2,315
17,993
19,547
431
6,933
11,060
10,152
0
L
30,837
6,294
0
0
14,840
7,319
436
7,518
7,322
61,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,337
Gold Earned
62,274
230
Minions Killed
210
0
Camps Cleared
0
1,760,035
Distance Traveled
1,585,397
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,453
831
79
4
0
392,721
0
W
Zhong Kui
13,383
637
47
2
0
377,305
4
L
Susano
13,008
619
24
1
0
319,911
1
L
Sol
12,947
617
67
3
0
294,768
0
W
Charybdis
11,997
571
28
1
0
310,522
3
W
Hel
12,285
585
40
2
0
384,157
0
W
Ymir
12,219
582
36
2
0
295,330
3
L
Ullr
12,875
613
35
2
0
334,814
0
L
Yemoja
10,971
522
11
1
0
303,138
0
L
Hera
12,473
594
73
3
0
332,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role