Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DarthNhilius
Ares
Level 89
God Stats
1W - 2L
1,811 SR
Queue Stats
133W - 150L
1,622 Elo+
Party 1
Mercury
Mercury
Dubbs4Daddy
Mercury
Level 47
God Stats
2W - 2L
1,645 SR
Queue Stats
20W - 23L
1,600 Elo+
Party 1
Thor
Thor
SpaghettiPancake
Thor
Level 156
God Stats
12W - 13L
1,695 SR
Queue Stats
374W - 364L
1,615 Elo+
Party 1
Ah Puch
Ah Puch
crimebrûlée
Ah Puch
Level 137
God Stats
4W - 4L
1,526 SR
Queue Stats
225W - 211L
1,633 Elo+
Party 1
Team Averages
Level 117
1,635 SR
1,594 Elo+

VS

Team Averages
Level 125
1,663 SR
1,693 Elo+
Morgan Le Fay
Morgan Le Fay
Akromachi
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,816 SR
Queue Stats
4W - 1L
1,323 Elo+
Party 2
Khepri
Khepri
Anxieties
Khepri
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 27L
1,740 Elo+
Party 2
Hades
Hades
emitpain
Hades
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,836 Elo+
Party 2
Anhur
Anhur
friedricee
Anhur
Level 18
God Stats
6W - 1L
1,897 SR
Queue Stats
10W - 1L
1,855 Elo+
Party 2
Mercury
Mercury
xWOOSH
Mercury
Level 155
God Stats
2W - 0L
1,601 SR
Queue Stats
17W - 9L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 0
6,102
509
5,430
5,395
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
5,336
445
5,246
12,156
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Dubbs4Daddy
Mercury
10
0 / 2 / 0
5,960
497
1,996
7,833
2,742
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 0
5,385
449
1,864
10,993
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
11
1 / 2 / 0
6,327
527
5,326
7,102
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akromachi
Morgan Le Fay
11
2 / 0 / 4
6,489
541
5,599
5,093
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Anxieties
Khepri
9
2 / 0 / 4
6,189
516
3,560
8,431
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
emitpain
Hades
13
5 / 1 / 1
7,484
624
8,342
7,937
4,700
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
10
2 / 1 / 2
6,348
529
2,429
6,558
2,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xWOOSH
Mercury
12
3 / 0 / 3
6,915
576
7,591
6,739
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
14
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Morgan Le Fay
Akromachi
Morgan Le Fay
2
0
4
4
W
Khepri
Anxieties
Khepri
2
0
4
4
L
0
4
1
0.13
L
Mercury
Dubbs4Daddy
Mercury
0
2
0
0
L
0
4
0
0
L
Ah Puch
1
2
0
0.5
W
Hades
emitpain
Hades
5
1
1
5.5
W
Anhur
2
1
2
3
W
Mercury
xWOOSH
Mercury
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,862
Damage
27,521
43,479
Taken
34,758
18,441
Mitigated
18,798
12,210
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,430
2,478
0
2,297
5,395
2,076
61
1,897
3,498
0
42,341
W
Morgan Le Fay
Akromachi
Morgan Le Fay
5,599
898
0
558
5,093
2,331
819
2,429
2,664
33,412
0
W
Khepri
Anxieties
Khepri
3,560
634
0
1,154
8,431
6,976
0
3,892
4,539
16,430
0
L
5,246
201
0
2,663
12,156
6,224
0
2,917
9,175
17,957
0
L
Mercury
Dubbs4Daddy
Mercury
1,996
837
0
500
7,833
2,742
0
2,064
5,651
0
41,475
L
1,864
652
0
3,406
10,993
4,519
0
6,255
4,664
0
29,834
L
Ah Puch
5,326
484
0
3,344
7,102
2,880
0
3,876
2,990
46,150
0
W
Hades
emitpain
Hades
8,342
1,728
532
4,910
7,937
4,700
222
600
7,337
57,145
0
W
Anhur
2,429
1,857
0
2,181
6,558
2,175
462
1,809
4,749
0
32,259
W
Mercury
xWOOSH
Mercury
7,591
3,952
0
340
6,739
2,616
0
1,842
4,897
0
55,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
33,425
312
Minions Killed
340
0
Camps Cleared
0
1,109,732
Distance Traveled
1,211,496
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,102
509
85
7
0
220,299
3
W
Morgan Le Fay
6,489
541
76
6
0
238,079
2
W
Khepri
6,189
516
18
2
0
245,599
6
L
Ares
5,336
445
16
1
0
224,805
5
L
Mercury
5,960
497
80
7
0
255,196
2
L
Thor
5,385
449
52
4
0
196,258
3
L
Ah Puch
6,327
527
79
7
0
213,174
4
W
Hades
7,484
624
94
8
0
207,159
3
W
Anhur
6,348
529
64
5
0
224,563
1
W
Mercury
6,915
576
88
7
0
296,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role