Player Matchup

Athena
Athena
Gold III
Gekyumeisreal
Athena
Gold III
Level 123
God Stats
4W - 7L
1,500 SR
Queue Stats
282W - 288L
1,563 MMR
Solo
Skadi
Skadi
Gold II
II GadreeL
Skadi
Gold II
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
373W - 357L
1,565 MMR
Solo
Mercury
Mercury
Gold II
KaoSxTryHarder
Mercury
Gold II
Level 109
God Stats
3W - 2L
1,417 SR
Queue Stats
180W - 177L
1,494 MMR
Solo
Yu Huang
Yu Huang
Gold II
Zulu Zest
Yu Huang
Gold II
Level 160
God Stats
14W - 5L
1,636 SR
Queue Stats
112W - 106L
1,585 MMR
Solo
Chaac
Chaac
Gold IV
lZOuL0uKlKc
Chaac
Gold IV
Level 109
God Stats
2W - 3L
1,803 SR
Queue Stats
108W - 113L
1,470 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,571 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,439 SR
1,535 MMR
Ullr
Ullr
Gold III
Cagsev_
Ullr
Gold III
Level 135
God Stats
8W - 10L
1,627 SR
Queue Stats
79W - 77L
1,515 MMR
Party 1
Janus
Janus
Gold IV
Drxgvt3
Janus
Gold IV
Level 106
God Stats
5W - 6L
1,439 SR
Queue Stats
185W - 206L
1,441 MMR
Solo
Kuzenbo
Kuzenbo
Bronze V
Mrlowey13
Kuzenbo
Bronze V
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,513 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
PhasenPrufer
Sun Wukong
Silver II
Level 107
God Stats
20W - 18L
1,426 SR
Queue Stats
75W - 85L
1,549 MMR
Solo
Lancelot
Lancelot
Platinum V
SaiyajinPulse
Lancelot
Platinum V
Level 149
God Stats
1W - 3L
1,202 SR
Queue Stats
72W - 67L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
11,651
507
9,004
19,302
21,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
20
8 / 4 / 2
13,690
595
15,408
13,281
6,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 3 / 8
13,025
566
10,474
19,273
9,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Zulu Zest
Yu Huang
20
7 / 1 / 7
13,730
597
20,677
14,197
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 0 / 9
14,140
615
14,988
22,532
26,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
KaliGebHadesBakasura

VS

Bans
LokiArachneKing ArthurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cagsev_
Ullr
17
2 / 5 / 2
10,967
477
7,494
19,242
9,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Drxgvt3
Janus
15
1 / 7 / 4
10,318
449
11,388
16,364
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Mrlowey13
Kuzenbo
12
1 / 5 / 3
8,779
382
7,739
21,785
29,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
PhasenPrufer
Sun Wukong
18
0 / 4 / 0
11,044
480
8,090
21,765
23,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
SaiyajinPulse
Lancelot
19
6 / 4 / 1
12,037
523
11,196
20,342
10,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
25
Kills
10
10
Deaths
25
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
Cagsev_
Ullr
2
5
2
0.6
L
Janus
Drxgvt3
Janus
1
7
4
0.43
W
2
2
16
5
W
Skadi
8
4
2
2.25
W
5
3
8
3
L
Kuzenbo
Mrlowey13
Kuzenbo
1
5
3
0.5
L
Sun Wukong
PhasenPrufer
Sun Wukong
0
4
0
0
L
Lancelot
SaiyajinPulse
Lancelot
6
4
1
1.63
W
Yu Huang
Zulu Zest
Yu Huang
7
1
7
10.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,551
Damage
45,907
88,585
Taken
99,498
71,561
Mitigated
79,220
20,179
Healing
23,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Cagsev_
Ullr
7,494
2,395
0
1,709
19,242
9,154
3,375
2,730
16,512
0
89,056
L
Janus
Drxgvt3
Janus
11,388
775
0
3,130
16,364
6,997
0
9,416
6,948
78,530
0
W
9,004
2,486
0
1,926
19,302
21,965
328
5,198
13,914
42,948
0
W
Skadi
15,408
6,633
0
500
13,281
6,363
1,273
2,211
11,003
0
105,006
W
10,474
6,494
0
295
19,273
9,136
2,720
4,324
14,768
0
137,799
L
Kuzenbo
Mrlowey13
Kuzenbo
7,739
3,455
0
3,839
21,785
29,262
721
6,499
15,286
25,497
0
L
Sun Wukong
PhasenPrufer
Sun Wukong
8,090
1,152
0
6,721
21,765
23,648
666
5,708
16,057
0
93,289
L
Lancelot
SaiyajinPulse
Lancelot
11,196
3,474
0
8,070
20,342
10,159
0
5,328
15,014
0
99,549
W
Yu Huang
Zulu Zest
Yu Huang
20,677
3,032
84
4,537
14,197
7,301
5,596
5,420
8,527
118,558
0
W
14,988
4,237
0
12,837
22,532
26,796
1,666
2,156
20,220
0
121,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,236
Gold Earned
53,145
774
Minions Killed
656
0
Camps Cleared
0
2,364,249
Distance Traveled
2,101,762
33
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,967
477
164
7
0
394,454
6
L
Janus
10,318
449
153
7
0
371,874
0
W
Athena
11,651
507
67
3
0
497,746
8
W
Skadi
13,690
595
162
7
0
424,880
10
W
Mercury
13,025
566
162
7
0
509,185
2
L
Kuzenbo
8,779
382
28
1
0
425,272
0
L
Sun Wukong
11,044
480
183
8
0
387,636
3
L
Lancelot
12,037
523
128
6
0
522,526
0
W
Yu Huang
13,730
597
179
8
0
444,558
6
W
Chaac
14,140
615
204
9
0
487,880
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role