Player Matchup

Yemoja
Yemoja
SC_EAZY74
Yemoja
Level 129
God Stats
1W - 0L
1,675 SR
Queue Stats
31W - 30L
1,411 Elo+
Party 1
Atlas
Atlas
SC_GODMODE
Atlas
Level 78
God Stats
1W - 0L
1,506 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SC_twan803
Gilgamesh
Level 108
God Stats
1W - 0L
1,598 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Walle_World_
Bacchus
Level 140
God Stats
1W - 0L
1,845 SR
Queue Stats
22W - 14L
1,525 Elo+
Party 1
Shiva
Shiva
corvette504
Shiva
Level 29
God Stats
2W - 3L
1,157 SR
Queue Stats
20W - 16L
1,456 Elo+
Party 1
Team Averages
Level 97
1,556 SR
1,478 Elo+

VS

Team Averages
Level 36
1,331 SR
1,301 Elo+
Skadi
Skadi
Eldomy1508
Skadi
Level 75
God Stats
4W - 5L
1,185 SR
Queue Stats
20W - 29L
1,297 Elo+
Party 2
Zeus
Zeus
Gumbi402
Zeus
Level 32
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 8L
1,481 Elo+
Solo
Cernunnos
Cernunnos
MysticMini54
Cernunnos
Level 13
God Stats
4W - 8L
1,170 SR
Queue Stats
5W - 10L
1,309 Elo+
Party 2
Ganesha
Ganesha
batmanfreak17
Ganesha
Level 34
God Stats
41W - 46L
1,516 SR
Queue Stats
154W - 217L
1,268 Elo+
Solo
Artemis
Artemis
emibreaker114
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SC_EAZY74
Yemoja
17
3 / 0 / 14
10,921
1,092
10,540
13,375
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
16
3 / 0 / 13
10,353
1,035
10,902
5,805
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SC_twan803
Gilgamesh
16
7 / 1 / 9
10,685
1,069
11,409
12,965
10,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Walle_World_
Bacchus
16
5 / 1 / 12
10,265
1,027
14,258
13,462
15,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 0 / 14
10,326
1,033
14,942
12,712
13,896
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

292

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 5 / 1
9,481
948
17,424
13,792
6,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
14
1 / 9 / 1
9,236
924
8,711
13,052
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MysticMini54
Cernunnos
14
0 / 3 / 1
8,801
880
9,040
11,380
5,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
15
0 / 1 / 2
9,058
906
6,351
15,355
17,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
14
0 / 4 / 2
8,961
896
11,400
10,502
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
22
Kills
2
2
Deaths
22
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
5
1
0.3
L
Zeus
1
9
1
0.17
L
Cernunnos
MysticMini54
Cernunnos
0
3
1
0.17
W
Yemoja
SC_EAZY74
Yemoja
3
0
14
10
W
Atlas
3
0
13
9.5
W
Gilgamesh
SC_twan803
Gilgamesh
7
1
9
11.5
W
Bacchus
Walle_World_
Bacchus
5
1
12
11
L
Ganesha
0
1
2
1
W
4
0
14
11
L
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,051
Damage
52,926
58,319
Taken
64,081
51,872
Mitigated
42,904
6,306
Healing
25
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
17,424
8,378
0
0
13,792
6,828
0
7,185
6,479
0
35,303
L
Zeus
8,711
1,081
0
25
13,052
7,274
0
5,997
6,837
23,304
0
L
Cernunnos
MysticMini54
Cernunnos
9,040
4,566
0
0
11,380
5,721
0
6,279
4,947
0
23,845
W
Yemoja
SC_EAZY74
Yemoja
10,540
74
580
2,209
13,375
8,311
0
3,271
10,104
28,734
0
W
Atlas
10,902
3,485
405
500
5,805
4,275
0
2,619
3,186
19,116
0
W
Gilgamesh
SC_twan803
Gilgamesh
11,409
4,391
610
759
12,965
10,244
0
2,626
10,339
0
22,273
W
Bacchus
Walle_World_
Bacchus
14,258
1,712
0
156
13,462
15,146
0
2,444
11,018
24,609
0
L
Ganesha
6,351
423
0
0
15,355
17,463
0
8,533
6,402
17,255
0
W
14,942
3,125
461
626
12,712
13,896
0
4,102
8,610
0
25,862
L
Artemis
11,400
6,861
0
0
10,502
5,618
0
6,616
3,716
0
24,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,550
Gold Earned
45,537
155
Minions Killed
176
1
Camps Cleared
3
1,004,067
Distance Traveled
805,541
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,481
948
60
6
1
161,773
0
L
Zeus
9,236
924
41
4
0
139,257
0
L
Cernunnos
8,801
880
35
4
1
158,337
0
W
Yemoja
10,921
1,092
42
4
0
207,838
1
W
Atlas
10,353
1,035
41
4
0
189,031
0
W
Gilgamesh
10,685
1,069
23
2
0
208,558
0
W
Bacchus
10,265
1,027
18
2
0
195,524
0
L
Ganesha
9,058
906
0
0
0
197,827
0
W
Shiva
10,326
1,033
31
3
1
203,116
1
L
Artemis
8,961
896
40
4
1
148,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role