Player Matchup

Khepri
Khepri
Kawongaga
Khepri
Level 125
God Stats
1W - 1L
1,478 SR
Queue Stats
37W - 40L
1,472 Elo+
Solo
Raijin
Raijin
Psytron
Raijin
Level 143
God Stats
4W - 2L
1,542 SR
Queue Stats
452W - 473L
1,412 Elo+
Solo
Ra
Ra
Pythag0reans
Ra
Level 128
God Stats
3W - 2L
1,444 SR
Queue Stats
217W - 229L
1,467 Elo+
Solo
Fenrir
Fenrir
Srkuaker
Fenrir
Level 68
God Stats
1W - 2L
1,425 SR
Queue Stats
38W - 42L
1,520 Elo+
Solo
Ravana
Ravana
moondogio
Ravana
Level 156
God Stats
8W - 9L
1,424 SR
Queue Stats
356W - 402L
1,461 Elo+
Solo
Team Averages
Level 124
1,463 SR
1,467 Elo+

VS

Team Averages
Level 114
1,540 SR
1,404 Elo+
Danzaburou
Danzaburou
LKMT2013
Danzaburou
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 117L
1,482 Elo+
Solo
He Bo
He Bo
OsamaBinLaiden
He Bo
Level 107
God Stats
2W - 4L
1,477 SR
Queue Stats
229W - 216L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
Raysburnya
Sylvanus
Level 83
God Stats
0W - 1L
1,734 SR
Queue Stats
112W - 116L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
fexjn
Jing Wei
Level 148
God Stats
5W - 5L
1,488 SR
Queue Stats
330W - 312L
1,447 Elo+
Solo
Artio
Artio
ky master
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kawongaga
Khepri
20
2 / 5 / 18
12,480
657
11,453
31,426
37,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Raijin
Psytron
Raijin
20
9 / 4 / 16
13,618
717
37,588
19,955
11,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 3 / 16
13,057
687
29,210
18,995
11,582
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Srkuaker
Fenrir
18
5 / 4 / 13
11,925
628
9,732
18,765
26,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
moondogio
Ravana
20
8 / 2 / 13
13,003
684
18,771
21,330
17,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LKMT2013
Danzaburou
20
2 / 4 / 11
11,664
614
22,574
20,266
11,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 6 / 10
11,988
631
19,572
14,972
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Raysburnya
Sylvanus
20
4 / 5 / 10
13,055
687
10,390
34,507
48,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
fexjn
Jing Wei
19
5 / 6 / 8
11,798
621
29,166
22,069
13,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
ky master
Artio
18
0 / 7 / 14
10,790
568
6,980
27,900
35,761
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
69
28
Kills
16
18
Deaths
28
76
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
Kawongaga
Khepri
2
5
18
2.2
L
Danzaburou
LKMT2013
Danzaburou
2
4
11
1.88
L
5
6
10
1.67
W
Raijin
Psytron
Raijin
9
4
16
4.25
W
4
3
16
4
L
Sylvanus
Raysburnya
Sylvanus
4
5
10
1.8
W
Fenrir
Srkuaker
Fenrir
5
4
13
2.88
L
Jing Wei
fexjn
Jing Wei
5
6
8
1.5
L
Artio
ky master
Artio
0
7
14
1
W
Ravana
moondogio
Ravana
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,754
Damage
88,682
110,471
Taken
119,714
104,110
Mitigated
117,459
55,961
Healing
50,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Kawongaga
Khepri
11,453
770
3,998
6,813
31,426
37,529
1,179
8,313
23,113
34,131
0
L
Danzaburou
LKMT2013
Danzaburou
22,574
10,102
2,831
5,758
20,266
11,937
1,350
13,687
6,579
0
51,462
L
19,572
1,902
902
447
14,972
8,259
642
10,703
4,160
39,674
0
W
Raijin
Psytron
Raijin
37,588
2,739
3,592
3,963
19,955
11,322
2,406
7,595
12,360
53,949
0
W
29,210
3,549
15,081
6,410
18,995
11,582
1,786
9,560
9,435
70,433
0
L
Sylvanus
Raysburnya
Sylvanus
10,390
3,271
14,056
15,150
34,507
48,118
609
21,148
13,039
17,987
0
W
Fenrir
Srkuaker
Fenrir
9,732
1,806
3,251
3,007
18,765
26,465
430
5,991
12,774
0
11,198
L
Jing Wei
fexjn
Jing Wei
29,166
22,696
1,802
3,043
22,069
13,384
1,227
15,786
6,236
0
50,886
L
Artio
ky master
Artio
6,980
379
2,865
3,581
27,900
35,761
0
16,927
10,689
21,488
0
W
Ravana
moondogio
Ravana
18,771
4,645
3,869
5,977
21,330
17,212
2,004
5,483
15,847
0
35,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,083
Gold Earned
59,295
209
Minions Killed
197
0
Camps Cleared
0
1,763,048
Distance Traveled
1,504,641
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,480
657
38
2
0
357,077
0
L
Danzaburou
11,664
614
62
3
0
317,077
0
L
He Bo
11,988
631
54
3
0
320,606
0
W
Raijin
13,618
717
39
2
0
318,701
1
W
Ra
13,057
687
112
6
0
368,942
4
L
Sylvanus
13,055
687
12
1
0
281,894
1
W
Fenrir
11,925
628
5
0
0
346,946
1
L
Jing Wei
11,798
621
45
2
0
262,976
0
L
Artio
10,790
568
24
1
0
322,088
0
W
Ravana
13,003
684
15
1
0
371,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role