Player Matchup

Anubis
Anubis
Heaven1wild
Anubis
Level 127
God Stats
2W - 5L
1,607 SR
Queue Stats
42W - 51L
1,518 Elo+
Solo
Yu Huang
Yu Huang
IHazNoIdeaz7
Yu Huang
Level 155
God Stats
6W - 6L
1,610 SR
Queue Stats
873W - 778L
1,605 Elo+
Solo
Athena
Athena
IR MooN81
Athena
Level 124
God Stats
7W - 4L
1,680 SR
Queue Stats
166W - 161L
1,593 Elo+
Party 1
Bellona
Bellona
MR RED XX
Bellona
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,647 Elo+
Solo
Achilles
Achilles
StockCreature1
Achilles
Level 148
God Stats
2W - 2L
1,649 SR
Queue Stats
144W - 125L
1,587 Elo+
Party 1
Team Averages
Level 129
1,609 SR
1,590 Elo+

VS

Team Averages
Level 160
1,673 SR
1,647 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aurelìus
Morgan Le Fay
Level 160
God Stats
13W - 12L
1,603 SR
Queue Stats
326W - 291L
1,567 Elo+
Solo
Fenrir
Fenrir
Vaezyr
Fenrir
Level 160
God Stats
16W - 2L
1,926 SR
Queue Stats
1,479W - 411L
1,924 Elo+
Party 2
Cabrakan
Cabrakan
epicstar1901
Cabrakan
Level 160
God Stats
28W - 11L
1,835 SR
Queue Stats
851W - 420L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 7 / 1
8,610
431
8,105
19,727
12,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
IHazNoIdeaz7
Yu Huang
17
2 / 4 / 0
9,870
494
11,024
11,784
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
IR MooN81
Athena
12
1 / 6 / 1
8,120
406
3,860
17,396
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
MR RED XX
Bellona
15
0 / 6 / 3
8,918
446
8,913
20,329
20,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
15
4 / 7 / 2
9,299
465
8,758
23,706
11,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
13 / 0 / 10
12,533
627
17,784
13,596
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
 
Chiron
18
3 / 2 / 4
11,119
556
6,567
15,494
6,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Aurelìus
Morgan Le Fay
17
4 / 3 / 9
10,166
508
9,466
8,830
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Vaezyr
Fenrir
16
6 / 0 / 15
11,371
569
12,119
16,022
18,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
epicstar1901
Cabrakan
18
4 / 4 / 13
11,780
589
25,824
21,011
17,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
9
Kills
30
30
Deaths
9
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
13
0
10
18
W
Chiron
 
Chiron
3
2
4
2.5
W
Morgan Le Fay
Aurelìus
Morgan Le Fay
4
3
9
2.83
L
Anubis
2
7
1
0.36
L
Yu Huang
IHazNoIdeaz7
Yu Huang
2
4
0
0.5
L
Athena
IR MooN81
Athena
1
6
1
0.25
L
Bellona
MR RED XX
Bellona
0
6
3
0.25
L
Achilles
4
7
2
0.71
W
Fenrir
Vaezyr
Fenrir
6
0
15
13.5
W
Cabrakan
epicstar1901
Cabrakan
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,660
Damage
71,760
92,942
Taken
74,953
68,508
Mitigated
51,444
20,473
Healing
25,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,784
8,882
0
2,547
13,596
6,190
0
3,412
10,174
0
102,626
W
Chiron
 
Chiron
6,567
2,539
508
6,560
15,494
6,373
5,686
6,144
8,984
0
110,557
W
Morgan Le Fay
Aurelìus
Morgan Le Fay
9,466
601
0
1,923
8,830
3,155
356
5,006
3,756
61,907
0
L
Anubis
8,105
333
0
6,704
19,727
12,027
0
6,865
12,418
66,512
0
L
Yu Huang
IHazNoIdeaz7
Yu Huang
11,024
1,062
0
1,220
11,784
6,209
0
577
11,189
87,808
0
L
Athena
IR MooN81
Athena
3,860
1,150
0
1,622
17,396
18,107
0
5,742
11,554
23,420
0
L
Bellona
MR RED XX
Bellona
8,913
3,112
0
4,706
20,329
20,176
0
12,756
7,563
0
64,623
L
Achilles
8,758
2,357
0
6,221
23,706
11,989
0
8,608
14,928
0
70,754
W
Fenrir
Vaezyr
Fenrir
12,119
4,886
680
4,808
16,022
18,349
0
5,785
10,183
0
28,999
W
Cabrakan
epicstar1901
Cabrakan
25,824
3,613
0
8,393
21,011
17,377
184
2,850
18,161
106,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,817
Gold Earned
56,969
560
Minions Killed
611
0
Camps Cleared
0
1,636,844
Distance Traveled
2,009,098
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,533
627
145
7
0
486,719
7
W
Chiron
11,119
556
171
9
0
363,018
7
W
Morgan Le Fay
10,166
508
105
5
0
381,845
3
L
Anubis
8,610
431
129
6
0
277,546
6
L
Yu Huang
9,870
494
160
8
0
325,354
5
L
Athena
8,120
406
47
2
0
338,506
0
L
Bellona
8,918
446
117
6
0
339,011
4
L
Achilles
9,299
465
107
5
0
356,427
4
W
Fenrir
11,371
569
34
2
0
433,083
5
W
Cabrakan
11,780
589
156
8
0
344,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role