Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Ctiro
Nox
Level 14
God Stats
4W - 0L
1,808 SR
Queue Stats
38W - 3L
1,965 Elo+
Party 3
Danzaburou
Danzaburou
Otiro
Danzaburou
Level 160
God Stats
5W - 2L
1,769 SR
Queue Stats
190W - 67L
1,821 Elo+
Party 3
Awilix
Awilix
Zantako
Awilix
Level 155
God Stats
7W - 3L
1,431 SR
Queue Stats
316W - 321L
1,467 Elo+
Solo
Merlin
Merlin
eduardeca
Merlin
Level 160
God Stats
11W - 1L
1,816 SR
Queue Stats
493W - 129L
1,908 Elo+
Party 3
Team Averages
Level 130
1,665 SR
1,732 Elo+

VS

Team Averages
Level 52
1,516 SR
1,495 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AngelZera
Ymir
Level 109
God Stats
0W - 2L
1,521 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 1
Poseidon
Poseidon
Carree7
Poseidon
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
48W - 44L
1,507 Elo+
Party 2
Thanatos
Thanatos
Karakz
Thanatos
Level 50
God Stats
6W - 5L
1,566 SR
Queue Stats
129W - 126L
1,527 Elo+
Solo
Bellona
Bellona
benavides3
Bellona
Level 42
God Stats
9W - 3L
1,706 SR
Queue Stats
90W - 50L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 3 / 4
8,211
587
6,326
10,880
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Ctiro
Nox
10
2 / 2 / 5
6,751
482
2,320
10,056
6,363
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Otiro
Danzaburou
16
7 / 2 / 3
9,500
679
12,915
11,282
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Zantako
Awilix
11
0 / 3 / 2
6,816
487
6,855
14,035
8,703
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
eduardeca
Merlin
15
6 / 0 / 3
8,364
597
12,700
6,446
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 6 / 2
6,384
456
6,328
11,013
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
10
0 / 4 / 3
6,383
456
3,191
14,850
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Carree7
Poseidon
12
1 / 4 / 1
7,085
506
5,737
8,321
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Karakz
Thanatos
11
6 / 5 / 1
6,966
498
10,148
12,259
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
benavides3
Bellona
13
1 / 2 / 2
7,613
544
8,309
10,914
11,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
21
Kills
10
10
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
4
2.67
L
Chiron
 
Chiron
2
6
2
0.5
L
Ymir
0
4
3
0.38
L
Poseidon
Carree7
Poseidon
1
4
1
0.38
W
Nox
Ctiro
Nox
2
2
5
2.25
L
Thanatos
Karakz
Thanatos
6
5
1
1.3
W
Danzaburou
Otiro
Danzaburou
7
2
3
4.25
W
Awilix
Zantako
Awilix
0
3
2
0.33
L
Bellona
benavides3
Bellona
1
2
2
1
W
Merlin
eduardeca
Merlin
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,116
Damage
33,713
52,699
Taken
57,357
26,002
Mitigated
36,900
13,405
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,326
1,914
0
700
10,880
4,198
0
1,928
8,952
0
62,192
L
Chiron
 
Chiron
6,328
2,693
561
2,447
11,013
3,868
0
52
10,763
0
33,862
L
Ymir
3,191
1,351
0
1,954
14,850
12,180
0
5,989
8,861
29,624
0
L
Poseidon
Carree7
Poseidon
5,737
894
0
750
8,321
3,031
0
5,732
2,589
67,525
0
W
Nox
Ctiro
Nox
2,320
745
373
3,618
10,056
6,363
0
3,364
6,692
13,879
0
L
Thanatos
Karakz
Thanatos
10,148
3,740
0
8,397
12,259
6,013
0
3,205
9,054
0
40,017
W
Danzaburou
Otiro
Danzaburou
12,915
7,809
0
5,553
11,282
4,245
0
382
10,900
0
95,068
W
Awilix
Zantako
Awilix
6,855
2,205
0
2,661
14,035
8,703
0
297
13,738
0
47,170
L
Bellona
benavides3
Bellona
8,309
3,903
0
3,997
10,914
11,808
0
42
10,872
0
52,438
W
Merlin
eduardeca
Merlin
12,700
1,462
0
500
6,446
2,493
0
2,957
3,489
78,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
34,431
487
Minions Killed
387
0
Camps Cleared
0
1,293,965
Distance Traveled
1,277,758
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,211
587
97
7
0
287,884
0
L
Chiron
6,384
456
65
5
0
220,191
2
L
Ymir
6,383
456
35
3
0
247,847
5
L
Poseidon
7,085
506
122
9
0
270,768
4
W
Nox
6,751
482
15
1
0
259,022
6
L
Thanatos
6,966
498
57
4
0
290,751
1
W
Danzaburou
9,500
679
153
11
0
250,630
0
W
Awilix
6,816
487
91
7
0
225,797
3
L
Bellona
7,613
544
108
8
0
248,201
0
W
Merlin
8,364
597
131
9
0
270,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role