Player Matchup

Charybdis
Charybdis
ChosenSeeker
Charybdis
Level 84
God Stats
7W - 10L
1,465 SR
Queue Stats
117W - 172L
1,355 Elo+
Party 1
Arachne
Arachne
NeptuneemanN
Arachne
Level 39
God Stats
3W - 5L
1,309 SR
Queue Stats
39W - 88L
1,258 Elo+
Party 1
Atlas
Atlas
richrobber3
Atlas
Level 69
God Stats
2W - 4L
1,515 SR
Queue Stats
67W - 84L
1,218 Elo+
Solo
Team Averages
Level 64
1,430 SR
1,277 Elo+

VS

Team Averages
Level 56
1,437 SR
1,447 Elo+
Janus
Janus
BeardedBrother
Janus
Level 68
God Stats
9W - 23L
1,281 SR
Queue Stats
120W - 136L
1,464 Elo+
Party 2
Lancelot
Lancelot
nhvbh
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
olipop
Achilles
Level 61
God Stats
21W - 25L
1,531 SR
Queue Stats
129W - 183L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChosenSeeker
Charybdis
13
4 / 2 / 5
9,179
706
10,421
8,985
3,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
NeptuneemanN
Arachne
14
3 / 0 / 4
9,260
712
5,932
7,716
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 7
9,968
767
6,196
13,791
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,844
680
13,151
5,505
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
nhvbh
Lancelot
7
0 / 6 / 0
6,832
526
1,641
10,392
5,023
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
olipop
Achilles
11
0 / 3 / 2
7,482
576
5,051
11,956
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
1
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Charybdis
ChosenSeeker
Charybdis
4
2
5
3.25
W
Arachne
NeptuneemanN
Arachne
3
0
4
5
L
Lancelot
nhvbh
Lancelot
0
6
0
0
L
Achilles
olipop
Achilles
0
3
2
0.33
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,549
Damage
19,843
30,492
Taken
27,853
24,057
Mitigated
17,106
8,803
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,151
552
0
0
5,505
2,086
0
1,900
3,605
46,239
0
W
Charybdis
ChosenSeeker
Charybdis
10,421
6,527
0
2,706
8,985
3,810
1,787
3,576
5,231
0
38,390
W
Arachne
NeptuneemanN
Arachne
5,932
4,512
385
2,403
7,716
4,473
1,041
3,466
4,115
0
28,620
L
Lancelot
nhvbh
Lancelot
1,641
267
0
0
10,392
5,023
0
1,658
8,734
0
8,379
L
Achilles
olipop
Achilles
5,051
827
0
3,040
11,956
9,997
0
2,852
9,104
0
14,509
W
6,196
3,314
187
3,122
13,791
15,774
251
6,448
7,159
25,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
23,158
132
Minions Killed
118
6
Camps Cleared
4
732,859
Distance Traveled
611,686
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,844
680
87
7
2
253,857
4
W
Charybdis
9,179
706
63
5
4
239,181
4
W
Arachne
9,260
712
48
4
2
267,640
0
L
Lancelot
6,832
526
14
1
1
177,514
1
L
Achilles
7,482
576
17
1
1
180,315
1
W
Atlas
9,968
767
21
2
0
226,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role