Player Matchup

Artemis
Artemis
AlexanderLaine
Artemis
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 75L
1,182 Elo+
Solo
Sobek
Sobek
Ooplagloo
Sobek
Level 65
God Stats
7W - 5L
1,390 SR
Queue Stats
166W - 195L
1,459 Elo+
Solo
Hades
Hades
OverdriveX9
Hades
Level 105
God Stats
2W - 2L
1,639 SR
Queue Stats
26W - 29L
1,429 Elo+
Solo
Ullr
Ullr
ThëFungus
Ullr
Level 109
God Stats
42W - 25L
1,652 SR
Queue Stats
96W - 84L
1,482 Elo+
Solo
Mercury
Mercury
Xornicus
Mercury
Level 57
God Stats
14W - 13L
1,510 SR
Queue Stats
196W - 205L
1,468 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,404 Elo+

VS

Team Averages
Level 79
1,613 SR
1,444 Elo+
Tyr
Tyr
 
Tyr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Aiuz
Fafnir
Level 128
God Stats
3W - 1L
1,762 SR
Queue Stats
17W - 7L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
FlightMotion05
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,229 Elo+
Party 2
Lancelot
Lancelot
Iffitheboi
Lancelot
Level 37
God Stats
1W - 4L
1,730 SR
Queue Stats
21W - 37L
1,311 Elo+
Party 2
Izanami
Izanami
Immaraider
Izanami
Level 39
God Stats
0W - 3L
1,575 SR
Queue Stats
8W - 7L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,004
500
4,321
4,885
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Ooplagloo
Sobek
8
0 / 0 / 1
5,093
509
1,639
8,385
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 1 / 1
5,855
586
3,801
4,932
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,347
535
2,625
5,868
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
Xornicus
Mercury
8
1 / 1 / 1
4,929
493
1,835
7,626
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 0
5,948
595
4,071
5,379
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Aiuz
Fafnir
7
0 / 0 / 1
5,343
534
3,455
6,403
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
FlightMotion05
Baron Samedi
7
0 / 4 / 0
4,585
459
2,815
4,947
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Iffitheboi
Lancelot
4
0 / 1 / 0
3,965
397
677
3,075
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Immaraider
Izanami
8
0 / 1 / 0
4,709
471
4,415
5,310
1,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
L
Fafnir
Aiuz
Fafnir
0
0
1
0.5
W
1
0
0
1
L
Baron Samedi
FlightMotion05
Baron Samedi
0
4
0
0
L
Lancelot
Iffitheboi
Lancelot
0
1
0
0
L
Izanami
Immaraider
Izanami
0
1
0
0
W
Sobek
Ooplagloo
Sobek
0
0
1
0.5
W
3
1
1
3.5
W
0
0
0
0
W
Mercury
Xornicus
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
15,433
31,696
Taken
25,114
13,204
Mitigated
13,237
12,730
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,071
171
0
2,633
5,379
3,915
0
0
5,379
0
41,941
L
Fafnir
Aiuz
Fafnir
3,455
631
357
2,402
6,403
4,778
0
2,691
3,712
10,936
0
W
4,321
1,447
286
3,579
4,885
1,527
775
1,278
3,607
0
33,934
L
Baron Samedi
FlightMotion05
Baron Samedi
2,815
205
81
347
4,947
2,150
0
2,044
2,903
24,160
0
L
Lancelot
Iffitheboi
Lancelot
677
292
0
859
3,075
966
0
480
2,595
0
7,708
L
Izanami
Immaraider
Izanami
4,415
2,936
0
1,800
5,310
1,428
0
225
5,085
0
36,851
W
Sobek
Ooplagloo
Sobek
1,639
269
0
3,846
8,385
5,031
13
1,798
6,587
18,188
0
W
3,801
969
102
2,425
4,932
2,082
821
2,103
2,829
30,876
0
W
2,625
1,096
0
1,617
5,868
2,050
0
0
5,540
0
35,084
W
Mercury
Xornicus
Mercury
1,835
573
0
875
7,626
2,514
0
1,091
6,504
0
34,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
24,550
273
Minions Killed
216
0
Camps Cleared
0
861,894
Distance Traveled
809,617
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,948
595
71
7
0
204,298
3
L
Fafnir
5,343
534
16
2
0
204,709
2
W
Artemis
5,004
500
64
6
0
141,657
0
L
Baron Samedi
4,585
459
39
4
0
150,437
2
L
Lancelot
3,965
397
24
2
0
81,803
0
L
Izanami
4,709
471
66
7
0
168,370
0
W
Sobek
5,093
509
22
2
0
192,741
0
W
Hades
5,855
586
51
5
0
161,758
2
W
Ullr
5,347
535
71
7
0
169,342
1
W
Mercury
4,929
493
65
7
0
196,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role