Player Matchup

Neith
Neith
DarkGrimKing
Neith
Level 28
God Stats
1W - 1L
1,293 SR
Queue Stats
156W - 207L
1,338 Elo+
Party 1
Chaac
Chaac
DarkGrimSlave
Chaac
Level 54
God Stats
88W - 54L
1,589 SR
Queue Stats
522W - 560L
1,315 Elo+
Party 1
Merlin
Merlin
DarkZeuus
Merlin
Level 66
God Stats
13W - 14L
1,831 SR
Queue Stats
36W - 46L
1,404 Elo+
Solo
Team Averages
Level 49
1,571 SR
1,352 Elo+

VS

Team Averages
Level 70
1,440 SR
1,423 Elo+
Loki
Loki
DarkThought161
Loki
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,396 Elo+
Party 2
Chaac
Chaac
TeamMate77
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
1,556 Elo+
Party 2
Ra
Ra
theTman055
Ra
Level 124
God Stats
45W - 80L
1,320 SR
Queue Stats
1,018W - 1,416L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,723
672
3,886
5,425
2,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 2 / 1
7,826
783
5,292
6,465
2,606
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
DarkZeuus
Merlin
11
1 / 5 / 2
6,907
691
4,366
7,075
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 2
8,561
856
5,855
8,275
3,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
13
1 / 1 / 8
7,991
799
7,264
9,567
8,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 5
7,143
714
3,003
3,019
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
3
2
1
1.75
L
7
2
2
4
W
Merlin
DarkZeuus
Merlin
1
5
2
0.4
L
Chaac
1
1
8
5
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,544
Damage
16,122
18,965
Taken
20,861
7,192
Mitigated
12,971
2,363
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,886
1,616
0
452
5,425
2,146
0
1,582
3,843
0
9,572
W
5,292
1,177
0
1,621
6,465
2,606
0
703
5,762
0
20,352
L
5,855
1,406
0
1,662
8,275
3,454
1,085
2,211
6,064
0
21,976
W
Merlin
DarkZeuus
Merlin
4,366
436
0
290
7,075
2,440
0
1,059
6,016
28,311
0
L
Chaac
7,264
712
122
5,016
9,567
8,330
92
1,799
7,768
0
31,659
L
3,003
95
464
827
3,019
1,187
0
823
2,196
21,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,456
Gold Earned
23,695
116
Minions Killed
129
3
Camps Cleared
7
526,053
Distance Traveled
581,339
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,723
672
25
3
1
161,006
1
W
Chaac
7,826
783
38
4
0
191,024
4
L
Loki
8,561
856
29
3
1
199,919
1
W
Merlin
6,907
691
53
5
2
174,023
6
L
Chaac
7,991
799
53
5
3
215,707
4
L
Ra
7,143
714
47
5
3
165,713
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role