Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Ropuszasty
Nox
Level 34
God Stats
2W - 0L
1,716 SR
Queue Stats
54W - 42L
1,591 Elo+
Party 2
Shiva
Shiva
SENARIOS
Shiva
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 31L
1,541 Elo+
Party 1
Tyr
Tyr
SeaIth
Tyr
Level 57
God Stats
2W - 0L
1,713 SR
Queue Stats
44W - 27L
1,559 Elo+
Party 1
Skadi
Skadi
Vosorath
Skadi
Level 59
God Stats
5W - 1L
1,609 SR
Queue Stats
48W - 35L
1,591 Elo+
Party 2
Team Averages
Level 61
1,608 SR
1,556 Elo+

VS

Team Averages
Level 57
1,404 SR
1,415 Elo+
Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
JNizzytheLizzy
Discordia
Level 40
God Stats
2W - 4L
1,426 SR
Queue Stats
4W - 10L
1,358 Elo+
Party 3
Thanatos
Thanatos
Sencarx
Thanatos
Level 39
God Stats
1W - 3L
1,318 SR
Queue Stats
17W - 29L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
SladeTheLeveller
Baron Samedi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
T4nkSinatra
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 8L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
29 / 1 / 6
17,460
1,455
34,209
14,564
7,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 1 / 19
12,785
1,065
12,207
10,038
4,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
SENARIOS
Shiva
20
3 / 5 / 21
12,882
1,074
22,332
20,575
22,541
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyr
SeaIth
Tyr
19
0 / 1 / 24
12,219
1,018
15,954
19,171
17,393
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Vosorath
Skadi
19
4 / 1 / 17
12,452
1,038
11,467
7,523
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
0 / 4 / 9
11,377
948
11,289
22,450
26,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
JNizzytheLizzy
Discordia
17
0 / 8 / 6
10,785
899
8,747
14,201
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sencarx
Thanatos
17
4 / 12 / 4
12,160
1,013
10,207
26,887
12,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SladeTheLeveller
Baron Samedi
17
2 / 6 / 3
11,560
963
12,202
13,680
5,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
T4nkSinatra
Ah Muzen Cab
17
3 / 10 / 5
11,830
986
22,156
25,515
10,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
38
Kills
9
9
Deaths
40
87
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
29
1
6
32
L
Atlas
 
Atlas
0
4
9
1.13
L
Discordia
JNizzytheLizzy
Discordia
0
8
6
0.38
W
2
1
19
11.5
W
Shiva
SENARIOS
Shiva
3
5
21
2.7
W
Tyr
SeaIth
Tyr
0
1
24
12
L
Thanatos
Sencarx
Thanatos
4
12
4
0.5
L
Baron Samedi
SladeTheLeveller
Baron Samedi
2
6
3
0.58
L
Ah Muzen Cab
T4nkSinatra
Ah Muzen Cab
3
10
5
0.55
W
Skadi
Vosorath
Skadi
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,169
Damage
64,601
71,871
Taken
102,733
56,054
Mitigated
58,700
19,026
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
34,209
9,305
0
13,823
14,564
7,984
0
6,268
8,296
0
53,416
L
Atlas
 
Atlas
11,289
3,952
0
706
22,450
26,057
0
3,083
19,367
31,082
0
L
Discordia
JNizzytheLizzy
Discordia
8,747
457
0
0
14,201
4,543
0
1,036
13,165
20,855
0
W
12,207
695
0
1,685
10,038
4,847
0
3,719
6,319
45,237
0
W
Shiva
SENARIOS
Shiva
22,332
953
298
812
20,575
22,541
0
8,763
11,812
404
38,063
W
Tyr
SeaIth
Tyr
15,954
1,117
0
2,408
19,171
17,393
0
9,357
9,814
0
29,060
L
Thanatos
Sencarx
Thanatos
10,207
2,554
0
7,445
26,887
12,850
0
6,214
18,420
0
30,774
L
Baron Samedi
SladeTheLeveller
Baron Samedi
12,202
1,051
2,863
1,562
13,680
5,128
0
0
13,680
35,355
0
L
Ah Muzen Cab
T4nkSinatra
Ah Muzen Cab
22,156
11,093
0
4,870
25,515
10,122
0
2,125
23,390
0
40,884
W
Skadi
Vosorath
Skadi
11,467
4,479
0
0
7,523
3,289
0
4,131
3,392
0
28,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,798
Gold Earned
57,712
268
Minions Killed
217
10
Camps Cleared
5
1,326,362
Distance Traveled
1,124,249
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,460
1,455
41
3
7
299,726
0
L
Atlas
11,377
948
41
3
0
242,814
2
L
Discordia
10,785
899
27
2
0
180,407
0
W
Nox
12,785
1,065
118
10
1
249,475
0
W
Shiva
12,882
1,074
31
3
0
241,392
1
W
Tyr
12,219
1,018
26
2
0
286,770
0
L
Thanatos
12,160
1,013
54
5
5
244,101
1
L
Baron Samedi
11,560
963
46
4
0
225,925
0
L
Ah Muzen Cab
11,830
986
49
4
0
231,002
1
W
Skadi
12,452
1,038
52
4
2
248,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role